04-26-2012, 09:31 PM | #6351 |
Head Coach
Join Date: Jul 2001
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Thats funny, Jag and I were the two that died day 1
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04-26-2012, 09:35 PM | #6352 |
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Join Date: Dec 2001
Location: Catonsville, MD
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To answer a hoops question
The doc with teh rules for players in 19 pages The doc with teh magic items and sale info is 17 pages the recipe scroll doc is 7 pages My rules and rooms is 51 pages
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04-26-2012, 09:37 PM | #6353 | |
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Join Date: Dec 2001
Location: Catonsville, MD
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Quote:
I made this game harder due to the party mechanic, and we only lost two players due to rooms, so maybe I need to scale it up eve more next time. Harder also gave you more XP, which was faster acceleration. I don't mind finishing in four weeks though. You entered one of the harder rooms on DLevel1 and you had an option to flee. Well, when you didn;t take it....
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04-26-2012, 09:37 PM | #6354 |
Head Coach
Join Date: Jul 2001
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Abe, when is the board game version coming out?
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04-26-2012, 09:38 PM | #6355 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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i won't answer too much about rooms, because i will lielyl keep many.
I'm so sad more of you did't fall into the UnderDungeon, is was a lot fo fun and there were many entrances
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04-26-2012, 09:43 PM | #6356 |
Head Coach
Join Date: Jul 2001
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Now its going to be two and a half more years before I reach 1000
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04-26-2012, 09:57 PM | #6357 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
I tried to play like a dick - a stretch, I know - but I also wanted to collaborate with other players so it was mostly bluster. But I did try to shaft Jackal last night and do the room to claim the XP/reward while shorting him. I was pretty frustrated that he and JAG were able to get the reward later that night after I had taken Jackal's nocturne potion and skipped the Djinni (er, Marin?) sale to steal XP. Abe, how much fudging of rolls did you do throughout this game? It sure felt like players (including me) got a lot of good rolls when death was on the line. |
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04-26-2012, 09:59 PM | #6358 |
Head Coach
Join Date: Jul 2001
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Next game I think everyone should get matched up with one rival pre game.
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04-26-2012, 10:00 PM | #6359 |
Head Coach
Join Date: Jul 2001
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One player you cant party up with will attack if in the same room with them
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04-26-2012, 10:01 PM | #6360 | |
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Join Date: Dec 2001
Location: Catonsville, MD
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Quote:
I never fudge rolls. Death is meaningless if I don't. Then Kwhit and Thomkal and mckerney and all of the rest would be quite upset at me, and understandably so. Sometimes I change what is in a room based on situation, if a creature was super easy to kill maybe it won't has as many items, or putting 6 items in that chest seemed like a good idea at the time, but now. Or if a creature was really hard to kill maybe there's more gold or something, but I never cheat combat rolls.
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04-26-2012, 10:03 PM | #6361 |
Head Coach
Join Date: Jul 2001
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Abe, you needed to put more spells on my the monsters I fought
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04-26-2012, 10:04 PM | #6362 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
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Yeah the one thing I would have liked to see is more player vs player combat, especially late in the game
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04-26-2012, 10:04 PM | #6363 |
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04-26-2012, 10:04 PM | #6364 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
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One of the armageddon effects should have been two random players dueling
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04-26-2012, 10:05 PM | #6365 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
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and by random i mean hoops and danny
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04-26-2012, 10:05 PM | #6366 |
Head Coach
Join Date: Jul 2001
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04-26-2012, 10:06 PM | #6367 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
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First off, another great job with the Dungeon game Abe.
Why was I so pissed when the Ghouls got me? I had three recipes on me-one for the bow that shot arrows like javelins of lightning-and I had just found the javelin of Lightning for the recipe, another was for +6 to hit, +6 damage two handed weapon which would have been awesome....and the Ring of One Wish. Yes I found what Abe called the most powerful recipe back on day 5 or so. Could have chosen between surviving one death, instantly destroying a monster, and gaining two levels if below 7th level. I probably would have gone with the levels given I was by myself and wasn't really finding anything weapon/armor wise. Arrrgh! I like the idea behind the Ghouls-giving eliminated players a chance to continue playing, but all we really were doing was picking a direction-we didn't interract with the rooms so not much to do as a Ghoul. And if I was going to die (which I almost did at least two times), I'd want to die to something in a room not a now mindless player. |
04-26-2012, 10:09 PM | #6368 |
Head Coach
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oh do you remember what potion and scrolls were in that chest I destroyed when I got the javelin?
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04-26-2012, 10:14 PM | #6369 |
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Join Date: Feb 2003
Location: Bath, ME
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Yeah, trying to hunt down players based on their descriptions in thread was more fun than being out of the game, but dying still sucked a great deal. I missed the first Dungeon, so it was a real bummer to not do anything in this one.
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04-26-2012, 10:14 PM | #6370 |
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Join Date: Dec 2001
Location: Catonsville, MD
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I remember that Julio has had an unidentified Potion of Experience for more thn a week and never bothered to Id it and that was a free level
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04-26-2012, 10:16 PM | #6371 | |
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Quote:
And you would have gotten it had JAG or Darth used the ARENA - so don't yell at me.,...
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04-26-2012, 10:16 PM | #6372 | |
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Quote:
Not off the top of myhead
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04-26-2012, 10:18 PM | #6373 |
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04-26-2012, 10:24 PM | #6374 |
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Location: Catonsville, MD
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Next game you get me 1000 posts you whore!
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04-26-2012, 10:27 PM | #6375 | |
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Quote:
Oh, and sometimes dice rolls aren't as lucky as they look. Take Darth for example - his weapon dealt 1d8+2. How many times vs the biggie did he roll max damage? Not once. How many times did he roll a 7 and get 9 damage? I think just once. Every attack that hit he had a 25% chance of doling out 9 or 10 and only did it once. She had 120 hp and he managed to take her out with a lot of lower attacks.
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04-26-2012, 10:35 PM | #6376 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
The afternoon I got there I tossed around a lot of ideas...dueling dubb, horsing to the room south of there, go to the sale or not, if I go to the sale, do I buy Globe of Invulnerability when I already have three nice 4th level spells but it fills a big need for protection without having Stoneskin, do I buy Passwall which might save me some time but otherwise doesn't help in combat, etc... I finally decided dueling dubb wasn't a good idea because I traded him all those healing potions and I thought he had some kind of magic resistance, plus I would've actually been a little upset if I had killed him. If my spells didn't kill him, he would've slaughtered me in melee combat. I didn't really want to duel Darth if he was at my level (and I thought he was the only one who might be, other than PB who I wasn't going to duel), because if he had acid arrow / cold blast and won initiative, I would've been dead round 1. |
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04-26-2012, 10:36 PM | #6377 | |
Grizzled Veteran
Join Date: Nov 2004
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For as big, bad, and evil as you were Hoops, you were also kinda a wimp.
How did I win? I ALWAYS pushed the next level up. I hit level 2 as soon as I was able to and then attempted to move onto level 3 as soon as I saw an exit(ended up in the under dungeon tho). Same thing with level 4. I took it as soon as I could and never ducked out(ok, I was in poor health one day and moved to level 3, but picked up a horse figure @ the sale and promply moved back during the afternoon). Doesn't matter how squishy I am. I have 5,000 health potions. What could kill me?
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04-26-2012, 10:36 PM | #6378 | |
Grizzled Veteran
Join Date: Nov 2004
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And having a +6 wep helped greatly too.
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04-26-2012, 10:46 PM | #6379 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
Based on my experiences and reading some in the thread, I think L1 should be toned down some and L2+L3 should be ramped up. The first level seemed to be too lethal before people had a chance to meet up and join forces. Considering there would've been 4 deaths on D1 but for the pixies and KWhit had overwhelming enemies in 2 of the 3 rooms that bordered his starting room, it just seems like it was rogue-like in its initial toughness. |
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04-26-2012, 11:25 PM | #6380 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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Well damn.. wonder what room we were heading to next chief..
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04-26-2012, 11:32 PM | #6381 |
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Location: Alabama
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04-26-2012, 11:34 PM | #6382 | |
Head Coach
Join Date: Jul 2001
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Quote:
In fairness though ,he srvived finger of death |
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04-26-2012, 11:34 PM | #6383 |
Head Coach
Join Date: Jul 2001
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Jag how many spells did you actually get from drops?
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04-26-2012, 11:34 PM | #6384 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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Honestly Chief looking back, i think in our 2 man party.. we should have been horsing every other djinn sale..
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04-26-2012, 11:34 PM | #6385 |
Head Coach
Join Date: Jul 2001
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I finally got a decent one today, Summon Minion, but otherwise I had to trade for or buy all my other useful spells.
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04-26-2012, 11:35 PM | #6386 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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The dice giveth and the dice taketh away I also felt like Euplatious hit on more than 25% of her attacks, but I don't want to run those numbers
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04-26-2012, 11:35 PM | #6387 |
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04-26-2012, 11:37 PM | #6388 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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I think trying to backtrack to find CF earlier cost me. I was the 1st to level 5 and then I did not gain a level in over a week.. . that was costly
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04-26-2012, 11:38 PM | #6389 | |
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Location: Catonsville, MD
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Quote:
Yeah, you shot up, and then dithered around. I thought you and dubb were in for sure with your forward ness and then you slowed down joined a party of two others and split XP when you didn't need to and so forth
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04-26-2012, 11:40 PM | #6390 |
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If I had to choose my class/race, knowing everything about the game and my own personal style
Human Sorcerer Sis'Sharr Lay Healer Flame Kin Artificer Would have been my choices. Prolly Sorcerer or Artificer. Prolly Human Sorcerer. Human XP advantage fights your slow XP chart. Then combined the awesome power of healing with the awesome power of beating. RAR!!!
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04-26-2012, 11:44 PM | #6391 |
Head Coach
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I thought about going full caster, but the xp chart seemed to hurt. I loved the wizard spells, it was just hard to get the ones you wanted.
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04-26-2012, 11:45 PM | #6392 |
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I think the Lay Healer is a secret tank of massiveness and bhlloy was realizing it. Expertise and Toughen make clerics able to solo things, and the Lay Healer with Expertise and the armor of a Myrmidon doesn;t even need Toughen, which is subtly what makes them so good - able to use max armor and shield. Lay healer doesn;t waste a turn to heal, and has the HP and Attack ability of a fighter. I almost dropped Expertise from the cleric list because of the Lay Healer's ability to break it, and even though a lot of clerics went in that direction, I don't think it was that bad.
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04-26-2012, 11:46 PM | #6393 |
Pro Starter
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Location: Alabama
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I actually thought of the lay healer or a flame kin priest . then pro from cold becomes more important
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04-26-2012, 11:47 PM | #6394 | |
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Location: Catonsville, MD
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Quote:
And Sorcerer counters that by having no issues with spell selection. A Sorcerer with Magic Missile can kill a few small creatures, level up, take the powerful Cure, and you are in the money, you know? I want to give the back three more power with more spells next time. I already know a few more classes I wanna add.
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04-26-2012, 11:48 PM | #6395 |
Head Coach
Join Date: Jul 2001
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Honestly Abe, when I picked Battle Mage, I misunderstood, I thought I got to choose my spells. I would have chosen Sorcerer instead if I knew
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04-27-2012, 12:01 AM | #6396 |
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Location: New Hampshire
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04-27-2012, 12:04 AM | #6397 |
Coordinator
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I had fun playing the bard, but I'd definitely try something different next time.
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04-27-2012, 12:06 AM | #6398 |
Head Coach
Join Date: Jul 2001
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Dont why you didnt play Druid Jackal
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04-27-2012, 12:07 AM | #6399 |
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04-27-2012, 12:29 AM | #6400 |
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Location: Catonsville, MD
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I tried to make every class have something really good about it. Druids as a fighter get more attacks than any other, berserkers constantly berserk, paladins self heal, Rangers have the cool bow, sorcerers can use both realms, bards have Lore and ID'ing stuff for free, assassins pick and disarm and search well, priests heal, lay healers really heal, you know - etc, etc, etc.
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