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Old 02-18-2015, 07:37 PM   #925
JAG
Grizzled Veteran
 
Join Date: Nov 2000
Location: St. Paul, MN
Quote:
Originally Posted by EagleFan View Post
[color="Red"]Skills

Medical - This will be used when trying to heal players, the better the skill of the lead doctor the better the overall success of healing or treating, as well as the combined average of anyone working in that facility

Engineering - The greater the value, the more effective the designs for the various projects

Physical - The greater the number the player will be able to perform physical tasks better

Scientific - The greater the number of the lead scientist, the greater the discoveries, the average of those working in the scientific research facility will be used as well

Social - The greater the number, the higher the likelihood of "influencing" certain votes

Based on this, it seems like even without a research facility we should have the opportunity to make discoveries, we would just get more total 'science points' (maybe close to double) with a facility. Likewise we can just about double our effective healing with a medical facility assuming we have good people working there. It's not stated above, but it's possible we could have some opportunities for defending without the government set up, but it would just be less effective, however it's not as clearly spelled out as above.
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