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Old 05-01-2010, 04:56 PM   #123
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
They go back and take the other cave way and walk past a small cavern with ornate and delicately carved life-size statues of different men and women. There are candles and incense in here, none of it burning. A search finds nothing.

The continue on and the caves twists. No search finds anything. It splits forward or left. They go left and arrive at a portcullis. Beyond it is a cave with pitch black water and a glint of gold and hot winds. Everybody pulling together is able to raise it. The black water is darker in the swordlight, and natural, with a swiftly moving stream flowing through here. The gold was pyrite ore in the walls. Nothing is reveled in the search.

They go back and continue straight. A cave opens to the right and inside is a large natural chamber with a statue of embracing lovers. There are vines and other plant life in the cave. As the light glints, there is a large yellowish mold growth on the walls.



Alzar uses a flask of oil and throws it on the mold, then lights it and kills the mold.

XP -50

They continue on and hit stairs leading up into a new corridor, or more cave. They choose more cave. The cave ends in a cavern with large natural features, like stalactites and stalagmites. There is a colony of giant locusts here, and when startled by the light, they flee and Alzar and company duck, and they fly out.

A search reveals a pit trap, which is disarmed by the thieves.

The ygo back and up the stairs to the corridor above. The corridor continues for a bit, so they search and find another pit trap and disarm it after two tries.

They hit a door and open it.

This is a rectangular chamber with a tapestry of a female bard playing music. There is a couch, pillows, wine, candle holders, and a wheel painted on the fleer. In the middle of it is a small lap harp made of silver. A search of the room finds a secret door. Alzar grabs the harp.

They head into a carved out area with a table, a small dragon statuette, and in front are five zombies. Alzar tries to control them and…success.

Five Zombies – AC8, hp9, 1d8, always attack last

XP 50


The silver statuette has on the base “Ariksbane, Destroyer of Evil”. It is worth about 500 gold, and not that big, so they take it with them. There is nothing else in the room. They have finished this section of the castle and head back to the other south corridor off the main east west one in the center of the castle. They run into a group of goblins on the way, and Alzar orders his zombies to attack. The four goblins flee.
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