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Old 04-14-2009, 10:30 AM   #6
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Don;t allow me to give you too much of a hard time about the difficulty comment I grabbed upon.


Sometimes I find myself pleasantly surprised by how good my players were. In terms of the IP of the games I've used, I've used Star Trek, Middle Earth, Magic, and a D&D like game in The Dungeon, but it was my own creation in a small game with just 10 players that I think reads the best and worked the best. (WW Small Game: Seville High, Book One: The Janitor of Death - GAME OVER, Blakekin Win - Front Office Football Central)

Sometimes the complex games are memorable, but sometimes it's the simpler ones. For every Spawn of Barkeep, Hunt for the Necromancers of hoops or Tombstone of AlanT or even the Warhammer 40k of tanglewood, there are solid games without all of the extra bells and whistles.

We need the simple games to make the complex ones stand out more. Although I prefer the complex ones, I;m not above jumping into a simpler one to get some gaming done.
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