06-30-2016, 05:06 PM | #1 | |||
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Thorasia's Creation Myth
As I've mentioned in my own D&D Dynasties and Dungeon stuff, I created my own fantasy world, a long time ago, for setting my writings, D&D stuff, and other things. I even wrote a book I gave players who'd come to play in it, called The Planeswalker's Guide to Thorasia, which I wrote and published when I was in college, and was a not-good writer.
Anyways, I found some of the older files, and I thought it would be fun to share with you the Creation Myth of my world. Which I still like a lot, btw. Enjoy: Quote:
Order of the Gods Boons: Shafina – Laws ordain the world Magister – Life will exist Barastyr – Life will die Qetesh – There would be beauty and love thereof Malekbel – There would be fire and the sun to see by Gontia – There would be moon and night. Camulos – There would be conflict and strife Harkangi – There would be healing and peace Mithris – There would be dutiful battle to deal with conflict Ravister – There would be knowledge of magic. Arentia – The world will have disease and decay Teshub – World ruled by chaos and luck Melqart – Created the underworld, and death can be undeath Lonna – Created sky and put stars in them Bathala – People would grow and multiply Belisama – Living create and make stuff Tangaroa – Created the sea, and put water there Kothar – Created mountains and earth and rocks. Baetylus – People would live in greed and its pursuit. Mahte – That there would be both the pursuit of pleasure and pain Azeban – Nothing Chasca – Gave them music and art Teminia – Created forests and put sylvan creatures there. Berstuk – Took sylvan creatures and gave them trickery and mischief Harryth – Everything would be in balance Aminon – Gave the people anger and destruction Laima – Gave Thorasia consistent measurements The Gods of Thorasia: Magister – God of Life, Triplet with Harryth, Barastyr Mithris – God of Battle and Duty, Husband of Harkangi, Brother of Camulos Harkangi – Goddess of Mending and Peace, Wife of Mithris Tangaroa – Goddess of the Sea, Wind and Water, Sister of Bathala Lonna – Goddess of Stars, Sky and Serenity, Daughter of Gontia and Malekbel Chasca – Goddess of Color, Music and Art Teminia – Goddess of Forest, the Hunt and Faerie, Sister of Berstuk Qetesh – Goddess of Love and Beauty Bathala - Goddess of Agriculture, Harvest and Fertility, Sister of Tangaroa Harryth – God of Balance, Betrothed of Shafina, Triplet with Magister, Barastyr Ravister – God of Magic and Knowledge Shafina – Goddess of Law, and Order Betrothed of Harryth Belisama - Goddess of Crafts Azeban - God of Lunacy, Madness, and Insanity, Teshub’s Twin Teshub – God of Chaos, Randomness, and Luck, Azeban’s Twin Malekbel – God of Fire and the Sun, Husband of Gontia Kothar – God of Earth, Rock, and Mountains Laima – Goddess of Time, Travelling, and the Horizon Barastyr – God of Death, Triplet with Harryth and Magister Camulos – God of Conflict and Strife, Brother of Mithris Mahte - Goddess of Pain and Pleasure Aminon – God of Destruction and Anger Arentia – Goddess of Decay and Disease Gontia - Goddess of Night and the Moon, Wife of Malekbel Baetylus – God of Deceit and Greed Berstuk - God of Faerie, Trickery, and Mischief, Brother of Teminia Melqart - God of the Underworld and Undeath
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06-30-2016, 05:09 PM | #2 |
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Ps )The world is pronounced THO-RAH-SHA, not like the words Thor and Asia pushed together. I've actually toyed with respelling it as Tho'rasia in order to make that clear.
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06-30-2016, 08:23 PM | #3 |
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Awesome!
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06-30-2016, 08:42 PM | #4 |
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Thanks!
In case anybody cares, my priests had to be followers of one of those gods, and each god has sphere-specific magic that only their followers got. For example, only a cleric of Harkangi can heal. Whenever any other priest tries to cast a heal spell, they just transfer the damage and wounds to themselves. Only the God of Life's followers can Raise Dead or Resurrect. Only teh God fo Death can cast a spell that kills (such as reverses of resurrection magic, or something like Wither Plants). Only Melqart had Animation of undead, and so forth. You get the idea. And then there was common magic that everyone got like Chant or Bless. I also had a specialist class in each of these 28 that was more powerful, but more restrictive. My favorite was the Harkangi specialist, who was the pacifist. They were Pacifists, and gained the ability to cast any spell ever made as long as it wasn't attacking or damaging a living creature. They couldn't use any weapon, nor could they attack anything.
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07-01-2016, 06:03 PM | #5 |
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I also fleshed each out by adding a few spells to those that needed it. All in the book. So take Bathala for example. There was a 3rd level Priest spell called Fertility. Target any person or animal of child bearing age, and they have as save if not willing (most are). The next time they have sex, they will get pregnant. Simple, used for making sure animals and people have children, right? But it has Role-playing implications as well. I had a bad guy cast it on a female party member who led a party, and she was a very good character. So when she got pregnant, she retired from adventuring for a few months in the latter half of the pregnancy. Stuff like that.
Anyways, it was cool.
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