06-18-2018, 02:29 PM | #501 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
Yeah, I really didn't have any issues with it post 2.0 either. I think the pace made sense.
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
06-19-2018, 12:33 AM | #502 |
Grizzled Veteran
Join Date: May 2006
|
Interesting. I may try it again if I find time. Sounds like Paradox is being Paradox again, making it into a strong product eventually.
|
06-19-2018, 12:46 AM | #503 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
Yeah, total Paradox move. Their DLCs contain fluffy bits you don't need but they release patches at the same time to mprove the game fo everyone.
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
06-19-2018, 01:01 AM | #504 |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
|
I kinda wanna see if there's a Schlock Mercenary mod for Stellaris the way there's a Game of Thrones mod for CK2.
|
06-19-2018, 01:19 AM | #505 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
I know that my response might disprove my point, but I don;t think that Shlock is as well known or well-loved as GOT.
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
06-19-2018, 09:44 AM | #506 |
lolzcat
Join Date: Oct 2000
Location: Herndon, VA
|
I know there are Star Wars and Warhammer mods, but haven't noticed anything else. Don't know how good they are, but I've seen them on the Steam Workshop page.
|
06-19-2018, 12:09 PM | #507 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
There's a massive Star Trek mod, but I don't know if they made it compatible with later game versions.
|
06-19-2018, 12:30 PM | #508 |
Hall Of Famer
Join Date: Nov 2002
Location: Newburgh, NY
|
The Star Trek mod is great and compatible. They update it regularly. My only problem with it is that the universe of Star Trek was designed to be pretty stable, so it can bog down rather early with seemingly little opportunity to do much.
__________________
To love someone is to strive to accept that person exactly the way he or she is, right here and now.. - Mr. Rogers |
06-19-2018, 01:29 PM | #509 | |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
|
Quote:
In fairness, what is? But Schlock as a sci-fi 'verse feels more 'natural' to me than Trek does. Trek is basically humans, Vulcans, Klingons, and a bunch of 'species-of-the-week.' Schlock fleshes its non-human species out. Not shittin' on Trek, exactly, just saying that my interest in playing in that sandbox doesn't rise to the level of cultural cachet it's garnered over 50-60 years of various shows and movies. |
|
11-22-2018, 05:21 PM | #510 |
Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
|
Did they ever fix the AI or make it a decent challenge?
|
11-22-2018, 06:13 PM | #511 |
Hall Of Famer
Join Date: Nov 2002
Location: Newburgh, NY
|
There's another huge update coming here in December that will radically change the game again.
__________________
To love someone is to strive to accept that person exactly the way he or she is, right here and now.. - Mr. Rogers |
01-19-2019, 07:39 AM | #512 |
Head Coach
Join Date: Oct 2005
|
So how is Megacorp coming along?
I've been spending most of my time on FO 76. What I've read is buggy but good? |
01-19-2019, 08:46 AM | #513 | |
Pro Rookie
Join Date: May 2002
Location: Prairie du Sac, WI
|
Quote:
Getting the hang of the new population system/getting rid of tiles took me a little bit. But I think it is a change for the better. AI needs to get the kinks ironed out as in both of my games I'm pretty well untouchable by AI empires by 2300. Playing as a fanatic pacifist, things got kind of boring because nobody wanted to fight me. Last edited by lungs : 01-19-2019 at 08:48 AM. |
|
01-19-2019, 12:35 PM | #514 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
AI is...pretty braindead. It's the next thing they're working on, but it's pretty bad right now.
That, and if you play on huge galaxies, it's basically unplayable lategame due to lag. |
01-19-2019, 12:46 PM | #515 |
Head Coach
Join Date: Oct 2005
|
Thanks. I'll wait for another patch.
They had a really bad lag when it first came out and they fixed it with max fleet sizes last year. Sorry to hear its back now. |
10-19-2019, 08:02 PM | #516 | |
Head Coach
Join Date: Oct 2005
|
Looking forward to it. Diplomacy has been sorely lacking.
Stellaris: Federations announced, expanding space diplomacy | PC Gamer Quote:
Last edited by Edward64 : 10-19-2019 at 08:03 PM. |
|
10-20-2019, 08:50 PM | #517 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
I've already preordered the Lithoid species pack for next week, and I intend to reboot one of my favorite species ever in any game, the Silica!
Star Chamber: The Harbinger Saga - Wikipedia My precious Silica!
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
11-07-2022, 11:04 PM | #518 |
Head Coach
Join Date: Oct 2005
|
It's been a while since I've played Stellaris.
I'm debating if I want to really spend the effort to (re)learn all the new mechanics with the new DLCs. Last edited by Edward64 : 11-07-2022 at 11:08 PM. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|