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Old 05-01-2010, 03:24 AM   #111
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar looks up the mages to see if any have any items they would be willing to part with . Once does not want to talk to him, and the other two are willing. They don’t have much, though.

Rope of Climbing
Periapt of Proof against Poison +2
Dust of Disappearance
+1 Dagger
Scroll of Armor


In the end, Alzar trades a +1 Mace and two +1 daggers and 1000 gold for the Scroll and Periapt. He rolls to see if he can memorize Armor. Success.

The Periapt will force a save vs poison when there normally isn’t one, and ads +2 to saves vs poison.

He trades 11,000 gold for a super exquisite bracelet that is worth roughly 10,000. It makes his money much more portable.

The sorceress that Alzar used her laboratory, mentions that she just discovered that a crystal ball could be found in the valley of haven, but since that valley is one of the safest and holiest places, she would be unable to acquire it. Alzar, on the other hand….


Seems like a plan. Alzar grabs his new items, and wagon, and heads out. He traded in the camels for two more draft horses and used the extra armor and non-magical weapons he found as the incentive for the trade.


Alzar is back to having 9 animal skeletons, Megala, Lastion, and himself, now level four, with an extra second level spell available.

He is keeping Charm Person over Armor, and keeping Sleep and Animate at level one and adds Ray of Ondovir at level 2.
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