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Old 11-05-2012, 09:47 AM   #25
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
1. Collect Taxes (possible city revolts)
2. Population Expansion
3. Census
4. Ship construction and maintenance
5. Movement
6. Conflict
7. City construction
8. Remove surplus population (check for city support)
9. Trade card acquisition
10. Trade
11. Resolve calamaties (check for city support)
12. Acquisition of civilization cards
13. Movement of succession markers on the AST

Just one conflict, in Illyricum. But Illyria and Thrace had 2 units there, and Illyricum only holds 2. Since both civs had the same number of units, they removed tokens at the same time. Each removed 1, and they were left with 1 each, fitting in the limit of 2.

There was also a "coexist" in Athens. Crete and Thrace each had 1 unit there, and since it holds 2, no conflict was required.
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