06-18-2012, 11:10 PM | #651 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
From past games, paranoia started to arise from people being exhausted when there was no clear explanation for the night actions they intended to take. Again, tons of ways to play this out but no night coordination could lead four people to be guarding water while leaving all kinds of other assets unguarded, just to throw one outcome out for discussion. |
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06-18-2012, 11:11 PM | #652 |
Mascot
Join Date: Jun 2012
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so is it possible to have a security officer present at examinations? to potentially save the life of a doctor if he finds a spawn?
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06-18-2012, 11:12 PM | #653 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Yes, I'm definitely hoping the security guys are coordinating things like that, but haven't focused on where they're at there. So I agree with you about that.
Will our status be posted publicly? If so I guess that removes the major reason I was suggesting we not talk about it. |
06-18-2012, 11:13 PM | #654 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I have a Spawn problem, I can't stop checking the thread and just go to bed.
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06-18-2012, 11:20 PM | #655 |
Mascot
Join Date: Jun 2012
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So when does what happened at night get posted? in the morning? or should i stay up because this is exciting :-)
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06-18-2012, 11:22 PM | #656 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Cycles Day Cycles start no later than 10 AM (All times are Eastern). Away missions must be completed by 6 PM. All other actions may be performed throughout the day. Night cycles will begin at 10 PM with night actions are due by 8 AM. |
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06-18-2012, 11:23 PM | #657 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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This post has no value except to get Autumn to check the thread again.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-18-2012, 11:23 PM | #658 | |
Head Coach
Join Date: Dec 2009
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Quote:
wait so you're saying people showe dup exhausted and didn't explain what night action they took? I thin kif we just say what we're doing and then saldana would have a clear list of people to give exams to the next day (aka those exhausted who did night actions) And what is the effect of exhausted people? They can still work right? There is the STAY AWAKE rule which makes you RESISTANT to an attack. But I really don't understand that rule |
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06-18-2012, 11:24 PM | #659 |
Head Coach
Join Date: Dec 2009
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Autumn, you realize that if you leave the thread, then no one will follow your orders.
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06-18-2012, 11:26 PM | #660 | |
Head Coach
Join Date: Dec 2009
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Quote:
night actions are due at 8 AM EST/5 AM PST. So after that. Maybe BK might post ed little things along the way saying "soandso goes off to do something at night" |
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06-18-2012, 11:27 PM | #661 | |
Head Coach
Join Date: Dec 2009
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Quote:
which is kinda why i wanted to talk about the night conversion of the 2nd warehouse so that all four of us didn't get tired. I think if one of us did it that would be fine. It has to be done sometime. |
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06-18-2012, 11:28 PM | #662 |
Head Coach
Join Date: Dec 2009
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can a security person stand watch or some crap like that while someone works?
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06-18-2012, 11:31 PM | #663 |
Mascot
Join Date: Jun 2012
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well if thats the case, i shall cease refreshing this page, and take a well earned sleep! Warehouse conversion team 1, MVP, signing off! (aka, drinking the last of the provided alcohol and collapsing on the floor of the HQ. Miners dont need beds, im pretty sure that was in the rules) :-)
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06-18-2012, 11:32 PM | #664 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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Night Time, is the Right Time for LOVE!!!!!
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06-18-2012, 11:34 PM | #665 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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06-18-2012, 11:35 PM | #666 |
Head Coach
Join Date: Dec 2009
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ah yes here comes abe's playlist.
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06-18-2012, 11:37 PM | #667 |
Head Coach
Join Date: Dec 2009
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okay hoops I think I'm just going to go for it and convert the remainder of WH2 tonight. We can put a security guard there too. And if any more paranoia saldana can scan me tomorrow if he wants. Any objections?
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06-18-2012, 11:37 PM | #668 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Exhausted are at greater risk to getting whacked if/when Spawn come calling, can potentially fail other actions as well. That was my takeaway going over the rules just now. |
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06-18-2012, 11:38 PM | #669 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Nope, give it a go if that is what you want to do. Just make sure you have a good story if the building isn't done and you are exhausted tomorrow morning |
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06-18-2012, 11:38 PM | #670 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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06-18-2012, 11:38 PM | #671 |
Head Coach
Join Date: Dec 2009
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exhausted people I guess get a roll I guess during the day for work effect.
But if I pass that we get the extra stuff done and if I fail well we've still got WH2 finished and not have to worry about it. |
06-18-2012, 11:39 PM | #672 |
Head Coach
Join Date: Dec 2009
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spawn would be nuts to convert me. absofuckinglutely nuts and they deserve to lose if theydo
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06-18-2012, 11:40 PM | #673 |
Head Coach
Join Date: Dec 2009
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sorry MUTATE I meant MUTATE!
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06-18-2012, 11:43 PM | #674 |
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Location: Catonsville, MD
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Oh, I forgot about that! Thanks!
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06-18-2012, 11:50 PM | #675 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Just Finished - Unarmed Love by Tucandeo & Storyline
Listening To - Sunlounger performing Heart of the Sun (Club Mix) Next on Playlist - Lay Down (Roger Shah Mix) by Roger Shah and Ross Lara
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06-19-2012, 12:03 AM | #676 |
Head Coach
Join Date: Jul 2001
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Here's my playlist
Just finised: call me maybe, Carly Rae jepson Now playing: call me maybe, Carly Rae jepson Up next: call me maybe, Carly Rae jepson |
06-19-2012, 12:11 AM | #677 |
General Manager
Join Date: Oct 2000
Location: Chicago
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06-19-2012, 01:30 AM | #678 |
Head Coach
Join Date: Jul 2001
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What if I told you it was the cheerleaders video version
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06-19-2012, 01:53 AM | #679 |
Head Coach
Join Date: Dec 2009
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06-19-2012, 01:55 AM | #680 | |
Head Coach
Join Date: Dec 2009
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Quote:
well the excuse would be, of course, that the spawn did something to mess up the building while I was working on it. Granted there are enough people around that can guard me/the area from any night attacks. |
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06-19-2012, 03:55 AM | #681 |
Head Coach
Join Date: Dec 2009
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Why'd it get so quiet in here?
And where the heck is SImbo. If he's still playing I would deifnitely vote his way as being a spawn. |
06-19-2012, 05:43 AM | #682 |
Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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Off to work til 3pm est
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06-19-2012, 07:21 AM | #683 |
Head Coach
Join Date: Dec 2009
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Hey Julio what's up?
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06-19-2012, 07:43 AM | #684 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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Just groggily browsing after waking up too early..
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Recklessly enthused, stubbornly amused. FUCK EA
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06-19-2012, 09:24 AM | #685 |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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*does a little dance*
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06-19-2012, 09:46 AM | #686 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Nothing yet?
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06-19-2012, 09:46 AM | #687 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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So, I dont' believe Simbo, Schmidty or Chubby ever showed up, correct?
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06-19-2012, 09:47 AM | #688 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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06-19-2012, 09:48 AM | #689 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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lol, sorry, I was thinking the deadline was 8.
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06-19-2012, 09:48 AM | #690 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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It's good because I can go do the class work I'm supposed to be doing, or the work work.
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06-19-2012, 09:51 AM | #691 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Given the work that has to be done it is a surprisingly quiet night from the Engineering crew with only, CrimsonFox burning the midnight oil as he works in Building A.
There is a bit more activity in Building D, where Autumn is spotted in his office and Abe is seen inside the Scientists’ Lab. Chief Rum and dubb can both be observed in the Crew Quarters in the same general area. Over inside Building B, meanwhile, the more observant would have seen PackerFanatic. What isn’t seen is any trace of the Spawn. You know they’re out there and you know they’re capable of nearly unspeakable terrors so this lack of evidence is hardly reassuring. Locations Building A: Warehouse 3 7 cycles required for conversion Inaccessible Warehouse 4 7 cycles required for conversion 23 / 40 units filled Warehouse 5 7 cycles required for conversion 0 / 40 units filled Water Supply – 23 units (Enough reserves for just over 1 day at current consumption) Crystilium Supply – 0 units (at least 20 required for lift-off) Slave Pens Fully Operational Slave Pen 1 2 cycles required for conversion 4 slaves present Slave Pen 2 2 cycles required for conversion 4 slaves present Slave Pen 3 2 cycles required for conversion 4 slaves present Slave Pen 4 2 cycles required for conversion 4 slaves present Slave Pen 5 2 cycles required for conversion 4 slaves present Building B: Power Facilities Fully Operational Power Facility 1 5 cycles required for conversion Powering Building B Power Facility 2 5 cycles required for conversion Powering Building C Power Facility 3 5 cycles required for conversion Powering Building D Power Facility 4 5 cycles required for conversion Powering Security Fences Power Facility 5 5 cycles required for conversion Back-up Water Plant Fully Operational 7 cycles required for conversion Producing enough water for all Survivors each day Building C: Security HQ Fully Operational 2 cycles required for conversion Armory Fully Operational 4 cycles required for conversion 19 phasers accounted for Brig Fully Operational 4 cycles required for conversion No crew being held Building D: Crew Quarters Fully Operational; 20 sleeping berths 10 cycles required for conversion Medical Facilities Fully Operational 4 cycles required for conversion Scientists’ Lab Fully Operational 2 cycles required for conversion Officers’ Offices Fully Operational 7 cycles required for conversion Peremiter Fence Fully Operational Ship Warehouse 1 Converted Inaccessible Warehouse 2 Converted Inaccessible The Crew Command Staff Captain - JAG First Officer - Autumn Exhausted Second Officer - Lonestargirl Security Chief - Packerfantic Exhausted Ensign - Zinto Chief Engineer - hoopsguy Engineers Crimson Exhausted Darth Simbo Medical Staff Doctor - saldana Security Staff Sergeant at Arms - Danny Exhausted Slavemaster - Chubby Gally Master - Julio Security Crewman - Chief Rum Exhausted Security Crewman - dubb Exhausted Scientists Schmidty britrock Miners Shiggles mauboy Abe Sargent Slaves 20 slaves accounted for Day 2 has begun |
06-19-2012, 09:53 AM | #692 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Deadline is 8 for submitting actions. It generally takes me a fair amount of time, especially early on in the game, to process all the night actions, and hence the lag between when actions are due and when I start the next day.
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06-19-2012, 10:00 AM | #693 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Well now you can see why I was suggesting everyone not post their night actions. I didn't realize our statuses would be public. I wanted to sneak in some extra planning on night 1 and have it done to give us more flexibility down the pike. But I thought it would be bad if the Spawn knew who was exhausted. But now they know.
Good news is we have more plans ready! |
06-19-2012, 10:02 AM | #694 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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This is kind of rough for the security guys in particular since it's obvious who's available to protect. I guess the converse is, it seems rough on the Spawn. Are we going to be able to see that they're active, and then exhausted? That seems to make it way too easy to spot them.
I remember there is soemthing they can do in the rules if they forgo all actions, I wonder if they did that night 1? |
06-19-2012, 10:10 AM | #695 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
We won't know if they're spawn being exhausted from their public activity or their night attacks though (I think). Yes, presumably the spawn last night either did their mutate attack on someone or made a spawn overlord (those being the most likely options in my mind), or else their attack(s?) failed. |
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06-19-2012, 10:12 AM | #696 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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They could have elected a spawn queen, or put cycles towards reforming the overlord.
As far as statuses, the exhaustion and dehydration statuses have been used before to try to catch people, but if I recall correctly, barkeep has built in mechanics in the background that keep that from working...otherwise, all we would have to do was not drink for one day and see who is not dehydrated, then vote them. |
06-19-2012, 10:20 AM | #697 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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So for our away teams today, I'm thinking something like the following unless there are objections:
Water team: Zinto Schmidty 3 slaves Mining team: (unsure about officer yet) Britrock mauboy Shiggles 1 slave For the officer on the mining team we have the following options: A. LSG - Probably the most logical choice, unless we would rather have her assign someone to the medic position. B. Autumn - He's exhausted, so that may negatively impact our chances for success. C. Me - Downsides are we don't really want to expose me to chances of being mutated even with low odds and we may need my actions for ordering no-shows, upside is it let's Autumn plan more missions and LSG make someone a medic. Seeing as we have no damage to repair, that frees us for some conversion work today. We should be able to knock out W3 and then work on whatever area we want to do next, possibly the crew quarters? BK, if crew quarters are converted, does that mean only a certain number of people can sleep at night? |
06-19-2012, 10:22 AM | #698 | |
Coordinator
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06-19-2012, 10:25 AM | #699 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Barkeep thinks he's the boss of me. If I don't want to drink I won't drink!
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06-19-2012, 10:25 AM | #700 | |
Coordinator
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Quote:
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