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Old 05-22-2010, 04:11 PM   #470
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
A door to the right is in front of them and it appears to be a deserted storeroom with chests, bundles and crates of various goods. They search and find bales of linen, tin pots and pans, dishes, and such. They find nothing else.

The next door appears to be an abandoned storeroom. There are piles of trade goods with a significant amount of dust and debris in the room. Suddenly, there is a hair raised scream, and a figure appears in the corner, of a dying human. There is the clank of chains as the human struggles against the chains that bind him to the wall. This is an undead, a phantom that replays the final minutes of its life over and over again. It manages to break free from its chains and charges forward, kicks open the door, overcomes his guards and grabs a sword, and runs through several doors and stairs, until coming to a door he cannot open. As he struggles to hack through the locked door, a pack of guards arrive and pull him into this room, on this spot, and a group of wolves arrive and devour him.

Having been seen, the phantom disappears and the room is normal, and they search, but find nothing. Back to the corridor they head. As they walk, Alzar triggers a pit trap and falls into a pit 20’ down but with 4 feet of water, so he takes no damage. There is a ledge the others can use to cross it and his Rope of Climbing easily gets him out. He will begin rapping on the floor ahead of him now. They reach a door and as they open it, a trap is triggered and a bunch of logs begin rolling down the corridor towards them. Alzar grabs the rope still out, and it jumps up and creates handing handholds on it above them, and they jump up and hold on, above the hallway. The logs smash through the door and fake wall, and then roll over the pit trap on the ledges and end at the wall behind them. They drop down, grab the rope, and move on.

The corridor bends to the left and the entire corridor walls – ceiling and floor is a grillwork with 1’x1’ spaces. Whenever someone takes the time to mess with the floors, you know something is about to go wrong. A closer look shows a viscous liquid that covers the grillwork. Alzar puts his torch to it and it lights up, and the entire grillwork is on fire. They wait patiently for about ten minutes for it to burn out and the grillwork to cool down. The grillwork will take a while to cross, and Alzar bets there is something else in there besides the oil they burnt. Lava plumes or a monster of some sort or acid or something. It’s about 60 feet long or so. Alzar has the Rope of Climbing stretch it’s whole 50’ feet long and secure itself to the wall. Alzar tries poking the air and the holes with a staff, but nothing happens. It’s five feet to the rope, then one can use the rope to get the rest of way then five feet to the end. Alzar goes first and gets to the rope easily, and suddenly some blue humanoids teleport in and attack Alzar (and miss) and jump into the holes and disappear. Alzar jumps back and recalls the rope. Now that he knows what the issue is.

He grabs three of the logs from the trap and lashes them together with the Rope of Climbing. He gets a big run and throws them down and slides across the grille work easily. He makes it across in one round without any problems. Because he is so strong, it might have helped, so he throws the log back and attaches a regular rope to the end. They will jump/slide and he will pull with his strength, and the two together should get the others across, and it does. No problems.

There are three doors on the right, two on the left, and then the corridor bends. They find several storerooms and search and find nothing but food like honey and cheese. The fourth room they search has casks and such, plus a table and more. They search and find a secret door that bypasses the grille on the way back. The final room is another storeroom and nothing more can be found in it.
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