12-19-2005, 03:02 PM | #451 |
College Prospect
Join Date: Dec 2004
Location: An Oregonian deep in the heart of Texas.
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Question for those who have been calling their own plays:
Can you set up the defense? Or does the success of an offensive play simply depend on personnel and the defense called? If I’ve had success running the ball, can I assume that the safeties will be cheating up and more likely to bite on play action? Any impute on this would be appreciated. |
12-19-2005, 03:36 PM | #452 | |
Grey Dog Software
Join Date: Nov 2000
Location: Phoenix, AZ by way of Belleville, IL
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12-19-2005, 03:37 PM | #453 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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One other minor complaint...
Two point logic may also be a bit off. I scored to go up by 11 in the fourth quarter. We went for two instead of kicking the field goal to go up by 12. The two point conversion was no good, so I was left with an 11 point lead and the possibility that a touch down and field goal could still tie. |
12-19-2005, 03:38 PM | #454 | |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Quote:
i have no hard and fast proof of this, but this does seem to be the case from what i've seen |
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12-19-2005, 03:40 PM | #455 | |
Grey Dog Software
Join Date: Nov 2000
Location: Phoenix, AZ by way of Belleville, IL
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Quote:
Here's an example: A long passing play would actually take 20 seconds + 15 seconds to huddle/get to the LOS and run the next play if you didn't call timeout. If you did call timeout before you called your next play, it would instead take only 20 seconds. So, for timeouts, you just need to call them before you call your next play to ensure they happen. |
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12-19-2005, 03:46 PM | #456 | |
Coordinator
Join Date: May 2002
Location: Jacksonville, FL
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ugh but what if the next play turns out to be an incomplete pass, and now I have wasted a TO to "make sure it happens".
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12-19-2005, 03:52 PM | #457 | |
Hall Of Famer
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Location: Massachusetts
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true! this is worrisome. could we get some sort of "check" injected where if the play was an incomplete pass or a run out of bounds then the TO wouldn't be used? |
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12-19-2005, 03:52 PM | #458 |
Grey Dog Software
Join Date: Nov 2000
Location: Phoenix, AZ by way of Belleville, IL
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That's not right. You watch the play and it's a 25 yard pass in the middle of the field. If we assume that took 12 seconds from the snap to the point where he was tackled, then 12 seconds are off the clock no matter what. But, if you call timeout BEFORE calling your next play, no additional time will run off.
So, if you did not call timeout, you would have the 12 seconds plus maybe another 14 to get the play in and run up to the line. That would be a runoff of 26 seconds before the next play. If you instead called timeout before calling your next play, the runoff would only be 12 seconds and you would have saved yourself 14 seconds. |
12-19-2005, 03:56 PM | #459 | |
Hall Of Famer
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Quote:
so if i call a pass play and it's complete to the middle of the field and THEN i call timeout right after the play, the only time that comes off the clock before the next play begins is the time for that pass play right? i think maybe we're all talking about the same thing in different terms here? edit: see my edited insertion...did you leave a word out there Arles? Last edited by DaddyTorgo : 12-19-2005 at 03:58 PM. |
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12-19-2005, 03:58 PM | #460 |
Rider Of Rohan
Join Date: Jul 2001
Location: Port Angeles, WA or Helm's Deep
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Thanks for the explanation, Arlie. But I guess the weird part for me is that I call a timeout and there's a delayed response; a play runs and then the timeout comes off the board, without any further indication.
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12-19-2005, 04:09 PM | #461 | |
Pro Starter
Join Date: Oct 2000
Location: Kansas City, MO
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Quote:
I haven't had a chance to dig into the demo post-patch, but end of game and timing issues were a pretty high concern of me pre-patch, and I think there is some more work to do. Todd -- Based on Missouri's prestige, it should be fairly easy to get every non-BCS team to come play you at home and even the bottom feeders of the BCS. It would be more difficult to get a Florida-type prestige team to come play you. I do however think it's a bit too easy to schedule home games with similar prestige teams without a home-and-home setup. |
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12-19-2005, 04:12 PM | #462 | |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Yes, I guess I'm looking at real life and coming from TCY. I mean if Missouri could have the schedule I have right now and all those yummy home games... I would agree I thought a home and home should have happened. I'll take them though.. heck just about lost to the Zips in the home opener. |
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12-19-2005, 04:13 PM | #463 | |
Grey Dog Software
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Location: Phoenix, AZ by way of Belleville, IL
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Quote:
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12-19-2005, 04:22 PM | #464 | |
Hall Of Famer
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Location: Massachusetts
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Quote:
okay. then i think there was some wording confusion earlier in the thread. off to play now. *just finished taking BC to 11-2, a #6 BCS ranking and a Peach Bowl victory over Auburn in his 3rd year* |
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12-19-2005, 04:23 PM | #465 | ||
Pro Starter
Join Date: Oct 2000
Location: Kansas City, MO
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Quote:
Here's an example I posted earlier: Quote:
That would explain what most of us perceived as a bug with timeouts. It's not a "bug," but a very awkwardly structured use of timeouts in the PBP. I still don't understand the final play of the game. Is this a factor of the way the game structures timeouts? With 4 seconds left, we pass for one yard and then with no time on the clock spike the ball, but the setup says it's still 1st and 10 on the 49. Is this like the safety PBP, where this play didn't really happen and is a continuation of the previous play? Color me confused. |
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12-19-2005, 04:35 PM | #466 |
Pro Starter
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Ugggh. Going into my 3rd season, I have another one of those repeatable CTD. I can't send the file to Arlie (the saves are too big for me to email), so my career is again dead. At the very least this game needs a "save as" function so I don't overwrite my saved games every time. Manual backup is too tedious given the necessity of saving often. Either way, though, the career-ending instability just sucks.
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12-19-2005, 05:00 PM | #467 |
High School Varsity
Join Date: Jun 2003
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AAAAAAAAAAHHHHHHHHHHHHHHHHH!!!
3rd time this afternoon the game locks up during recruiting...I cannot get past recruiting becase the game locks up when a diologue box appears...anyone seen this?...any suggestions Arlie?
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wbatl1 |
12-19-2005, 05:14 PM | #468 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
A side note, though: is it system variety that is causing some people to have serious stability problems? I ran countless long-term sims, have played nearly 10 seasons of a serious career, and have gone through variuos stages multiple times in testing stuff, and I've not once had a CTD or a lockup. I've had RTE's at times, but never a CTD or lockup. Is it just me, or is it strange that a text sim would behave this way.
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The media don't understand the kinds of problems and pressures 54 million come wit'! Last edited by Ben E Lou : 12-19-2005 at 05:15 PM. |
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12-19-2005, 05:20 PM | #469 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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One thing that I would like to see added (I don't believe it is there, but could have missed it) is some indication either on the roster screen or in the injury email when a guy becomes 100% healthy again. I was keeping track of this manually, but after the RTE, I'm finding determining who was injured but is now healthy the most tedious thing to re-track.
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12-19-2005, 05:20 PM | #470 | |
Pro Starter
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Quote:
Thanks for the help with the "save as." As for the crashes, every one I've had has occurred during recruiting advancing between weeks. The crashes are repeatable too (so my career effectively ends). So, I don't think it is system related. And for me, the crashes don't return an error message - the game just closes and I return to the desktop.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
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12-19-2005, 05:22 PM | #471 | |
High School Varsity
Join Date: Jun 2003
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Quote:
Thats why I'm so suprised about my lock-ups...with so many people seemingly running fine careers, I have no idea why I can't get through the first season's recruiting.
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wbatl1 |
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12-19-2005, 05:28 PM | #472 |
High School Varsity
Join Date: Mar 2002
Location: My Computer
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A lot of the recruiting issues I've seen reported seem to be impacting people who have very large recruiting watch lists.
This is something we are looking further into. |
12-19-2005, 05:58 PM | #473 | |
Pro Starter
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Quote:
I usually have quite a large watch list. I'll try reloading one of my games and deleting a ton of the list and see if it survives.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
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12-19-2005, 05:59 PM | #474 |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
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How many would be considered "large?"
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
12-19-2005, 06:03 PM | #475 |
Pro Starter
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Location: Baltimore MD
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Thanks for that update scott, its apperciated
Skydog my list usually consists of around 40-50 guys being scouted when it crashes. Edit- playing with Miami MUNS Last edited by muns : 12-19-2005 at 06:04 PM. |
12-19-2005, 06:04 PM | #476 | |
Pro Starter
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Quote:
When playing a good team, I usually put every player with a 2.0+ GPA, 3*+, with an interest over 5 on my watch list. I may also add more if I have a particular need and very few players on my watch list to fill it.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
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12-19-2005, 06:04 PM | #477 | |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Quote:
I would definitely not consider that 'large'. |
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12-19-2005, 06:05 PM | #478 | |
Pro Starter
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Quote:
FWIW, I eliminated half of my list in a saved game and it still crashed going into week 12.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
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12-19-2005, 06:05 PM | #479 | |
Morgado's Favorite Forum Fascist
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Quote:
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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12-19-2005, 06:07 PM | #480 |
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do you find guys with 6/7 intrest actually coming to your school?? I've never even gone after guys under 8, and only had intermittent success there.
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12-19-2005, 06:12 PM | #481 | |
Coordinator
Join Date: Jun 2002
Location: The scorched Desert
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Quote:
I have had a 6 commit once. I think it was because he may have lost/not had other offers and I was decimated at his position (CB) |
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12-19-2005, 06:14 PM | #482 | |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Quote:
okay. so i'm not missing out on anything by not recruiting them. i think i might have had a 7 come once after pouring a ton of money into him and it being real late in the process |
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12-19-2005, 06:21 PM | #483 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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Strange to me that the suggestions for offensive and defensive strategies change with more than one click of the suggest button--kind of like a pitcher shaking off a sign, I guess.
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12-19-2005, 06:23 PM | #484 |
High School Varsity
Join Date: Jun 2003
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MY watch list was around 50 players each time it locked-up...if that qualifies as very large I will try again with a smaller watch list...
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wbatl1 Last edited by wbatl1 : 12-19-2005 at 06:24 PM. |
12-19-2005, 06:24 PM | #485 | |
Morgado's Favorite Forum Fascist
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Quote:
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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12-19-2005, 06:25 PM | #486 | |
Pro Starter
Join Date: Jan 2004
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Quote:
I agree there should be a little more feedback when guys are 100% healthy and also when they are reinjuried or more severly injured. Whena RB is probable with a contussion for 0-2 weeks and plays gets hurt and is now listed as 6-8 weeks witha fracture and doubtful that is good but it is buried on the player card. The email of injuries is alittle vague as far as explanation of injuries ie john smith is hampered by an contussion and we should let him sit one more week and then next week john smith is not 100% and couldn't play at 100%. Those two descriptions are not very clear IMHO. It woulb be great to have the injury rating doubtful probaly etc and length 2-3 weeks or whatever on a seperate email,reprot or screen. I have found with the level of injuries this is really needed. I like how it is handled in TPB 2005 frankly. |
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12-19-2005, 06:33 PM | #487 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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BBCF has reawakened my interest in FOF. Other than that, I bought it, but haven't gotten past week 1 in the offseason.
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12-19-2005, 06:52 PM | #488 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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Sorry for all of the little bug/nuance posts. I do like the game, but here's one more:
Georgia Tech ball, Q1, 4-1-GT29 (11:15) 0-0 Offense: Inside Run, Set: Goal Line, Play: GL-QB-sneak-RG Defense: Stop Pass, Set: 4-3, Play: 43-pass-TMan RB gets the ball from QB Alonzo Klecko. He stumbles and regains his balance, just in time for OLB Bill Glover to drive him into the ground.GT: Loss of 2 on the play. My guess is that it's just a PBP error, but on a QB sneak, I shouldn't be handing it to a no-named running back. |
12-19-2005, 06:53 PM | #489 | |
Registered User
Join Date: Nov 2001
Location: Here
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Quote:
To piggyback on this, I've had three instances where I was told it was ok to play a player even though he wasn't 100%. I go to put him in the depth chart, and he's listed as out on his player card, injured for 6 weeks. |
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12-19-2005, 07:02 PM | #490 |
College Benchwarmer
Join Date: Nov 2003
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Since the 1.02 patch I've been having problems with playing probables.
When ever I play some one who is probable he ends up getting hurt worse. (about 1 in 4, actualy) Anyone else having this happen? |
12-19-2005, 08:04 PM | #491 |
Pro Starter
Join Date: Jan 2004
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I have caught the AI putting players who were yellow (often) or RED(once or twice) in the game late when it was a blowout. I had the CPU set to put in subs but geez not my star SLB who wa sout for a few weeks. H e got hurt was Red I took him off the depth chart and when I played out the game I see a message he was reinjuried. i ddin't know he was in the game. I guess the AI decide sine the score was 27-6 that it was ablowout and subbed him in. So, he was injuried for the rest of the season 7 games including the bowl game which we lost.
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12-19-2005, 08:12 PM | #492 | |
Pro Starter
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Location: Burke, VA
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Yep - I had it happen to me tonight. My QB - finalist for the heisman - is probably, 0-2 weeks, with a scratched eye (?). He gets subbed in duringa blowout and how he's toast for the year with a dislocated thumb. Grrr. We have got to have an option to "lock" players off the depth chart. |
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12-19-2005, 08:14 PM | #493 | |
Pro Starter
Join Date: Apr 2002
Location: Baltimore MD
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Quote:
I said scout which cuts into the recruiting budget...... not my watch list. I cut out my watch list all together, because of the crashes |
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12-19-2005, 08:15 PM | #494 |
Pro Starter
Join Date: Jan 2001
Location: Burke, VA
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Dola - more Poll Madness.
In week 14, #2 Texas defeats #8 Colorado 41-6 and the next week they drop to #4 in both polls, being passed by #3 Virginia Tech - up from #4 on a BYE WEEK and #3 Georgia - still #3 after beating unranked Tennessee 41-17. Obviously, this would never ever ever ever happen. Ever. |
12-19-2005, 08:24 PM | #495 |
High School Varsity
Join Date: Jun 2003
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Aaahhhh. Just had another lock up with only 30 players(2 at each position I was recruiting) on my watch list--is the watch list causing anyone else to lock-up...is the watch list a non-usuable feature do to it causing lock-ups?
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wbatl1 |
12-19-2005, 08:31 PM | #496 | |
Pro Starter
Join Date: Apr 2004
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Quote:
i hate that too. there should be an unactive box we can placed injured players there, so they dont get into the game at all. |
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12-19-2005, 08:49 PM | #497 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
That's a pretty big issue that should be looked at, IMO. |
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12-19-2005, 08:52 PM | #498 |
College Starter
Join Date: Aug 2001
Location: SE
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Having a way to make someone inactive would be great.
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12-19-2005, 09:08 PM | #499 | |
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Agreed. I think I'll probably hold off with my "serious career" until that is looked at and fixed. |
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12-19-2005, 09:38 PM | #500 |
Coordinator
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Location: Jacksonville, FL
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yup...
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