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Old 12-10-2014, 02:53 PM   #18
gstelmack
Pro Starter
 
Join Date: Oct 2000
Location: Cary, NC
Quote:
Originally Posted by Ben E Lou View Post
4. Because these constraints exist and occur with such frequency, some of our existing mathematical ways of examining combine data aren't worth very much. Stated simply, in a world where an agility score of 7.81 for QB is just about a kiss of death, 7.80 is workable, but the average is 7.87, there are "above average" QBs with agility scores in the 7.81 to 7.86 range that I would never, ever want to draft.

It would be relatively straightforward to add a a penalty for below-threshold combine numbers to Draft Analyzer, user-settable. So a 7.81 combine QB gets a -50 (or whatever the user wants) added to their total. If that would be useful. I could probably even color the rows.
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