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Old 02-07-2006, 01:47 PM   #2071
hoopsguy
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Join Date: Oct 2000
Location: Chicago
There was a serial killer in one of Neon's games.

Gram, all of those issues favoring the ninja are accurate. It is part of the reason I threw in Desnudo's role that provided info on two of the night kills. But the biggest issue that faced the ninjas down the stretch was that an individual ninja could not kill on back-to-back nights. So if they did get down to one ninja against four or more samurai that they would be guaranteed to miss a night kill. By that point in the game, they would have depended heavily upon being in an accepted circle of trust - which is potentially hard to do. The ninja here definitely struggled to gain trust over the six day game.

I'm not sure how this one would play out over a number of sessions. The wolves complained about their bad breaks, but here is what went down for the villagers:
Day 1: lose SirFozzie, and thus the intelligent weapon (could play either way)
Night 1: see their bodyguard role neutralized. Remember it is also modified witness (25% chance for list of 3 on kill each night - list includes at least one ninja - repeatable role)
Night 2: the assassin kills a samurai
Day 3: the seer is lynched

So the villagers lost a lot of their difference maker roles early on. The people who decided the game (besides random.org on the conversion) were the plain old villagers.
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