Quote:
Originally Posted by Blade6119
Dont take this the wrong way, but i tend to believe 18 is the ideal number for games...25 is too big if you ask me, and 27-30 would ruin it in my mind. I think we have seen quite a few times games that large drag on and on after the talkative players have died and no one steps up to fill the void of conversation and ultimately the game suffers
Just my 2 cents
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Actually, I agree. I have elements, though, that could make the game faster than a normal game that large. The 27-30 game is a game with all the roles included and a good number of non-roles in the game. I anticipated from the start that some of the fringe roles would be cut out when I went into this.
Something in the early 20s up to 25 would probably work just as well.
As for talkative players, well, just try not to die so soon.