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Old 04-20-2020, 01:42 PM   #201
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
An elegant Palace courtier takes you gently by the arm and escorts you to your sleeping room on the ground floor. Upon arriving, she opens the mahogany door, bows politely, and motions you to enter. You cross the threshold and stare in amazement at this luxurious bedchamber. The courtier bids you good night and the door closes behind her without a sound.

Fine food and new clothing have thoughtfully been provided for you. You climb out of your damp and travel-stained clothes and ease yourself into the warm water of a sunken marble bath. The scented water soothes your aching limbs. After bathing, you eat before retiring to a majestic bed where you fall asleep as soon as your head touches the soft silk pillow.

You are awoken before dawn by the harmonic tinkling of a small hand bell. You open your eyes and the first thing you see is the smiling face of the courtier. With a soft and lilting voice, she tells you that Lieutenant Quang will be in the concourse in thirty minutes time. You watch as she seemingly glides out of the bed chamber and closes the door. You arise feeling better than you have felt in days. A good night’s rest and a generous helping of shameless luxuriance restore any ENDURANCE points you may have lost so far. You get dressed in your new clothes which comprise a crimson leather jacket, black breeches, sturdy black boots, and a dark green oilskin cape with a generous hood. After re-equipping yourself with your belt, Backpack, and Weapons, you leave the bedchamber and make your way to the concourse. The three Watchers are there and they bid you good morning. You have all arrived a little early and you have ten minutes to kill before Lieutenant Quang is expected. The palace courtiers bring you each a basket of freshly baked bread, cheese, and slices of veal with exotic fruits and together you eat a hurried breakfast beside the azure stream of the indoor garden before Quang arrives.

The lieutenant appears, clad in his battle dress with his badge of rank prominently displayed on his dark green cloak. He ushers you all to the Imperial stables where you collect your mounts for the journey. They are fine steeds and will serve you well. You pass through the city’s south gate just as dawn is breaking and begin the long ride to Vabou. The rain swept highway is still crowded with refugees but they quickly make way for you when they recognize Quang’s Imperial Guard insignia and you reach the village of Uzam in the early afternoon. You pass by the blacksmithy and general store and notice that both places are now closed and boarded up. You are riding past the tavern when you see Kenga, the tavern owner, appear at an open upper floor window. He looks very frightened and he is about to shout something to you when he is dragged away from the window by unseen hands.

(I investigate)


You signal to Lieutenant Quang to halt and he and the Watchers immediately obey your command. Quickly you inform them of what you have seen and they agree to investigate the tavern with you. After dismounting and securing your horses, Quang, Bai and Chao hurry around to the rear of the tavern while you and Deng force open the front door. As soon as you set foot inside the empty taproom you hear the sounds of a struggle taking place on the floor above.

Swiftly you ascend a narrow staircase that leads to the upper floor, drawing your Kai Weapon as you bound up the creaky wooden steps. Upon reaching the top of the stairs you see an open trapdoor in the ceiling directly above. Your Sixth Sense screams a warning of danger, but you have barely a second to react before a hulking grey shape drops down and slams you to the floor. The scabrous hairless grey skin of this cadaverous horror reeks of a charnel smell. Foul black fluid drips from its fanged mouth and a baleful green glow radiates from its ragged eye sockets. From the tip of the index fingers of its right hand extends a curved razor-sharp talon.

‘A Nagah Ghoul!’ screams Deng, ‘Ishir save us!’

Nagah Ghoul: COMBAT SKILL 38 ENDURANCE 38

Due to the crushing impact of the Ghoul dropping down on your shoulders and slamming you to the floor, you lose 2 ENDURANCE. It takes the first round of combat for you to get back on your feet, therefore any ENDURANCE points loss you inflict on the Nagah Ghoul in the initial round should not be deducted from its ENDURANCE total. Due to the success of its surprise attack, the Nagah Ghoul reduces your COMBAT SKILL by 5 in addition to any other damage it inflicts in the first round of combat.

The area at the top of the stairs is too narrow for Deng to be able to help you fight this ferocious enemy.

(My modified CS is still max with the adjustments. I toss a 7 and a 2. Then a 6 finishes him and I took 4 plus the earlier 2 for 6 total damage.)

Deng looks down at the decapitated head of the Nagah Ghoul in shocked disbelief. He has heard of these evil undead but he has never before seen one with his own eyes. As he struggles to retain his breakfast and regain his composure, cautiously you enter an open doorway to your left. This is the tavern owner’s living and sleeping quarters, a large room that extends the length of the building. On the floor near the open window overlooking the street is Kenga. The old man has had his throat slashed and he is lying dead in a pool of blood. On the middle finger of his right hand you see a gold signet ring and immediately your Sixth Sense detects that this is no ordinary ring.

Kenga’s Ring endows it wearer with a limited protection from evil. If you wish to take this ring and wear it, record it on your Action Chart. If you possess the maximum number of Special Items permissible (12) you must now discard one in its favour but you cannot discard the Eye of Agarash. Whenever the Eye causes you an energy drain, pick a number from the Random Number Table. If the number you choose is 0–5, the ring has no effect. If the number chosen is 6–9, you may reduce the effect of the energy drain by 1 ENDURANCE point.

Deng has now recovered from shock and he is standing by a window at the far end of the room. He shouts for you to come and join him. Down in the rear garden of the tavern you see Quang, Bai, and Chao locked in a desperate fight with five Nagah Ghouls. They are faring badly and are in desperate need of help.

(I take Kenga's ring)
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