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Old 06-18-2012, 08:50 PM   #551
LoneStarGirl
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Join Date: Jan 2005
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Julio I think Jag wants you to be galley master
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Old 06-18-2012, 08:52 PM   #552
Julio Riddols
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Did we bring any Lava soap? Or maybe Grit? These pots and pans are crustier than that space whore with whom I was cavorting whenever that was.
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Old 06-18-2012, 08:53 PM   #553
Abe Sargent
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Back from dinner ,I just got acceptance to the first seminary I applied for. Now we'll see about the others.
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Old 06-18-2012, 08:57 PM   #554
Julio Riddols
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If I am gonna be galley master then I'd definitely like a gun going forward. Just gonna do dishes tonight.
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Old 06-18-2012, 08:58 PM   #555
JAG
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Quote:
Originally Posted by hoopsguy View Post
Heading out for awhile, not sure if I'll be back for deadline.

I don't think that there is a meaningful chance at getting a lynch today, based on the discussion. But for those advocating no lynch, how long do we go with the "we need everyone to do work!" logic and let the enemy target our people without working towards voting records?

I agree, ideally we probably should have lynched today but it really took all my effort to get a hold on what was going on and contributing to a general plan for what we're doing leaving no time to really go back and assess who might be a spawn. We're going to need contributions from a lot of people on this front because the amount of variables we have to get a handle on is significant.
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Old 06-18-2012, 08:58 PM   #556
Barkeep49
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"Julio you will become our Galley Master. Please learn how to ration water so you are ready for this new duty," LSG orders.

Last edited by Barkeep49 : 06-18-2012 at 08:58 PM.
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Old 06-18-2012, 09:00 PM   #557
JAG
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Anyone who has a bit of time now, if you can figure out who besides Simbo that hasn't shown up and we need an action from, would be appreciated.
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Old 06-18-2012, 09:01 PM   #558
Autumn
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Nice. Any tally on who needs to submit their orders still?

I agree with not executing today. We needed all day just to get a handle on the rule set, best not to distract ourselves with voting. In addition I think we will have some more results to look at by morning that can guide our votes. The benefit to this style of game is we have concrete things besides votes that can guide us.
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Old 06-18-2012, 09:01 PM   #559
Autumn
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heh, jinx again, JAG
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Old 06-18-2012, 09:09 PM   #560
Autumn
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Shiggles - warehouse 1
PF - security HQ
CF - warehouse 1
Chief - Warehouse 1
Danny - weapons
Saldana - examines JAG
Hoops - warehouse 2
Darth - warehouse 2
Zinto - away mission
schmidty - away mission
britrock - help abe study
abe - training
autumn - planning
jag - some stuff
lonestargirl - assigns julio
simbo -
chubby -
dubb -
julio -
mauboy -

This is what I found on a quick skim. As far as I know we don't have any orders from those last five
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Old 06-18-2012, 09:12 PM   #561
dubb93
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Do I need to put an order in? Do I still get a night action if I do?
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Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 06-18-2012, 09:14 PM   #562
dubb93
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Seems I do, I was confused on that. Just read the rules. Any suggestions? I completely didn't pay attention to that crap. Someone tell me what to convert.
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Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 06-18-2012, 09:15 PM   #563
Julio Riddols
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Galley master it is. I found 20 solo cups in the cabinets over here, so I'll just get to labeling them.. Dishes are done too, man. Gonna show everyone how to cook some beer can space chicken.
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Old 06-18-2012, 09:16 PM   #564
Autumn
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Dubb, you could work on warehouse 1, under the direction of Simbo.
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Old 06-18-2012, 09:17 PM   #565
Autumn
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BK, can Julio take an action today, or is learning to master the galley all he can do?
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Old 06-18-2012, 09:18 PM   #566
dubb93
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Quote:
Originally Posted by Autumn View Post
Dubb, you could work on warehouse 1, under the direction of Simbo.

Do I send a PM?
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 06-18-2012, 09:18 PM   #567
Autumn
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Yes.
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Old 06-18-2012, 09:19 PM   #568
Autumn
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Shiggles - warehouse 1
PF - security HQ
CF - warehouse 1
Chief - Warehouse 1
Danny - weapons
Saldana - examines JAG
Hoops - warehouse 2
Darth - warehouse 2
Zinto - away mission
schmidty - away mission
britrock - help abe study
abe - training
autumn - planning
jag - some stuff
lonestargirl - assigns julio

simbo - (needs to supervise warehouse 1)
chubby - (needs to supervise warehouse 2)
dubb - (could work warehouse 1)
julio - (could work warehouse 1)
mauboy - (could work warehouse 1)
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Old 06-18-2012, 09:19 PM   #569
Autumn
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JAG, you may have to put in an order for Simbo and Chubby if you still have two actions and they don't show up. If Dubb and Mauboy or Julio get in an order, we should be good.
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Old 06-18-2012, 09:23 PM   #570
dubb93
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Mine is in
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 06-18-2012, 09:24 PM   #571
JAG
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Great, thanks Autumn.
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Old 06-18-2012, 09:27 PM   #572
Barkeep49
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Quote:
Originally Posted by Autumn View Post
BK, can Julio take an action today, or is learning to master the galley all he can do?

He can take an action. Being trained by the trainer requires AP from the trainee, the Second Officer assigning a position does not.
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Old 06-18-2012, 09:29 PM   #573
Barkeep49
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dubb doesn't want to be left out of the Warehouse 1 conversion party so he joins on in. Of course the party can't really get started until there is an engineer to lead the efforts.
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Old 06-18-2012, 09:30 PM   #574
Julio Riddols
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I've got a cooler full of Schlitz, fellas. On my way.
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Old 06-18-2012, 09:31 PM   #575
Danny
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Alright, Chubby is off of Security Headquarters, Packer you are on security headquarters instead to add to your total of two already
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Old 06-18-2012, 09:31 PM   #576
LoneStarGirl
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So Simbo needs to get here and put his order in to lead the people at Warehouse one
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Old 06-18-2012, 09:31 PM   #577
mauchow
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Who do I submit the order to? BK?
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Old 06-18-2012, 09:31 PM   #578
Autumn
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Okay, Julio if yo'ure still here, if you can work on the warehouse 1, that would be good. or Mauboy.
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Old 06-18-2012, 09:32 PM   #579
Autumn
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Yes, Mau, to BK.
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Old 06-18-2012, 09:33 PM   #580
Barkeep49
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mauboy and Julio join the group at Warehouse 1. Assuming an engineer shows up there will be more people than can do work there, giving some insurance should somebody not pull their weight.

Last edited by Barkeep49 : 06-18-2012 at 09:33 PM.
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Old 06-18-2012, 09:33 PM   #581
Danny
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Ahhh, some home baked garlic bread after a nice swim with my wife. This spawn planet isn't so bad
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Old 06-18-2012, 09:35 PM   #582
Darth Vilus
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Can either Crimson or Simbo please get their asses to Warehouse 1!!!!!!!!
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Old 06-18-2012, 09:41 PM   #583
JAG
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I submitted orders for Simbo and Chubby.
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I would say your booty is lacking, you flat bootied whore!
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Old 06-18-2012, 09:42 PM   #584
Autumn
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Crimson's already busy. Simbo's the one needed, but JAG can simply issue an order to get him there if need be.
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Old 06-18-2012, 09:42 PM   #585
Autumn
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jinx again, lol

Nice JAG. We're in good shape then.
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Old 06-18-2012, 09:43 PM   #586
Autumn
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It's kind of fun having officers who can do that. CrimsonFox is wishing we had that last game while he was sweating people not showing up and voting.
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Old 06-18-2012, 09:43 PM   #587
Autumn
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Quad dola. I'll be back in a bit.
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Old 06-18-2012, 09:45 PM   #588
Darth Vilus
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I apologize to Crimson then, I forgot he was busy
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"Two there should be; no more, no less. One to embody power, the other to crave it."
―Darth Bane

"Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you…"
―Darth Plagueis the Wise
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Old 06-18-2012, 09:45 PM   #589
JAG
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I think Chibby has to be on Warehouse 1 Autumn, he can't supervise slaves unless there's an engineer who's supervising people.
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Old 06-18-2012, 09:47 PM   #590
JAG
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Would it have been better to have Simbo supervise slaves on W3 and have Chubby supervise slaves there? That's 5 cycles done on 3, then CF can do 4 on W1, right?
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Old 06-18-2012, 09:51 PM   #591
JAG
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CF took slaves to W1 and I can't rescind that order as he isn't an officer. I think we didn't quite do this efficiently as we could have, but so it goes.
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Old 06-18-2012, 09:52 PM   #592
Barkeep49
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There is an over abundance of people at Warehouse 1, made only more so after JAG orders Chubby to take 4 slaves to Warehouse 1. JAG also orders that Kimbo Slice supervise the many people awaiting the chance to do conversion work at Warehouse 1.
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Old 06-18-2012, 09:53 PM   #593
Autumn
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Oops, no, Chubby was Warehouse 2 JAG.
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Old 06-18-2012, 09:53 PM   #594
Autumn
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Can you change that? Probalby not.
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Old 06-18-2012, 09:54 PM   #595
Autumn
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simbo - (needs to supervise warehouse 1)
chubby - (needs to supervise warehouse 2)
dubb - (could work warehouse 1)
julio - (could work warehouse 1)
mauboy - (could work warehouse 1)

Chubby was supposed to help Darth supervise.
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Old 06-18-2012, 09:55 PM   #596
Autumn
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Tomorrow I'll try to come up with a better template for missions and orders, and make sure to keep posting it, I know that got confusing.
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Old 06-18-2012, 09:57 PM   #597
Barkeep49
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Quote:
Originally Posted by Autumn View Post
simbo - (needs to supervise warehouse 1)
chubby - (needs to supervise warehouse 2)
dubb - (could work warehouse 1)
julio - (could work warehouse 1)
mauboy - (could work warehouse 1)

Chubby was supposed to help Darth supervise.
Darth couldn't supervise as he and hoops were working together. There is currently no engineer superivising at Warehouse 2. Crimson and Simbo are supervising at Warehouse 1
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Old 06-18-2012, 09:59 PM   #598
Autumn
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oh there's the problem then. Darth was supposed to supervise slaves with Chubby.
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Old 06-18-2012, 09:59 PM   #599
Danny
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so any chance autumn did that on purpose?
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Old 06-18-2012, 10:00 PM   #600
Barkeep49
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Join Date: Jan 2001
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All in all the crew seems a bit stunned. This new situation could, charitably, be called overwhelming. Everyone is clearly trying to do their best, but the spectre of the Spawn threat was clearly at the forefront of people’s minds as they went about their work today. Who knows what dangers will lurk tonight.

Locations

Building A:
Warehouse 2 1 cycle required for conversion
Inaccessible
Warehouse 3 7 cycles required for conversion
Inaccessible
Warehouse 4 7 cycles required for conversion
23 / 40 units filled
Warehouse 5 7 cycles required for conversion
0 / 40 units filled
Water Supply – 23 units (Enough reserves for just over 1 day at current consumption)
Crystilium Supply – 0 units (at least 20 required for lift-off)

Slave Pens Fully Operational
Slave Pen 1 2 cycles required for conversion
4 slaves present
Slave Pen 2 2 cycles required for conversion
4 slaves present
Slave Pen 3 2 cycles required for conversion
4 slaves present
Slave Pen 4 2 cycles required for conversion
4 slaves present
Slave Pen 5 2 cycles required for conversion
4 slaves present

Building B:
Power Facilities Fully Operational
Power Facility 1 5 cycles required for conversion
Powering Building B
Power Facility 2 5 cycles required for conversion
Powering Building C
Power Facility 3 5 cycles required for conversion
Powering Building D
Power Facility 4 5 cycles required for conversion
Powering Security Fences
Power Facility 5 5 cycles required for conversion
Back-up

Water Plant Fully Operational 7 cycles required for conversion
Producing enough water for all Survivors each day

Building C:
Security HQ Fully Operational 2 cycles required for conversion

Armory Fully Operational 4 cycles required for conversion
19 phasers accounted for

Brig Fully Operational 4 cycles required for conversion
No crew being held

Building D:
Crew Quarters Fully Operational; 20 sleeping berths 10 cycles required for conversion

Medical Facilities Fully Operational 4 cycles required for conversion

Scientists’ Lab Fully Operational 2 cycles required for conversion

Officers’ Offices Fully Operational 7 cycles required for conversion

Peremiter Fence
Fully Operational

Ship
Warehouse 1 Converted
Inaccessible

The Crew

Command Staff
Captain - JAG
First Officer - Autumn
Second Officer - Lonestargirl
Security Chief - Packerfantic
Ensign - Zinto

Chief Engineer - hoopsguy
Engineers
Crimson
Darth
Simbo


Medical Staff
Doctor - saldana

Security Staff
Sergeant at Arms - Danny
Slavemaster - Chubby
Security Crewman - Chief Rum
Security Crewman - dubb

Scientists
Schmidty
britrock


Miners
Shiggles
Julio
mauboy
Abe Sargent


Slaves
20 slaves accounted for

Night 1 has begun

Last edited by Barkeep49 : 06-18-2012 at 10:30 PM.
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