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Old Yesterday, 07:36 PM   #1
markdub2
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Join Date: Nov 2023
Location: Nashville, TN
How Game-able is the engine?

Interested in hearing yalls experiences with player-created playbooks and gameplanning basically being too good at producing offense with non-elite talent. Im talking 35ppg, 55td QB, 2000/22 reciever with no true elite talent (<70 ovr rating)

basically, im wondering if the engines statistical output is balanced around the AI soft-nerfing every offense (and defense for that matter) with random play generation/gameplanning ? And when a human actually makes the play designs/gameplans make sense, the engine is overtuned?

I know some players have produced REALLY insane/impossible results with custom playbooks like 9000+ passing yard seasons, but im assuming thats only achievable with unrealistic/non-immersive exploit-style play calling+gameplanning

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Old Today, 12:26 PM   #2
HansMellman
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Join Date: Jul 2022
Is this question exclusive to 9?
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