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Old 08-28-2009, 06:04 PM   #7
LastWhiteSoxFanStanding
College Starter
 
Join Date: Jun 2003
I don't know. I think MBTI is too much. That is 16 personality profiles, plus I would assume in real life we don't always know how they mesh so how would you model that in a game.

For my money, and I am sure I am in the minority because I always tend to prefer things that are simplified, but I would only want a few basic personality profiles that would not be applied to everyone so you have some real decisions to make.

ie. the diva profile which makes taking somebody like a T.O or a brandon marshall a gamble...do you upset team chemistry for the talent

or the leadership profile for maybe somebody like Trent Dilfer where you realize you arent getting as much talent but the leadership skills make it worth it.

I honestly think and maybe I am wrong, but for the vast majority of players, character isn't considered all that strongly because mainly everyone is a professional and tries hard. Its the outliers that should be modeled and they should be few and far between.
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