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Old 05-19-2010, 12:18 AM   #426
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar learns Rary’s Mnemonic Enhancer

The Periapt of Heath gives Alzar immunity to diseases. The Bracelet of Swimming – swim at 15’ underwater, 18’ on the surface. The Necklace of Missiles basically has three fireballs on it, one 5d6 one and 2 3d6 ones. You can pull one off and toss it, and then it’s used. The Robe of Useful Things is solid.

There are a large number of pouches and patches on the Robe. You can take a patch off, and im it will be an item, and then the patch is used up. These are the items still in the Robe. Bag with 100 gp; two silver coffers (value - 500gp each); three 24-foot wooden ladders; 10 gems (value – 100 gp each); two scrolls, one with Read Magic and one with Mending; 2 daggers, 2 10’ poles, and a 2-foot by 4-foot window. Except for the gems, there is just one patch for each item, so there are two dagger patches, and so forth.
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