Front Office Football Central  

Go Back   Front Office Football Central > Archives > FOFC Archive
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 12-14-2003, 11:28 AM   #1
oykib
College Starter
 
Join Date: Oct 2000
FOF2004: Route Running

I should probably check the Strategy archives before posting this... but...

What's the deal with the Route Running rating?

After reading some of Quiksand's stuff on FOF2k4 and reading the FOF4 Groupthink, I tried some experiments with putting lousy route runners to make sure that the ball is thrown to my playmakers.

What does everyone else try? Recently, I signed a SE to go opposite my 76/76 FL. I picked a guy that had high Avoid Drops, Getting downfield, Big Play Recieving, Courage, and Adjust to Ball while being awful (~20) at Route Running. My FL put up his best year since a few years a go when we were a bad team that was always playing catch-up.

Also, he started slow. But he was the best reciever in the conference in the last half of the season-- after I had changed the lineup to take my nearly mxed-out FB off the field during passing situations.


Last edited by oykib : 12-14-2003 at 11:29 AM.
oykib is offline   Reply With Quote
Old 12-14-2003, 02:10 PM   #2
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
I heartily subscribe to this philosophy. I generally think that the RR rating turns into "how likely is it that the QB will throw to this receiver?" So, the last thing I want is a receiver with modest skills but a high RR rating -- I don't want my offense to work hard to get the ball to a guy who can't do much with it.

I seek out complementary receivers with low RR ratings, and also look for this in my players at FB -- which seems to focus the passing game more on the guys who have playmaking potential. (I think a "productive" fullback is generally a bad thing to have in an FOF offense)
QuikSand is offline   Reply With Quote
Old 12-14-2003, 02:16 PM   #3
Icy
Pro Starter
 
Join Date: Sep 2003
Location: Toledo - Spain
I noticed this too, i don't underestand the QB logic at FOF, they should throw more passes to the best receiver no mather if he is SE, FB, FL or TE but they usually send more passes to the wrong one. The only way i have find to control this a bit is playing with the pass distance, of course if you choose short passes you will send more to your FB or TE but this not usually works. I haven't figured yet how to get my QB to throw mostly of the passes to the guy i want to lead my pass offense.
__________________

Icy is offline   Reply With Quote
Old 12-14-2003, 02:22 PM   #4
JonInMiddleGA
Hall Of Famer
 
Join Date: Nov 2000
Location: Behind Enemy Lines in Athens, GA
Quote:
Originally posted by QuikSand (I think a "productive" fullback is generally a bad thing to have in an FOF offense)


Interesting.

I'm not disputing this because of the "generally" qualifier, but it's interesting to me becauseI've had the most productive offense in the league for the past decade ... keyed by a dominant fullback, surrounded by typically mediocre (or worse) RB's.

I wonder ... does calling my own plays about 1/3 of the time really make such a big difference?
__________________
"I lit another cigarette. Unless I specifically inform you to the contrary, I am always lighting another cigarette." - from a novel by Martin Amis
JonInMiddleGA is offline   Reply With Quote
Old 12-14-2003, 02:24 PM   #5
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Icy, I'd think of it this way: the QB is back in the pocket, and looking to make a pass. His instinct should be to throw to one of te designated receivers on the play who is "open" - whatever that means. The receivers who have good skills in "route running" are the ones who are going to come up in the simulation as being "open" most often - so, in a sense, they are the best receivers (as you suggest). If your "best" receiver (the guy with wonderful hands, or whatever other skill you want to value) is double covered and not available to receive a pass, then he's not the best target for the pass, is he?
QuikSand is offline   Reply With Quote
Old 12-14-2003, 02:29 PM   #6
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally posted by JonInMiddleGA
I'm not disputing this because of the "generally" qualifier, but it's interesting to me becauseI've had the most productive offense in the league for the past decade ... keyed by a dominant fullback, surrounded by typically mediocre (or worse) RB's.

I wonder ... does calling my own plays about 1/3 of the time really make such a big difference?


My first axiom of FOF testing is this: Having a successful team in FOF does not necessarily mean that any particular element of what your team does is especially wise. This is because it's just too easy for the human gamer to outmanage the team compared to the competition - and unless you shackle yourself with ridiculous hoiise rules, you'll be successful almost no matter what. So, in this case, it's certainly posible that your great offense would be FAR better if you just dumped the star FB for a player who doesn't catch many passes - and you'd see many of those passes going instead to RBs with bamebreaking ability, or receivers downfield for bigger plays. Just a thought, of course.


As for calling your own plays - I don't have any empirical evidence, but I have to think that's a huge advantage. The computer teams can't even sign the right players - how can they be expected to actually call plays effectively? Plus, if you don't call plays, you presumably are being handicapped by the skills of your coach - not so if you call your own, eliminating an obvious possible handicap built into the game otherwise.


Of course, I don't have any stake in how you or anyone else plays the game - just making observatiosn about whether overall results can translate to any particular sense of component effectiveness. I say not.
QuikSand is offline   Reply With Quote
Old 12-14-2003, 02:33 PM   #7
Icy
Pro Starter
 
Join Date: Sep 2003
Location: Toledo - Spain
You could be right QuickSand, i will need to pay more atention to route running than i was paying until now. This means that to have a dominating receiver one of the most important skills is the route running, else no mather how good are his other attributes as probably he won't get lots of passes as he will be covered mostly of the time.

JonInMiddleGA, you said it, if you call your plays you make a big diference on choosing the formations etc, for example if you're mostly choosing sinlge back formations for pass, of course you won't have your FB getting a lot of passes during the game as he is out of the field. About your dominationg FB, if you choose all the run plays to be executed by your FB, of course he will make great numbers if he is good enought. I have seen that as in real NFL, no matter how good is your FB but the IA will choose mostly RB running plays above FB running plays. If you choose your plays thats another thing.
__________________

Icy is offline   Reply With Quote
Old 12-14-2003, 02:36 PM   #8
Icy
Pro Starter
 
Join Date: Sep 2003
Location: Toledo - Spain
I really would like more disscusions like this one about translating NFL tactics and players rattings to FOF as sometimes i'm confussed about the more needed rattings for each position at FOF, i really miss Morgado's analysys
__________________

Icy is offline   Reply With Quote
Old 12-14-2003, 02:46 PM   #9
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally posted by Icy
You could be right QuickSand, i will need to pay more atention to route running than i was paying until now. This means that to have a dominating receiver one of the most important skills is the route running, else no mather how good are his other attributes as probably he won't get lots of passes as he will be covered mostly of the time.


Also, don't dismiss the value of a quality receiver who, when he does get the ball thrown his way, is reliable to catch it, not drop it, and make something happen when he does. There'ss nothign wrong with a guy who gets a season-long stat line like this:

16 games started, 500 pass plays
70 targeted passes
50 receptions
700 yards receiving
7 TDs

This guy won't go to the pro bowl, but this is a very helpful player to have on your team. I think the aggressive focus on gross stats for receivers belies the fact that a lot of them help the team with much less obvious production.

Maybe a good number to watch for your receivers is the yards per attempt when they are the targets. For this guy above, that would be a 10.0 -- if your QB averaged 10 yards per pass attempt, he'd be on an express bus to Canton. This is a very productive receiver, even though he might not make tons and tons of plays - he's probably better for your team than the other guy who has this stat line:

16 games started, 500 pass plays
160 targeted passes
80 receptions
1000 yards receiving
10 TDs

Another pretty good player, and he hit the obvious milestone mark -- but his YPA are only about 6.25 -- much less than the other guy. Since he had more yards and TDs, he'll get more credit for purposes of salary demands and all-pro recognition -- but he simply isn't making as much of his chances as our other guy.

I'll take the first guy over the second one, any time.
QuikSand is offline   Reply With Quote
Old 12-14-2003, 02:47 PM   #10
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally posted by Icy
I really would like more disscusions like this one about translating NFL tactics and players rattings to FOF as sometimes i'm confussed about the more needed rattings for each position at FOF, i really miss Morgado's analysys


You might be surprised how much useful information there is in the game's help files, and the accompanying articles.
QuikSand is offline   Reply With Quote
Old 12-14-2003, 03:40 PM   #11
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
I tossed up some more discussion about these concepts over in the strategy forum for what it's worth.

Receiver Efficiency Rating
QuikSand is offline   Reply With Quote
Old 12-14-2003, 04:51 PM   #12
Icy
Pro Starter
 
Join Date: Sep 2003
Location: Toledo - Spain
Nice QuickSand, going to read there
__________________

Icy is offline   Reply With Quote
Old 12-14-2003, 08:57 PM   #13
oykib
College Starter
 
Join Date: Oct 2000
This is what brought this on:

Code:
Front Office Football 2004 2009 Summary for New Jersey Jets Record: 13-3 Winning Pct.: .812 New Jersey Jets Team Rank Rushes 536 2 Rushing Yards 2423 3 Yards Per Carry 4.52 3 Pass Attempts 436 32 Completions 287 31 Passing Yards 3107 29 Yards Per Attempt 7.12 16 3rd Down Conversions 48.1 2 Points Per Game 27.4 1 Turnovers 9 1 Turnover Margin +22 1 Opponents Team Rank Rushes 386 5 Rushing Yards 1609 10 Yards Per Carry 4.16 17 Pass Attempts 590 30 Completions 327 17 (T) Passing Yards 3805 17 Yards Per Attempt 6.44 3 3rd Down Conversions 42.1 19 Points Per Game 18.3 4 Turnovers 31 3 Week Team Versus Oppnt 1 17 NED 20 2 27 ATL 17 3 28 KCY 7 4 39 JAX 33 5 27 at HOU 24 7 17 IND 24 8 28 at NED 23 9 16 at TEN 13 10 35 BUF 10 11 22 at MIA 17 12 31 at TBY 28 13 19 at PIT 24 14 38 NOS 10 15 31 at BUF 6 16 33 at CAR 13 17 31 MIA 24 Passing Pos Att Comp Yards Y/Att TD Int 5 Ward QB 433 284 3088 7.13 30 6 **Team --- 436 287 3107 7.12 30 6 Rushing Pos Att Yards Y/Att TD 40 Benson RB 294 1313 4.46 7 42 Webster RB 146 626 4.28 6 5 Ward QB 66 376 5.69 3 **Team --- 536 2423 4.52 17 Receiving Pos Targ Catch Yards Y/Ctc YAC TD 87 McCallum WR 108 69 1006 14.5 177 11 81 Butler TE 90 61 654 10.7 182 6 46 Bagette FB 60 44 322 7.3 169 3 40 Benson RB 49 36 297 8.2 143 4 89 Andersen WR 37 23 264 11.4 36 1 42 Webster RB 36 22 145 6.5 69 1 80 Mead WR 26 17 236 13.8 32 2 **Team --- 436 287 3107 10.8 832 30 Defense Pos Tack Asst Sack Hurr Ints Defn 96 Kingry OLB 86 27 1.0 5 1 10 94 Sallee ILB 78 26 3.0 1 0 7 39 Williams S 77 29 2.0 0 6 16 35 Hanks S 77 17 0.0 0 7 18 93 Fox ILB 62 15 1.5 1 0 6 38 Small CB 42 12 1.0 0 2 10 49 Giannetti CB 39 14 0.0 0 3 15 21 Kirk CB 33 8 0.0 1 1 10 76 Doty DE 31 18 6.0 9 0 0 54 Lynn OLB 30 8 1.0 1 1 1 74 Barrett DE 28 9 8.0 23 1 0 90 McDaniel OLB 27 16 0.0 1 0 3 30 Mathis CB 27 11 0.0 0 2 1 99 Dawkins DT 22 17 3.0 6 0 0 24 Morrison CB 19 5 0.0 0 0 0 45 Bryja S 18 0 0.0 0 0 1 **Team --- 767 243 31.0 55 25 100

These were my stats for my last season. McCallum is my Flanker with great ratings. He 's been making an incredible salary for the past three seasons. But he's been putting up 700 yard seasons.

Through the first eight games he was getting only three to five passes thrown his way per game. After I took my Fullback off the field in passing situations and Anderson (the SE with the low RR) came back he saw six to ten passes per game. You can see the numbers bump that happened in the second half of the season (he only had ~350 yards recieving after the first eight games).

Also, my QB was incredibly efficient. He had a rating of 103.7. But early in the season his YPA were in the mid sixes. By the end of the season they had gone above seven. You can see the difference in our record in the final eight games also. We put up much better numbers offensively.
oykib is offline   Reply With Quote
Old 12-15-2003, 11:07 AM   #14
Chubby
Grizzled Veteran
 
Join Date: Oct 2000
Location: Syracuse, NY
Quote:
Originally posted by QuikSand
(I think a "productive" fullback is generally a bad thing to have in an FOF offense)


Play him at starting HB That's what Im doing, results to follow the completion of my season.
Chubby is offline   Reply With Quote
Old 12-15-2003, 11:41 AM   #15
Peregrine
Pro Starter
 
Join Date: Oct 2001
Location: Cary, NC
This is a really interesting topic. I think I stumbled on its application last season by accident. I had two top WRs at flanker and split end. I had to trade the SE despite his major talent because his salary was absolutely killing me. In his place I signed a free agent who had some skills, but was bad at route running. Before my two WRs would get about 1200 yards each, but they were obviously keeping each other in check, in terms of number of catches, yardage, etc. After I put in the new SE, my good flanker started busting out, ended up with 1200 yards and 14 TDs even though he missed 4 games. Unfortunately the guy I traded had a league record 1950+ yards, playing for a terrible team that was always behind.
Peregrine is offline   Reply With Quote
Old 12-15-2003, 12:07 PM   #16
Bee
Pro Starter
 
Join Date: Oct 2000
Location: Fairfax, VA
Quote:
Originally posted by QuikSand
I heartily subscribe to this philosophy. I generally think that the RR rating turns into "how likely is it that the QB will throw to this receiver?" So, the last thing I want is a receiver with modest skills but a high RR rating -- I don't want my offense to work hard to get the ball to a guy who can't do much with it.

I seek out complementary receivers with low RR ratings, and also look for this in my players at FB -- which seems to focus the passing game more on the guys who have playmaking potential. (I think a "productive" fullback is generally a bad thing to have in an FOF offense)


This has been my philosophy in the past as well, but I've been thinking of perhaps trying to design a gameplan focused around a dominating fullback. I think in a traditional gameplan the dominating FB detracts quite a bit from the overall offense, but I'm curious to see what happens when the FB becomes the focus of the offense. It could end up being a horrible offense that really isn't productive, but I'm not totally convinced without trying it out. Has anyone else tried anything along these lines?
Bee is offline   Reply With Quote
Old 12-15-2003, 12:13 PM   #17
Chubby
Grizzled Veteran
 
Join Date: Oct 2000
Location: Syracuse, NY
Quote:
Originally posted by Bee
This has been my philosophy in the past as well, but I've been thinking of perhaps trying to design a gameplan focused around a dominating fullback. I think in a traditional gameplan the dominating FB detracts quite a bit from the overall offense, but I'm curious to see what happens when the FB becomes the focus of the offense. It could end up being a horrible offense that really isn't productive, but I'm not totally convinced without trying it out. Has anyone else tried anything along these lines?


My stud FB I just drafted with the 32nd overall has helped my O a TON. He is almost maxed out across the board (was like this after training camp) and I start him at HB (all my HB suck, too much money). We went 12-4 and won the SB (again )

His stats:
G: 16
GS : 13
Att: 193
Yds Rush: 782
Avg: 4.0
Long: 21
TD: 7
Rec: 29
Yds Rec: 194
Avg: 6.6
YAC: 116
Long: 16
TD: 1
Chubby is offline   Reply With Quote
Old 12-15-2003, 12:24 PM   #18
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Quote:
Originally posted by Chubby
My stud FB I just drafted with the 32nd overall has helped my O a TON.

His stats:
G: 16
GS : 13
Att: 193
Yds Rush: 782
Avg: 4.0
Long: 21
TD: 7
Rec: 29
Yds Rec: 194
Avg: 6.6
YAC: 116
Long: 16
TD: 1


Again - it's not obvious that this guy is helping your team. What if 150 of those carries could have gone to a halfback who would have gotten 4.5 yards per carry with them... your team would have been a good deal better off. What if those 40 passes had been thrown downfield to wideouts, gaining 400 yards instead of 194? Again, the team is better off.

Gross stats don't tell the whole story - there's an opportunity cost involved. (I'm not trying to disparage you or your player - just trying to illuminate the issue a bit)
QuikSand is offline   Reply With Quote
Old 12-15-2003, 01:43 PM   #19
Chubby
Grizzled Veteran
 
Join Date: Oct 2000
Location: Syracuse, NY
Quote:
Originally posted by QuikSand
Again - it's not obvious that this guy is helping your team. What if 150 of those carries could have gone to a halfback who would have gotten 4.5 yards per carry with them... your team would have been a good deal better off. What if those 40 passes had been thrown downfield to wideouts, gaining 400 yards instead of 194? Again, the team is better off.

Gross stats don't tell the whole story - there's an opportunity cost involved. (I'm not trying to disparage you or your player - just trying to illuminate the issue a bit)



I see your point. However...

Season 2: 15-1 (haven't played playoffs yet)

G: 16
GS: 16
Att: 274 (12)
Rush Yds: 1440 (2)
Avg: 5.2 (3)
Long: 60 (7)
TD: 14 (1)
Catch: 39
Rec Yds: 323
Avg: 8.2
YAC: 221
Long: 39
TD: 3
Drop: 1


Now of course you could argue (well what if those carries went to a HB who averaged 6.0 per carry) but I pay peanuts for him AND I drafted another decent FB in the draft before this season. The only loss was a 16-20 game at Miami.

Team Stats:
Offense
Rushes: 538 (1)
Rush Yds: 2719 (1)
Yds Per Carry: 5.05 (1)
Pass Attempts: 436 (32)
Completions: 289 (28)
Pass Yds: 2983 (31)
Yds Per Att: 6.84 (14T)
3rd Down Conv: 44.1 (10)
Pts Per Game: 25.8 (1)
Turnovers: 6 (1)
Turnover Margin: 16 (1T)

Defense
Rushes: 375 (2)
Rush Yds: 1247 (1)
Yds Per Carry: 3.32 (1)
Pass Attempts: 552 (23)
Completions: 296 (4T)
Passing Yards: 3280 (4)
Yds Per Attempt: 5.94 (1)
3rd Down Conv: 37.3 (4)
Pts Per Game: 11.1 (1)
Turnovers: 22 (13T)

This is by far my best team I've ever had and will probably be my soon-to-be 12th SB winner. All games were simmed.

Last edited by Chubby : 12-15-2003 at 01:45 PM.
Chubby is offline   Reply With Quote
Old 12-15-2003, 02:04 PM   #20
Chubby
Grizzled Veteran
 
Join Date: Oct 2000
Location: Syracuse, NY
Dola -

WOW! We won the SB 22-17 with a missed xp and missed 2 pt conversion on our part. My never gets hurt QB got knocked out in the 2nd quarter and my D returned 2 picks for TD's, one of which for 95 yards!
Chubby is offline   Reply With Quote
Old 12-15-2003, 03:21 PM   #21
Leonidas
College Benchwarmer
 
Join Date: Jan 2003
Location: East Anglia
I have to say RR is probably the most important attribute for a received in FOF, and I maintain that mirrors real life.

If you did an honest assessment of a guy like Steve Largent based on FOF ratings, he'd have about 90-100 for RR and at least 80 or higher for hands, then the rest of his numbers would by in the 20-40 range, yet he is one of the all time greats. If you played any real organized football as a QB or receiver you'r know route running may be the most underrated aspect of a receiver's game, and always has been. The NFL has been loaded with 4.3/4.4 burner guys that never really panned out.

Think of the great receivers of all time and most of them, if not all of them were great route runners. Charlie Joyner was no burner, Largent, Michael Irvin, Don Maynard, John Stallworth, Art Monk, Drew Pearson just to name a few. Even Jerry Rice was never known as a world class speed guy. He is a guy who runs great routes who was just "fast enough" to break a lot of long ones. Yes, there was Lance Alworth, but on top of his marvelous speed was a guy who ran sharp routes.

Then for using FB's, I find a FB who runs great routes and has good hands is invaluable, if you are inclined to call your own plays. There is nothing like an "old reliable" out of the backfield for those 3rd and 2,3, and 4 yard plays to catch a dink out of the backfield. They are also great down near the goal line. I've seen my offense turn around in the red zone just by adding a good FB. I had a team go from 39% to 47% in the red zone because of a new FB. Granted, I call about half my plays, mostly in clutch situations. If I didn't make the calls then maybe I'd just go with a blocking FB. I can understand the angst of the FB getting all the attention. But I really like having a relatively cheap player who can get those medium to short yardage plays when you need them the most.
__________________
Molon labe
Leonidas is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 10:29 AM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.