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Old 01-02-2015, 09:33 PM   #313
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
We should pull out. They would likely let us go, and they would have won the battlefield and the salvage.

But, they have a lot of damaged units. Their Quickdraw just took 40 last turn and this turn too, their Avatar Omnimech took 60+ and fell, and we have blasted another Mauler and their Hellhound and another Panther and a Jenner that haven’t exposed themselves since then, and that Daikyu has been hit, and they have some immobile tanks we can easily finish off. If we push, we can likely start finishing some of these nasties.

The Spider was barely touched, despite getting a lot of fire its way. I need to keep that up. So we are down 9 units (8 dead mechs, Ostroc knocked off the board). We have a badly damaged Atlas in the south and Crusader in the north.

My plan for pulling this out –

1). Bring all fire support mechs out now
2). Reform battle lines around untouched assault mechs – 3 Awesomes, 2 Stalkers, Cyclops, Striker.
3). Use light mechs as distractions
4). Provide Crusader as bait next turn.
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