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Old 02-14-2006, 11:06 PM   #501
TroyF
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Good thing there are two other QB's. The Tie Fighter blew the other one all to hell. Man, this is incredible. Customization at its finest.

And Mizzou, you go ahead and bring in Chuck Norris. I've got a mini Mike Ditka that will beat the hell out of you.
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Old 02-14-2006, 11:07 PM   #502
Wolfpack
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I think we can actually program Maximum Football to play like Calvinball. That would be awesome....

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Old 02-14-2006, 11:14 PM   #503
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Originally Posted by TroyF
And Mizzou, you go ahead and bring in Chuck Norris. I've got a mini Mike Ditka that will beat the hell out of you.

Who needs Mini Ditkas when you use MAXIMUM DEFENSE!

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Old 02-14-2006, 11:45 PM   #504
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I rewatched some of Napolean Dynamite tonight and I think he's the programmer for MF.



Quote:
I've been working on this sweet football game. Its completely customizable and its got a sweet 3d graphics engine. You can have regular football players, or football players with giant feet, or football players with Kabuki masks. Its frickin awesome.

Uhhh. I wish all these idiots would stop talking about their stupid spreadsheet games. I did that like twenty years ago. I coded it with my girlfriend. It was cool, but uuhhh nobody wants to play stupid spreadsheet games when you can see frickin sweet 3d graphics. So lay off, all right.

And don't forget, its not an NFL game. Those are cool, but Canadian, customizable, giant feet, Kabuki, eleven man blitz, no draft football is a hundred times cooler. The 3d graphics are so cool you'll probably have to get a new video card. I have a customizable video card and its just barely good enough.

Its frickin sweet.
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Old 02-14-2006, 11:55 PM   #505
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You guys are bad, bad, men.
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Old 02-14-2006, 11:58 PM   #506
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Originally Posted by KWhit
This thread = instant classic.

Agreed. The last 50 posts or so have had me laughing for the last 5 minutes
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Old 02-15-2006, 01:00 AM   #507
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best thread ever.
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Old 02-15-2006, 01:21 AM   #508
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Originally Posted by Bubba Wheels
Bah Humbug to you to. I'm already designing my leagues in my head. Throw-back leagues, future leagues, restructured leagues, college leagues. This game will be out shortly, before the super bowl at the latest.


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Old 02-15-2006, 03:36 AM   #509
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You wanna know how I know this game sucks?

I'll get laid before this game is released.
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Old 02-15-2006, 06:15 AM   #510
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Originally Posted by Izulde
You wanna know how I know this game sucks?

I'll get laid before this game is released.

David Winters ask you out?
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Old 02-15-2006, 06:31 AM   #511
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Originally Posted by LastWhiteSoxFanStanding
David Winters ask you out?

My life is so Three To Tango.
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Old 02-15-2006, 07:25 AM   #512
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Quote:
Originally Posted by Coffee Warlord
Who needs Mini Ditkas when you use MAXIMUM DEFENSE!


I'm glad someone finally decided to cover #30.
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Old 02-15-2006, 07:28 AM   #513
Bee
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Quote:
Originally Posted by JPhillips
I rewatched some of Napolean Dynamite tonight and I think he's the programmer for MF.
Quote:
I've been working on this sweet football game. Its completely customizable and its got a sweet 3d graphics engine. You can have regular football players, or football players with giant feet, or football players with Kabuki masks. Its frickin awesome.

Uhhh. I wish all these idiots would stop talking about their stupid spreadsheet games. I did that like twenty years ago. I coded it with my girlfriend. It was cool, but uuhhh nobody wants to play stupid spreadsheet games when you can see frickin sweet 3d graphics. So lay off, all right.

And don't forget, its not an NFL game. Those are cool, but Canadian, customizable, giant feet, Kabuki, eleven man blitz, no draft football is a hundred times cooler. The 3d graphics are so cool you'll probably have to get a new video card. I have a customizable video card and its just barely good enough.

Its frickin sweet.

That made me literally laugh out loud.
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Old 02-15-2006, 07:34 AM   #514
albionmoonlight
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Quote:
Originally Posted by David Winter at MatrixGames Forum
I have to make some minor code changes to the final build before Saturday anyway. Matrix wants me to include some introduction videos and niceties that are not in there yet. Minor, low risk additions.
Hello, I'm albionmoonlight. You may be wondering where FOFC goes with this joke. Do we focus on the fact that this announcement was made on the Wednesday that the game was supposed to be released? Do we inquire as to the irony of changing a "final" build? Will we try to find humor in the nature of a "low risk" addition? Or do we simply keep it classic and make some joke based on the Super Bowl?

You'll have to stay tuned to find out.

Last edited by albionmoonlight : 02-15-2006 at 07:41 AM.
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Old 02-15-2006, 09:02 AM   #515
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Quote:
I've been working on this sweet football game. Its completely customizable and its got a sweet 3d graphics engine. You can have regular football players, or football players with giant feet, or football players with Kabuki masks. Its frickin awesome.

Uhhh. I wish all these idiots would stop talking about their stupid spreadsheet games. I did that like twenty years ago. I coded it with my girlfriend. It was cool, but uuhhh nobody wants to play stupid spreadsheet games when you can see frickin sweet 3d graphics. So lay off, all right.

And don't forget, its not an NFL game. Those are cool, but Canadian, customizable, giant feet, Kabuki, eleven man blitz, no draft football is a hundred times cooler. The 3d graphics are so cool you'll probably have to get a new video card. I have a customizable video card and its just barely good enough.

Its frickin sweet.


Perfect!
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Old 02-15-2006, 09:07 AM   #516
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David Winter + "niceties" = CRAZY DELICIOUS
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Old 02-15-2006, 09:12 AM   #517
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Man this thread got good with the screenshot hilarity.

Nice work.
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Old 02-15-2006, 09:18 AM   #518
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Originally Posted by Eaglesfan27
The last 50 posts or so have had me laughing for the last 5 minutes



The beer tent targets were the best.
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Old 02-15-2006, 09:36 AM   #519
QuikSand
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So, it seems that yesterday, there were two threads started at the M-F forums... here are their titles:

Man Defense
Cheerleaders

Seems to me, the volume and enthusiasm of response to these topics might shed some sort of light onto the priorities of the M-F community, no? We'll keep a running tab, just to see what we might be dealing with there.

As of this writing:

Code:
Replies to Man Defense Replies to Cheerleaders XXXXXXXXXXXX Views of Man Defense thread: 8 Vier of Cheerleaders thread: 402

Stay tuned.

Last edited by QuikSand : 02-15-2006 at 10:14 AM.
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Old 02-15-2006, 10:09 AM   #520
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Quote:
Originally Posted by albionmoonlight
Will we try to find humor in the nature of a "low risk" addition?
I will. Video playback on a PC is one of the riskier bits to get working right. You don't add it right before shipping, and any changes to videos (length, size, codec, etc) are very risky and need thorough testing. If he does not already have a video playback engine, adds one, and ships a couple of days later, I would not be surprised if he gets significant support requests related to the video playback engine.
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Old 02-15-2006, 10:14 AM   #521
Bee
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The real question is if he adds cheerleaders to the sidelines, how many years will that delay the release?
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Old 02-15-2006, 10:16 AM   #522
rkmsuf
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Quote:
Originally Posted by Bee
The real question is if he adds cheerleaders to the sidelines, how many years will that delay the release?


depends. people are calling for customizable breast sizes.
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Old 02-15-2006, 10:16 AM   #523
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Originally Posted by gstelmack
I will. Video playback on a PC is one of the riskier bits to get working right. You don't add it right before shipping, and any changes to videos (length, size, codec, etc) are very risky and need thorough testing. If he does not already have a video playback engine, adds one, and ships a couple of days later, I would not be surprised if he gets significant support requests related to the video playback engine.

Tack on the related changes needed to the box artwork and we're looking at 2008.
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Old 02-15-2006, 10:21 AM   #524
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Quote:
Originally Posted by sovereignstar
11 MAN BLITZ!!!

Yet another reason to toss the sweep.
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Old 02-15-2006, 10:26 AM   #525
VPI97
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Quote:
Originally Posted by JPhillips
I rewatched some of Napolean Dynamite tonight and I think he's the programmer for MF.
Post of the Year


Bravo.
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Old 02-15-2006, 11:04 AM   #526
Dutch
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Originally Posted by VPI97
Post of the Year


Bravo.

What's amazing is that the post of the year comes long after this is named the thread of the year. That's top notch and delivers effortlessly through the hype.
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Old 02-15-2006, 12:07 PM   #527
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Quote:
Originally Posted by Solecismic
I can specify the number of points recorded on a touchdown, a field goal, a PAT or a safety, but not on a two-point conversion. Which kinda sucks, because one rule I've always wanted for football is to eliminate extra points, and to give only one point for a conversion try.
Geez. You people are so demanding. This is an easy solution.

TD = 12 points
FG = 6 points
Safety = 4 points
PAT = 0 points

There you go. No problemo. I have fixed your issue and now I am confident you will purchase this game and enjoy it immensely.
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Last edited by Huckleberry : 02-15-2006 at 12:07 PM.
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Old 02-15-2006, 12:28 PM   #528
TroyF
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Quote:
Originally Posted by Huckleberry
Geez. You people are so demanding. This is an easy solution.

TD = 12 points
FG = 6 points
Safety = 4 points
PAT = 0 points

There you go. No problemo. I have fixed your issue and now I am confident you will purchase this game and enjoy it immensely.


Sweet. I think you need to make it 7 points on FG's longer than 50 yards though.
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Old 02-15-2006, 12:32 PM   #529
Bee
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Shouldn't safeties be worth more points since they are so rare?
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Old 02-15-2006, 12:37 PM   #530
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It's pretty funny that no matter how many defenders there are, #30 always manages to get wide open. Of course, it won't matter if he doesn't turn the fuck around.
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Old 02-15-2006, 12:38 PM   #531
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I want to just have two OL, three WR vs two DL, three DB, and a floater on each team who looks for the Glowing Firefly, which when caught counts for 250 points and ends the game
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Old 02-15-2006, 01:05 PM   #532
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Originally Posted by Izulde
I want to just have two OL, three WR vs two DL, three DB, and a floater on each team who looks for the Glowing Firefly, which when caught counts for 250 points and ends the game

I'd buy that.
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Old 02-15-2006, 04:28 PM   #533
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http://www.matrixgames.com/news.asp?nid=296

OMG!!!!!!!!!!!!!!!!111
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Old 02-15-2006, 04:31 PM   #534
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Post-Superbowl Blues? Maximum-Football Goes Gold!
Posted by Matrix Admin on Wednesday, February 15, 2006 @ Eastern Daylight Time

Run, Throw, Manage, Coach, Design Plays and More!

Matrix Games and Wintervalley Software www.wintervalley.com are proud to announce the second sports title in the Matrix Games line, Maximum-Football, has gone gold and is expected to release early next week as the first 3D sports strategy game of the 21st Century.

Primarily a coaching and management game, Maximum-Football is a robust North American Football game where you can change nearly every single aspect of the rules and features. Use Indoor, outdoor, Canadian, or American rules, or any combination thereof. Utilize the robust play editing system to create your own playbook specifically tailored for the team you drafted and trained in the pre-season. Compete in player run leagues and discover if you have what it takes for a championship ring.

It isn’t just managing every aspect of a team though, Maximum-Football also features fully functional coaching and arcade mode where you can watch the action or take the controls to run, pass, block, and tackle in true 3D. The feature list for Maximum-Football is tremendous, but here is a peek at just some of the key items on the list. For the complete list, please visit the Matrix Games Maximum-Football forum at www.matrixgames.com.

Maximum-Football Feature List:

*Multiple rules styles. Play Canadian, American Pro, American Amateur, or Indoor styles of football, all with a single game.

*Ability to mix and match some rules to create your own league with your own rules.

*Fully DirectX based with full 3D game play environment. This is not a text based game.

* The Play Development System. The most advanced play design system available for any football title on any platform. A point and draw system allows you to draw the player routes and assign scripted actions to the player along those routes. Most plays imaginable can be created with the PDS. Works with all rules styles.

*A full practice mode allows you to take to the full 3D practice field and run your newly created plays with or without a defense.

*Open source team artwork allows for simple addition of user created artwork for team uniforms and field artwork.

*Basic career mode allows for drafting players from a free agent pool, developing their skills through a training camp system, and watching them perform on the field until they eventually retire.

Discover the ultimate gridiron game! Maximum-Football will be available next week from the Matrix Games store.
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Old 02-15-2006, 04:47 PM   #535
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I thought this was pretty funny. I think he's serious.

http://www.matrixgames.com/forums/tm...age=1&#1062207


Quote:
Originally Posted by Some dude at the MF Forum

Any ideal of Price for this Game?

If this has been asked before sorry
great art work on the game box
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Old 02-15-2006, 04:49 PM   #536
KWhit
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Quote:
Originally Posted by Bonegavel

Maximum-Football Feature List:

*Multiple rules styles. Play Canadian, American Pro, American Amateur, or Indoor styles of football, all with a single game.

*Ability to mix and match some rules to create your own league with your own rules.

.
.
.


Hmmm, no mention of Tie Fighters, Beer Carts, or Touchdown Jesus.


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Old 02-15-2006, 04:54 PM   #537
sabotai
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Quote:
Originally Posted by Bonegavel
*Fully DirectX based with full 3D game play environment. This is not a text based game.
Glad they cleared that up. Even after saying it was DirectX in a full 3D enviroment, I still thought it might be a text sim. ..

Quote:
*A full practice mode allows you to take to the full 3D practice field and run your newly created plays with or without a defense.

This does not explicitly say it isn't text based, so is practice mode 3D but still text based.? I'm so confused now...
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Old 02-15-2006, 04:56 PM   #538
KWhit
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No. He finished his text-based games in the 60s.
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Old 02-15-2006, 05:08 PM   #539
VPI97
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Anyone else notice the dates of the announcements on the MFing news page?

12/15/04 - Annoucement that MFing is joining Matrix
3/15/05 - Annoucement about a MFing developer chat
2/15/06 - Annoucement that MFing has gone gold.

All those 15's have me thinking that this is just an elaborate enigma puzzle.
-----------------------------------------------
Here are three similar number sequences...decode the hidden meaning to find the actual release date.
-----------------------------------------------

So let's see...the 15's cancel each other out. Add the 2, but subtract number of days in December... Hmmm.... Divide by 107 man rosters and a 87 team CFL European Division... By my calculations, it's either coming out on Septembruary 15, 2037 or it came out six years ago. I dunno.

Last edited by VPI97 : 02-15-2006 at 05:12 PM.
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Old 02-15-2006, 06:17 PM   #540
Apathetic Lurker
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Originally Posted by gstelmack
So what the heck is an "Apatheric Lurket" then?


I have no clue what a "lurket" is.....
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Old 02-15-2006, 06:31 PM   #541
QuikSand
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Quote:
Originally Posted by VPI97
Anyone else notice the dates of the announcements on the MFing news page?

12/15/04 - Annoucement that MFing is joining Matrix
3/15/05 - Annoucement about a MFing developer chat
2/15/06 - Annoucement that MFing has gone gold.

All those 15's have me thinking that this is just an elaborate enigma puzzle.
-----------------------------------------------
Here are three similar number sequences...decode the hidden meaning to find the actual release date.
-----------------------------------------------

So let's see...the 15's cancel each other out. Add the 2, but subtract number of days in December... Hmmm.... Divide by 107 man rosters and a 87 team CFL European Division... By my calculations, it's either coming out on Septembruary 15, 2037 or it came out six years ago. I dunno.


Beware the Ides of March.
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Old 02-15-2006, 06:47 PM   #542
sabotai
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What's an Ide?
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Old 02-15-2006, 07:18 PM   #543
Izulde
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Quote:
Originally Posted by Bonegavel
[b]

*Ability to mix and match some rules to create your own league with your own rules.


Mix and match *some* rules? Oh now that's bullshit. Fully customizable my ass.

I want the money I haven't spent on this piece of tripe back.
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Last edited by Izulde : 02-15-2006 at 07:18 PM.
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Old 02-15-2006, 07:20 PM   #544
Bee
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Originally Posted by sabotai
What's an Ide?

Inside defensive end?
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Old 02-15-2006, 08:27 PM   #545
Dutch
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Originally Posted by Bee
Inside defensive end?

Those are freakin sweet.
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Old 02-15-2006, 09:17 PM   #546
Bee
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And from the screenshots, it looks like there's at least 6 IDEs....

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Old 02-16-2006, 08:42 AM   #547
QuikSand
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Originally Posted by sabotai
What's an Ide?

Must be Canadian, eh?
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Old 02-16-2006, 10:21 AM   #548
stevew
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Originally Posted by Apatheric Lurker
I have no clue what a "lurket" is.....

That's patheric spelling on your part.

Last edited by stevew : 02-16-2006 at 10:57 AM.
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Old 02-16-2006, 10:34 AM   #549
CraigSca
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Wait...I thought he said he was adding in-game videos or something. I guess they abandoned that and went ahead with going Gold?
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Old 02-16-2006, 11:53 AM   #550
QuikSand
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Maybe "gone gold" doesn't mean the same thing in Canadian English as it does in American English. Perhaps only the box art has been completed.

Last edited by QuikSand : 02-16-2006 at 11:53 AM.
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