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Old 02-18-2015, 12:14 PM   #762
JAG
Grizzled Veteran
 
Join Date: Nov 2000
Location: St. Paul, MN
We know power and food are the two most important things. We don't know the odds of not having enough food for today and tomorrow, but its a possibility of we work on a building. We have a good chance at finishing the biodome which would probably help us handle food going forward without needing to waste time scrounging around for it. We also don't know what happens if we have food shortages, maybe some health is lost, people starve, lower efficiency at tasks? So do we take that risk for the benefit of a new building a day earlier, and additional sabotage, of people or the biodome or something that hasn't yet come up? Going for food seems like a low risk strategy, but lower reward and possibly is unnecessary and wasteful if it turns out we don't need to do it. Making a building would give our saboteur a new thing to worry about and provide some potentially nice benefits, but we run the risk of losing personnel by doing it, or weakening us for future days.

Based on Thomkal's statement from above, I'm tempted to go government because it will potentially give us options for defending ourselves and offensively gathering intel. Without those options, we may not be able to defend our structures of primary importance.
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