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Old 04-14-2010, 03:43 PM   #1
Kodos
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Join Date: Jun 2001
Describe your perfect game

We've probably done this before, but describe what your perfect game would be like. It can be any type of game.

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Old 04-14-2010, 03:44 PM   #2
DeToxRox
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Join Date: Dec 2002
Location: Michigan
A new version of EHM with a playable NCAA league.
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Old 04-14-2010, 03:48 PM   #3
Pyser
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Join Date: Oct 2000
Location: Los Angeles
fof for mac/iphone
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Old 04-14-2010, 03:53 PM   #4
JPhillips
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Join Date: Nov 2002
Location: Newburgh, NY
27 batters faced and no one reaches base.
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Old 04-14-2010, 04:00 PM   #5
Rizon
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Join Date: Mar 2004
Location: Oakland, CA
Lingerie and heels.
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Old 04-14-2010, 04:08 PM   #6
Easy Mac
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Well, I was 14, and it was the first game of the Pony League Dixie Youth baseball championship game. It was a best 2 out of 3, and if people were taking bets, we were favored. This was the first year in like 5 that a team other than the team in red had won the league (I don't remember their name). The season before, out team was middling at best, mainly a bunch of 13 year olds who needed another year to mature. It was weird for me and a couple of other guys, as we had been part of a dynasty at the little league level (Our team didn't lose in the two years I was on the team).

Anyway, I went all 6 innings, picking up a blister on my main curveball finger in the third. It didn't matter. I somehow pitched the game of a lifetime. No walks, no hits, amazingly no errors. We won 7-0 and I was a freaking God on the diamond. We dominated the next game and won the league championships. I don't know what came over me, but it was the only no-hitter I ever pitched, let alone a perfect game.

I should have quit baseball after that season, but decided to take a shot at high school baseball (because my dad wasn't letting me play soccer). While I played freshman year, it was nowhere near as successful on the mound or for the team.
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Old 04-14-2010, 04:08 PM   #7
Butter
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Join Date: Mar 2002
Location: Dayton, OH
Quote:
Originally Posted by JPhillips View Post
27 batters faced and no one reaches base.

Damn, beat me to it.
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Old 04-14-2010, 04:10 PM   #8
gstelmack
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Location: Cary, NC
I'll have to rethink this one. Once upon a time I described my perfect game in an interview, and it turned out the studio was already working on it and hired me. My game involved paintball, theirs involved guns, but everything else was near identical. The game was Rainbow Six

(the original, not Vegas, for all you young'uns)
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Last edited by gstelmack : 04-14-2010 at 04:10 PM.
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Old 04-14-2010, 04:25 PM   #9
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
FOF, with a fully realistic set of GM stuff, like vendors, parking, advertising, many more contract options, etc. and an immersive media engine and 3d play engine, and more RPG-y stuff with the characters.
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Old 04-14-2010, 04:32 PM   #10
Travis
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Join Date: Aug 2001
Location: Canada eh
Online MMORPG that incorporates basically the entirety of the EA game library (or their equivalents).

Think the sims but where you start off in high school (or thereabouts) with a created player, you manage their day to day life (so Sims like), but when you go to do things, you do them. So high school (the school portion as detailed or not as the designers see fit), if you chose, you could play football, baseball, hockey, basketball, etc depending on what your school/community offered (and would do the practices/training/games with your player cooperatively with others online).

The time commitments to each activity would ramp up depending on how specialized you'd want to be in that area. Earning you a full ride in college or allowing you to go an academic route (I've really only envisioned this as an all encompassing sports sim but the other sides could be worked in as well I'm sure).

So you go through your high school sports, then through college with the sims/sports games being linked. Then it's on to pro sports. Once your sim is old enough to retire (or if you're just done with playing) they could then be hired on as a coach/scout/etc and replace the sims that would be getting old enough to fully retire/die off, etc.

You sim would have the option to have a family/kids/adopt/etc so you could continually be developing one sim while coaching with another, etc. If you choose to you could go for a two sport star, concentrate on one, etc, etc.
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Old 04-14-2010, 04:33 PM   #11
NorvTurnerOverdrive
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Join Date: Jan 2008
fof and fm's love child.
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Old 04-14-2010, 04:34 PM   #12
claphamsa
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Join Date: Nov 2007
Location: non white trash MD
I dont want to get into details.... but it involves Miley cyrus a remote control and a riding crop!
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Old 04-14-2010, 04:48 PM   #13
cartman
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Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
Leisure Suit Pumpy
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Old 04-14-2010, 04:51 PM   #14
I. J. Reilly
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Join Date: Dec 2004
Location: An Oregonian deep in the heart of Texas.
Quote:
Originally Posted by claphamsa View Post
I dont want to get into details.... but it involves Miley cyrus a remote control and a riding crop!

I would be much more comfortable laughing at this if you hadn’t added the explanation point.
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Old 04-14-2010, 05:21 PM   #15
tarcone
Coordinator
 
Join Date: Jul 2004
Location: Pacific
Quote:
Originally Posted by Travis View Post
Online MMORPG that incorporates basically the entirety of the EA game library (or their equivalents).

Think the sims but where you start off in high school (or thereabouts) with a created player, you manage their day to day life (so Sims like), but when you go to do things, you do them. So high school (the school portion as detailed or not as the designers see fit), if you chose, you could play football, baseball, hockey, basketball, etc depending on what your school/community offered (and would do the practices/training/games with your player cooperatively with others online).

The time commitments to each activity would ramp up depending on how specialized you'd want to be in that area. Earning you a full ride in college or allowing you to go an academic route (I've really only envisioned this as an all encompassing sports sim but the other sides could be worked in as well I'm sure).

So you go through your high school sports, then through college with the sims/sports games being linked. Then it's on to pro sports. Once your sim is old enough to retire (or if you're just done with playing) they could then be hired on as a coach/scout/etc and replace the sims that would be getting old enough to fully retire/die off, etc.

You sim would have the option to have a family/kids/adopt/etc so you could continually be developing one sim while coaching with another, etc. If you choose to you could go for a two sport star, concentrate on one, etc, etc.

I think you just described life.
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Old 04-14-2010, 05:25 PM   #16
Travis
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Join Date: Aug 2001
Location: Canada eh
heh, yeah, but really, all the pieces are out there. And given how many people do nothing but play games online (be it sims, WoW, sports sims, etc), I can't help but feel that at some point they'll all be incorporated into an uber sims/sports game world.

The other side is professions where instead of being a doctor/lawyer/tradesman I'm thinking maybe you incorporate spy games and other genre's like that. But yeah, one big hub where your dynasty/career mode *is* the game and it perpetuates through lifecycles in the game to really incorporate all the different aspects we enjoy in games singularly now.
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Old 04-14-2010, 05:25 PM   #17
Atocep
Coordinator
 
Join Date: Nov 2006
Location: Puyallup, WA
XCom with updated graphics.
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Old 04-14-2010, 05:36 PM   #18
k0ruptr
Pro Starter
 
Join Date: Apr 2003
Location: Las Vegas
FBCB2 and TCY2 combined into one giant college sports game.
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Last edited by k0ruptr : 04-14-2010 at 05:36 PM.
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Old 04-14-2010, 05:47 PM   #19
TCY Junkie
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Join Date: Jan 2007
Location: TX
Front Office Horse Racing or Quickly Out of the Gate Horse Racing
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Old 04-14-2010, 06:03 PM   #20
Greyroofoo
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Join Date: Nov 2003
Location: Alabama
Perfect Game for anyone's girlfriend:

Woman Falls Off Wii Fit, Becomes A "Sex Addict"
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Old 04-14-2010, 06:15 PM   #21
Pumpy Tudors
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Quote:
Originally Posted by cartman View Post
Leisure Suit Pumpy
hell yes
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Old 04-14-2010, 06:25 PM   #22
path12
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Join Date: Feb 2003
Location: Seattle, WA
Quote:
Originally Posted by TCY Junkie View Post
Front Office Horse Racing or Quickly Out of the Gate Horse Racing

If someone ever was able to put together a game engine like Racing Breed combined with the immersiveness of FM I might not ever leave the house again.
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Old 04-14-2010, 07:15 PM   #23
Mac Howard
Sick as a Parrot
 
Join Date: Apr 2001
Location: Surfers Paradise, Australia
A sports management simulation with graphics the equal of a tv viewing of a real game, a sophisticated LISA style interaction between gamer headcoach/manager and players and coaching/scouting staff, in-game access to the Internet with the ability to import data from relevant web sites, a peer-to-peer based multiplayer environment for world leagues of players of this game, matches displayed and controlled simultaneously on the PCs of the two managers but watchable by other coaches/managers, transfer negotiations between clubs over the peer-to-peer link - all played on something like an ipad.

Which sport doesn't matter so much but would clearly depend on the preferences of the gamer.

Last edited by Mac Howard : 04-14-2010 at 07:34 PM.
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Old 04-14-2010, 07:20 PM   #24
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
A basketball version of FM.
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Old 04-14-2010, 08:04 PM   #25
ColtCrazy
College Starter
 
Join Date: Oct 2000
Location: Midwest
A few games would keep me from ever having a social life again....


1. Many have said it, but an NFL version of FM would be amazing.

2, A very long version of Civ, with the ability to play only in one time period (a la Rise of Nations) if you wanted to.

3. A Europa style game with the ability to play Total War style battles. This would be amazing.

4. Another Knights of the Old Republic game that's not a MMO
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Old 04-14-2010, 08:36 PM   #26
Maple Leafs
Coordinator
 
Join Date: Jan 2002
"The Tecmo Bowl of front office sims."

Simple. Fun. Moves fast. Realistic enough. No need to get a phd just to play the damn thing.
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Old 04-14-2010, 09:28 PM   #27
JetsIn06
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Join Date: Dec 2006
Location: Rahway, NJ
Quote:
Originally Posted by gstelmack View Post
I'll have to rethink this one. Once upon a time I described my perfect game in an interview, and it turned out the studio was already working on it and hired me. My game involved paintball, theirs involved guns, but everything else was near identical. The game was Rainbow Six

(the original, not Vegas, for all you young'uns)

One of my favorite games. It was revolutionary (to me) at the time. I was only 12 or 13, but I remember LOVING the mission planning aspects.
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Old 04-14-2010, 09:56 PM   #28
BYU 14
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Join Date: Jun 2002
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Quote:
Originally Posted by NorvTurnerOverdrive View Post
fof and fm's love child.


+ 1 to include all 1-A and 1-AA College teams as well.
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Old 04-15-2010, 07:03 AM   #29
lungs
Pro Rookie
 
Join Date: May 2002
Location: Prairie du Sac, WI
Holodeck porn game
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Old 04-15-2010, 07:11 AM   #30
TheOhioStateUniversity
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Join Date: Nov 2004
Location: Columbus, GA via Columbus, OH
When I was younger I imagined a game that was an extension of current games like Grand Theft Auto, The Sims, and even a bit of Second Life I suppose. Basically, I referred to it as "Life" and in it I imagined you would control a person and be open to make the choices one can make in real life. Of course at the time I was most excited by illegal choices such as robbing a bank, getting chased by the cops, etc...but one could also live a straight and narrow life as well. I detested the restrictions of the games of the time and truly desired an open environment. I wish I had games like Baldur's Gate and Grand Theft Auto in the prime of my video games/ pc game days.
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Old 04-15-2010, 11:01 AM   #31
path12
Coordinator
 
Join Date: Feb 2003
Location: Seattle, WA
Quote:
Originally Posted by SteveBollea View Post
A political sim with a focus on a political career, time and positions moving, and a realistic "world" for it all to happen in.

This would be awesome. I know that Sports Dino is working on his space station sim that has a big political component, am looking forward to seeing how that turns out.

A game based on the old Avalon Hill game Kremlin would be cool as well.
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Old 04-15-2010, 12:13 PM   #32
boberot
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Join Date: Nov 2005
Location: Western NY
I'm equally intrigued by the thought of a FOF/FM hybrid

and

To piggyback on SteveBollea, a very immersive political sim -- with the option to play as any country, and with [obviously] very different objectives and challenges based upon the country.

Throw it all in there: War, terrorism, scandal, your typical domestic/foreign affairs, economics, political enemies trying to sabotage you, natural disasters, one of your kids going public that he's gay [not that there's anything wrong with that], well-developed characters to round out your cabinet and your opposition, covert ops to destabilize other countries, declaring war under false pretenses, maybe an option to start as a governor or senator and try to win the presidency?

Unrealistic? Probably, but this is just a wish thread, so what the hell . . . .
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Old 04-15-2010, 12:16 PM   #33
JonInMiddleGA
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Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
Quote:
Originally Posted by JPhillips View Post
27 batters faced and no one reaches base.

This post did not get enough love.
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Old 04-15-2010, 01:54 PM   #34
SteveMax58
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Join Date: Dec 2006
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Old 04-15-2010, 03:20 PM   #35
SportsDino
College Prospect
 
Join Date: Oct 2001
I am working on the space station political sim (thread is in Dynasty Reports, haven't updated in a while though).

Its not my perfect game, but it is tackling something that has always been lacking, really good negotiation AI and interface. Don't know how well it will fit people's political ambitions though, the issues are all sci-fi, and I'm trying to avoid liberal/conservative/libertarian biases or too many issues that will make teabaggers picket my game.

-----

My perfect game (well multiple, been dreaming these up a while):

-----

1. A detective game, similar to Grand Theft Auto (one big city), but you are solving crimes and you need to collect evidence... but there are no minigames or paths to solving the missions. Each crime is an AI driven criminal and unfolds procedurally different each time... there will be best practices of course, like avoiding crime scene contamination, finger printing, good interrogation techniques, etc... but you don't know what will be evidence and what is just noise.

The game doesn't have missions, you are in this city and crimes are constantly occurring. At higher difficulty levels you get tougher villains entering your city, such as serial killers, political assassins, the mob, white collar conspiracies, and so on. You also can just nab people stealing purses from little old ladies or do traffic violations (although the game focuses around homicide detective role as the central focus).

-----

2. Privateer on steroids and modernized. I love the feeling of being the captain of a ship and running cargo or mercenary, or generally just wide open universe with optional storylines to follow.

To make it perfect, ramp up the AI, allow a lot more freedom to explore and mission types, make non-mission play exciting and interesting, and make the ambient environment full of enough stuff that it feels like a real universe.

This will probably be my second game.

-----

3. War shooter. Plays like battlefield 2, except its one massive multiplayer server with a single ongoing war between multiple factions. A war lasts on the order of weeks or months, and you are just a soldier somewhere in the chain of command trying to win each battle. As you near the core cities of a faction the defensive positions get stronger and the supply lines shorter for defense, so it gets progressively harder to win.

-----

4. Legacy RPG. Your character is actually a dynasty of characters that plays out over generations. You can go from an everyday peasant to emperor of the world (and back down again). The world evolves procedurally so you see a single inn grow into a village, than perhaps a town, a castle, an empire... or perhaps somewhere along the way fade into oblivion and rubble.

I think its possible to get a story that works, but failing that, you can just make it a procedural open world game where the goal is character advancement and just exploring and altering the game environment. The idea of a sandbox RPG seems possible, although the tech required would be massive.

If I ever build this, it would probably be a platinum seller easy, and steal people's lives away.
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Old 04-15-2010, 03:25 PM   #36
Tigercat
College Starter
 
Join Date: Jun 2003
Location: Federal Way, WA
A modern single football game where you can play the games of a single football player as he goes from HS, to college, to the pros, to anchoring pregame NFL coverage.
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Old 04-15-2010, 03:39 PM   #37
SteveMax58
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Join Date: Dec 2006
OOTP Football

[ducks]
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Old 04-15-2010, 04:24 PM   #38
larrymcg421
Head Coach
 
Join Date: Oct 2002
Location: Georgia
FOF/TCY with full league customization and multiplayer format that allowed for head to head playcalling.
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Top 10 Songs of the Year 1955-Present (1976 Added)

Franchise Portfolio Draft Winner
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Build Your Own Hollywood Studio Draft Winner

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Old 04-15-2010, 04:54 PM   #39
Pumpy Tudors
Bounty Hunter
 
Join Date: Oct 2000
Location: Pittsburgh, PA
toothbrush
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Old 04-15-2010, 05:08 PM   #40
Schmidty
Coordinator
 
Join Date: Apr 2001
Location: Early, TX
A Time Machine game where you are transported back to a time when you first discovered your favorite genre of games. Everything would be new again, and you could play with a sense of wonder, and a distinct lack of cynicism and overanalysis.
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Old 04-15-2010, 05:11 PM   #41
Schmidty
Coordinator
 
Join Date: Apr 2001
Location: Early, TX
Dola.

Or a new, kick-ass version of Wizardry.
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