and just like that, we close the fast-sim work for today.
Here's where we stand:
- Kickoff: fully functional, balanced
- Passing game: fully functional, not balanced
- Running game: fully functional, not balanced
- Interception returns: fully functional, not balanced
- Open field running: fully functional, not balanced
- Punting: 0% functional
- Integration into existing coach/playcall AI: 0% functional
- Stat tracking: 1% functional
- Integration into existing schedule screens: 0% functional
The hardest parts of the fast sim are done now. (getting passing, running, and open field fully functional) Now it's really a matter of tying it all together and balancing it. I don't see any major hurdles now, and I can probably work on this during the morning hour-of-code. I only needed the large-block time to get through the tough stuff.
That means we're back into games!!!
Can't wait!