Quote:
Originally Posted by Groundhog
From what I recall fastsim sacrifices a lot of the time intensive 'data book-keeping' involved in the sim re: stats and calculations to allow you to quickly fly through seasons and look at things like long-term prestige changes, player development, etc.
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Yep. I like to use it in single-player campaigns as a way to (somewhat) randomize prestige and build up some level of existing history within the game universe before I start coaching.