They win init and the monk/shade stabs Alzar again for 7 damage with a Khukuri. That’s more damage than a blade that small would normally do. With blind-fighting, Alzar stabs out with his magic spear to hit the monk/shade and hits for 5 damage. (It’s easier to hit when fighting as a level 7 fighter). Meanwhile Pashtun gets two attacks this round with his normal scimitar against the Mastiff, but he misses both times. It’s hard to hit in the darkness without blind-fighting training.
The monk orders the dog and himself to concentrate on Alzar, sensing he is the stronger target. Alzar spears it for 5 damage and takes 10 back from two hits. Pashtun misses.
28/51
Alzar regains init and misses the shade. It hits for 6 and the Mastiff misses but fades back into the night and Pashtun can’t keep his weapon on point. They lose init and the Shade misses, the Mastiff bites for 4 damage, and Alzar spears the shade for 3 damage while Pashtun finally lands a blow for another 4.
18/51
The Shade uses this turn to shadow walk away and leaves this plane for the Shadow one. Because this is Hamedh, it will take a little longer, and Alzar has a chance to spear him but misses. The Shadow Mastiff also flees into the night and a few minutes later, they have left.
The fire is relit and they heal up and then head out the next day.
50 XP for Huge Raven
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