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Old 02-06-2023, 12:12 PM   #48
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The Historical Hegemon Series
Volume 16 - Mzab
Chapter Thirty - The Third Algiers/Morocco War


I order my 28k army from Sale into Gharb

12 Sept – Mercs arrives, I send them next door to Tadla

2 Oct – New tech:

DIP TECH 7 – Naval Ambitions – I can +115 Colonial Range, +0.30 naval morale, +10 naval engagement, i can build Impressment Offices

With the new colonial range I can send out another Explorer mission and I head to South Atlantic Sea

6 Oct – Gharb is ours I head next door to Anfa

28 Oct – Tadla is ours, next is their capital of Marrakesh

1 Nov – Anfa falls to my main army I head to Marrakesh to combine my armies in the siege

13 Nov - The siege begins with a fusillade

25 Nov – Our explorer died! I send fleet back.

14 Dec – I capture a Moroccan minor

25 Feb, 1497 – Morocco and Portugal at peace, no land exchanged, nice!

I claim Portugal’s Algarve

16 April – My fleet returns, I hire a new Explorer and head back to the South Atlantic Sea

23 April – Marrakesh falls!

25 May – I defeat 19k Moroccan troops in Demnate

I head next door to the Castle of Ouarzazete

5 June – I begin the siege with a fusillade

5 July – My cavalry capture Demnate

18 Sept - Another Minor falls.

6 Nov – Another minor is ours

27 Dec - Yet another minor falls to us

9 Jan, 1498 – We capture the Castle! I move next to our wartarget

4 Feb – New Tech!

ADMIN TECH 8 – Courthouse – we can build them and get +100 governing capacity for making things states

I can purchase another Age of Discovery ability - I choose:

Adaptive Combat Terrain – When fighting in the terrain as my capital I am much better.

27 Feb – Tafilit is ours!

18 April – Another minor falls

13 May – And another

I have a 99% warscore, what do I want?

Tafilit - 8 badboy, 9 warscore, south of Figuig

Tadla – 5 badboy and 10 score, south of Meknes

Demnate – Connects them – 4 badboy, 9 warscore

Gharb - Coast, next to Pale and Meknes – 8 badboy, 12 warscore

Sauora – Low 3 dev east of Taflilt and south of Figuig – 3 badboy and 6 warscore

That’s the most I can take before Morocco gets angry, that’s 26.8 badboy and 28 warscore

Let’s take these 5 off the map.



I agree to the deal and then disband my 8k mercs. Cores ordered in Taftlalt and Gharb.

My stuff:

Tafilalt
- South of Figuig – wartarget, Gold Mines, Mosque, 11 dev, Highlands, west of Sauora, east of Demante, north of Morocco, Arid, Emporium, Sunni and Moroccan, makes us 1.78 cash.

Tadla – South of Meknes, north and east of Morocco, north of Demnate – Copper Mines, 8 dev, Mountains, Mosque, Sunni, Moroccan, 0.34 made here

Demnate
– Connects them - next to Morocco – Wool makers, 5 dev, Mountains, the great work “Ait Benhaddou”, Sunni Moroccans, just make us 0.02

Gharb - Coast, next to Pale and Meknes, north of Morocco – Natural Harbor, Grain growers, 11 dev, Drylands, Marketplace and Mosque here, Moroccan culture, Sunni faith, makes us 0.10

Sauora – Low 3 dev east of Taflilt and south of Figuig, north of Morocco – Throw in – Desert, Livestock, Arid, nothing made here, Moroccan and Sunni

Nice additions to my stuff! The gold mines and copper mines are awesome
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