How about this for an all-purpose house rule, designed to lessen the overwhelming luck factor of initial landing spots, but not to eliminate it altogether?
When a player lands on an unowned property, she gets "topper" rights to buy it at $10 more than the highest price offered by the remaining players through their own auction.
So, there's still real value in being the first to land on a good property, but it doesn't overwhelm the game (as really is the case without any rule like this). Actual auctions are fun, this game would mean you'd have a ton of them, and the unknown of whether the "topper" can be pushed off the buy seems... interesting.
Last edited by QuikSand : 02-24-2019 at 02:54 PM.
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