View Single Post
Old 11-23-2022, 09:27 PM   #140
Edward64
Head Coach
 
Join Date: Oct 2005
Related to AI (and Skynet).

Meta researchers create AI that masters Diplomacy, tricking human players | Ars Technica
Quote:
On Tuesday, Meta AI announced the development of Cicero, which it claims is the first AI to achieve human-level performance in the strategic board game Diplomacy. It's a notable achievement because the game requires deep interpersonal negotiation skills, which implies that Cicero has obtained a certain mastery of language necessary to win the game.

Even before Deep Blue beat Garry Kasparov at chess in 1997, board games were a useful measure of AI achievement. In 2015, another barrier fell when AlphaGo defeated Go master Lee Sedol. Both of those games follow a relatively clear set of analytical rules (although Go's rules are typically simplified for computer AI).

But with Diplomacy, a large portion of the gameplay involves social skills. Players must show empathy, use natural language, and build relationships to win—a difficult task for a computer player. With this in mind, Meta asked, "Can we build more effective and flexible agents that can use language to negotiate, persuade, and work with people to achieve strategic goals similar to the way humans do?"

According to Meta, the answer is yes. Cicero learned its skills by playing an online version of Diplomacy on webDiplomacy.net. Over time, it became a master at the game, reportedly achieving "more than double the average score" of human players and ranking in the top 10 percent of people who played more than one game.

I played this game in college. Not since so it was cool to see it's still around.

I did not like the backstabbing aspect (almost inevitable). Always pissed me off.

Last edited by Edward64 : 11-23-2022 at 09:28 PM.
Edward64 is offline   Reply With Quote