05-12-2020, 07:41 AM | #1 | ||
Coordinator
Join Date: May 2002
Location: Jacksonville, FL
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Hash Failed
What does it mean when I'm running a sim and the export says "Hash Failed".
We've seen that a couple of times and the owner/GMs transactions didn't go through? Anything that is causing this that GMs should be aware of?
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Jacksonville-florida-homes-for-sale Putting a New Spin on Real Estate! ----------------------------------------------------------- Commissioner of the USFL USFL |
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05-12-2020, 12:17 PM | #2 |
College Starter
Join Date: Oct 2000
Location: Edmond, OK
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NAFL had this yesterday with 3 of 24 imports. First time I've seen it. Someone suggested it's FTP, but we don't know for sure. Having the GMs email the imports instead did the trick.
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05-12-2020, 01:36 PM | #3 |
Coordinator
Join Date: May 2002
Location: Jacksonville, FL
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That's an arduous solution. One in which I certainly can't commit to every single day ie. Download in game, check for errors, inform everyone of their file being hash failed, await for those emails, then run it, etc rinse and repeat. We could be delaying the scheduled stuff repeatedly over and over.
__________________
Jacksonville-florida-homes-for-sale Putting a New Spin on Real Estate! ----------------------------------------------------------- Commissioner of the USFL USFL |
05-12-2020, 02:24 PM | #4 |
College Starter
Join Date: Oct 2000
Location: Edmond, OK
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Indeed. Hope it was a one-time thing. We'll see.
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05-14-2020, 10:39 PM | #5 |
High School JV
Join Date: Apr 2011
Location: Cleveland, Ohio
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To add more info, I have see this occur once in the TFL (Oct. 2018) and Hooper had the same problem more recently (IFL as I recall). We also noticed the GM's file was smaller than other exports. That would seem to imply internal corruption in the file. So, an FTP problem could be the cause.
Last edited by Dawgfan19 : 05-14-2020 at 10:39 PM. |
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