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Old 10-06-2009, 03:33 PM   #701
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Quote:
Your joy at having lynched another witch is watered down by your fears about whether you have caught them all. You go to bed heartened, but scared. When the morning light breaks and all of you are still alive, you know that you have done it. You have found the last witch in Salem Village. It cost you many lives, but you can now live free from terror, free from the Devil.

THE VILLAGE HAS WON

Last edited by Autumn : 10-06-2009 at 03:34 PM.
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Old 10-06-2009, 03:36 PM   #702
J23
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Join Date: Jul 2009
Nice! Good game everyone. Thanks for running it Autumn!
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Old 10-06-2009, 03:37 PM   #703
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Good game guys. The wolves caught a lot of unlucky breaks that put them way behind the eight ball. Nice game by the village at not getting led astray.

I blundered by not giving the sorcerer a meatier role. I should have let him know the witches, or at least scan for them. That was a big mistake and would have changed the game for the wolves.
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Old 10-06-2009, 03:38 PM   #704
The Jackal
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Location: New Hampshire
I knew you were a witch, Telle!
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Old 10-06-2009, 03:39 PM   #705
GoldenEagle
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Join Date: Dec 2002
Location: Little Rock, AR
I think the wolves just got really unlucky. The village getting clap early and Schmidty scanning Lathum were huge.
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Old 10-06-2009, 03:39 PM   #706
GoldenEagle
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Originally Posted by Telle View Post
Nope. Are you?

You lied to me! You witch!
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Old 10-06-2009, 03:41 PM   #707
Telle
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Join Date: Feb 2004
Location: Buffalo, NY
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Originally Posted by The Jackal View Post
I knew you were a witch, Telle!

Yeah yeah
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Old 10-06-2009, 03:41 PM   #708
Autumn
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Location: Bath, ME
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Originally Posted by GoldenEagle View Post
I think the wolves just got really unlucky. The village getting clap early and Schmidty scanning Lathum were huge.

Yeah as soon as I did the roles and say that the witches included clap and Lathum I knew they were in trouble. Two guys that always get a lot of attention early. That was going to be a hard game to win.
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Old 10-06-2009, 04:21 PM   #709
Danny
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Join Date: Jul 2001
Goob job village! Sorry I didn't get more analysis on the vote yesterday before I did, but my internet has been down since Sunday night.
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Old 10-06-2009, 04:29 PM   #710
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
Quote:
Originally Posted by Autumn View Post

I blundered by not giving the sorcerer a meatier role. I should have let him know the witches, or at least scan for them. That was a big mistake and would have changed the game for the wolves.

Sorry if I came off as critical about that, it just seems to make the role so pointless. Throw in the fact that Abe was hammering away at Clap and it makes it much worse.
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Old 10-06-2009, 04:30 PM   #711
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
I had a great set up for making people think both Jackal and Clap were wolves, then Schmidty had to go and fuck it up.
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Old 10-06-2009, 04:31 PM   #712
Danny
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Originally Posted by Lathum View Post
I had a great set up for making people think both Jackal and Clap were wolves, then Schmidty had to go and fuck it up.

Don't think that would have flown honestly, at least not with me
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Old 10-06-2009, 04:33 PM   #713
Autumn
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Originally Posted by Lathum View Post
Sorry if I came off as critical about that, it just seems to make the role so pointless. Throw in the fact that Abe was hammering away at Clap and it makes it much worse.

No, I was waiting for it, especially after everyone brainstorming about the possible roles in the game, and each and every one of them taking it as granted that the sorcerer was in the game, and knew the names of the wolves.

I found balancing the game hard, and for whatever reason that had seemed like the right amount to add to the Witch side. But once the game was underway it became clear it wasn't, at least not with you and Clap both witches. If abe had known about clap he could have helped you guys out a lot, so it was understandable that you were annoyed.

I figured this sorcerer would just be a general troublemaker role, maybe do a fake reveal or draw attention away from the wolves somehow. Poor Abe didn't last long enough though.
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Old 10-06-2009, 04:34 PM   #714
Autumn
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Join Date: Feb 2003
Location: Bath, ME
I actually thought Telle was in even deeper trouble. Lathum, you had pushed for J23 to be a seer target before Schmidty revealed, and I thought someone would pick up on that and essentially clear him as well as Darth.
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Old 10-06-2009, 04:46 PM   #715
Lathum
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Quote:
Originally Posted by Autumn View Post
I actually thought Telle was in even deeper trouble. Lathum, you had pushed for J23 to be a seer target before Schmidty revealed, and I thought someone would pick up on that and essentially clear him as well as Darth.

at that point I was in panic mode.

I assumed I would be an early scan and Clap going down hurt badm I had to make some moves.
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Old 10-06-2009, 05:32 PM   #716
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
That's what clap gets for revealing as my role!
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Old 10-06-2009, 05:37 PM   #717
Abe Sargent
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Location: Catonsville, MD
Congrats village.
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Old 10-06-2009, 05:38 PM   #718
Schmidty
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Join Date: Apr 2001
Location: Early, TX
Yay, village!!! Nice job guys!!!

And thanks for a great game and a fun role, Autumn!
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Old 10-06-2009, 05:41 PM   #719
Abe Sargent
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Originally Posted by Lathum View Post
Sorry if I came off as critical about that, it just seems to make the role so pointless. Throw in the fact that Abe was hammering away at Clap and it makes it much worse.

I honestly thought he was just normal clap and not a wolf on Day One, that's why I went for him. Then, when it becomes likely he is the BG, I kept pushing, then we get double reveal, and I'm like, shoot, now he actually is the wolf, I figured I had to ride it out ,and perhaps get some goodwill in the process.
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Old 10-07-2009, 12:35 AM   #720
Darth Vilus
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Join Date: Aug 2009
Location: SoCal
hell yeah good job team! looks like wolves are better skilled at taking down a village than witches :-)
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