See, I thought the challenges were fine. There should be luck involved. And the strategy needs to come into play too, to some extent, if only to give everyone a feeling of some control.
Personally, I wouldn't have wanted to have a detailed breakdown of what all my skills meant. It would have made the game feel to technical.
The one improvement I'd suggest for future seasons: allow everyone more than one PM per round. The fun of Survivor is all the behind-the-scenes negotiating and backroom politics, and everyone should get to be involved in that as much as possible. I'd allow three as a minumum (with people still able to spend a point to get more).
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