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Old 12-14-2014, 09:42 PM   #15
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Targets of Opportunity –

Keid – After professing its loyalty, Keid received the loyal 13 Lyran Guards from the Lyran Alliance to guard them. But it’s nowhere on the border, and after Marik and the Combine have cut off lanes home by absorbing planets like the Sirian Holds and the Lyon’s Thumb respectively, they have been cut further and further off. We don’t think they are ready for us yet. But soon. They also have some minor but valuable military industry as well.

New Home – The 30th Lyran Guards are here too, helping to bring the populace under the thumb of the Lyran Alliance. Part of the 30th seceded and became the Pro-Liao New Home Regulars. Both have carved out parts of the planet, keeping their two little nations going on the world, with regular skirmishing. It has a strong economy. While the planet would not have welcomed us earlier, the population is growing tired of this give and take and enfiefment, while the two houses focus on military agendas and strategies. This sentiment has grown so strongly that multiple demonstrations have begun to take place, and while the military enemies are stronger, we could hold New Home very easily.

Caph – At the far coreward (upward) edge of the Chaos March, just up against the Combine, is the world of Caph. Like a variety of other worlds, it was carved into a variety of fiefs that we would need to push around. Caph is a recovering planet, barely, from the toxic chemical attacks of war in the Succession Wars. It has been set back by the local wars. It’s not normally a high priority target as a result. Caph originally a was a very developed planet, with a variety of manufacturing and industry. It still has Lang Industries that makes Shadow Hawks. It would take some serious money to restore some of the production facilities here in other areas. But who knows? It seems like a good long-term target, and one we could help renovate.

Carver V – Due to modest industry, and some overtures we’ve gotten from the locals who are tired of their current state, this is a planet ripe for the liberating.

Hall – Vocally anti-Davion and anti-Liao as well, this planet was in an unusual place as a home that neither could claim a hold in. Instead, children of Pavel Ridzik took over and declared Hall to be the home of a New Tikonov Free Republic. Their desire to carve a new nation in the Chaos March, like we were doing, came to an end after they lost to the Saiph Triumvirate in Tall Trees. Originally another divided world about local nobility, the Ridziks united it. Unfortunately, neither of the twins of Ridzik are good politicians or leaders on a planetary scale, and the world is pushing the Ridziks off. We could connect with the locals, get ourselves in, and push out the Ridziks. Then we take over a planet that is vocally anti-House and would probably enjoy being on an equal footing with everyone else in Coalition. Hall was not damaged much in the early fighting, and was restored ever since.


Arboris – Over by Genoa, this planet’s natives fought off two different military groups and took over. There are handfuls of those two forces ( FedCom loyalties of the local SMM defenders and Liao loyalties of local mercenaries.) Both have a lot of units, and a lot of strength, and the angry farmers have around 9 regiments of infantry that have secured most of the world. At first Arboris had an independent streak, but now? We would likely be seen as liberators by the farmers now.


The Saiph Triumvirate? There are three planets in the Saiph triumvirate – Tall Trees, Saiph, and New Canton. Most other multi-state nations in the Chaos March have fallen, or are on their way (Styk Commonality, Duchy of Small, Sirian Holds, Sarna Supremacy). The Saiph have been notably absent from that list.

Tall Trees – The closest to us is Tall Trees. After the aborted attack by Hall on it, it’s garrison was beefed up to a Battalion of mechs and another of vehicles, all mercenary. Obviously, we can likely overcome those odds with a regiment of our mechs. It was a mountainous, heavily forested, and lightly populated world. There’s not a lot of economic value here.

Saiph – Similarly constructed to Tall Trees, there’s little here for long-term military use. Both planets have some lumbering and mining, but their mountains were denuded of more valuable ores long ago. They have some animal herding, as well. They both make enough food (with minor farming, hunting, husbandry, fishing) to export some food, but nothing like Ingress does. It also has a battalion of mechs, but just a company of tanks in support roles. The world is not well designed for vehicles.

New Canton – The capital planet of the Saiph Triumvirate, it features a regiment of tanks, and the final battalion of mechs. It’s a temperate world with a diverse economy of light industry, a variety of spaceports, fishing, agriculture, it’s a local commercial and trading sector. 85% of the world is ocean.


We could take them quickly by landing a regiment of mechs on each planet and extra stuff for New Canton. Within 6 months, I’d expect to have all three in our realm, and that would keep them from supporting each other militarily. Do I want to incur the wrath of a state that has been blessed to be poor enough, overall, to be largely ignored by the locals? Saiph and Tall Trees have always been hard to hold, and they don’t feel the need of joining us, since they are in this umbrella. But they still have areas in their holdings that are bucking against the Triumvirate and want to go solo. If we were to take them, we would have two sets of people against us – pro-independence people, and pro-Triumvirate people. It would be easier to take and hold New Canton that the other two. In fact, we might even get some assistance from them in doing so,


Meanwhile, we need more of a military-based industry if we are to survive. There isn’t a lot left. Carver V has some. Keid has a bit. KWI and Lantren are nice, but we need more, and more diversity. I’d like to add in more tanks and vees, more mechs, aerospace fighters, artillery, power armor, and eventually, a shipyards to make DropShips and/or JumpShips.

There are nearby systems under the control of other nations, like Ruchbah, Nanking, Terra, and others.

As a reminder, we have been working with Blake on securing an attack line on an unusual target which is not the above list, and things are ready on their end. We just have to wait for the right time.
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