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Old 04-27-2010, 01:43 PM   #701
J23
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Join Date: Jul 2009
Would the cart owner be interested in buying a somewhat abused elf servant? Perhaps we can work out an exchange of goods.
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Old 04-27-2010, 05:02 PM   #702
EagleFan
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Healing potions? Real teams don't need healing potions...
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Old 04-27-2010, 05:29 PM   #703
J23
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Quote:
Originally Posted by EagleFan View Post
Healing potions? Real teams don't need healing potions...

Says the rotting one...
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Old 04-27-2010, 08:02 PM   #704
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Says the rotting one...

Be a man, not a Poli...
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Old 04-27-2010, 09:20 PM   #705
KWhit
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I never got an order from you guys.

Do you want to buy something?

I didn't see any real consensus in this thread.
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Old 04-27-2010, 09:28 PM   #706
hoopsguy
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KWhit, I'll make a command decision - give me two minutes to do a quick review.

Sorry for not having more of a presence here ... very challenging day here and heading to Florida tomorrow.
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Old 04-27-2010, 09:32 PM   #707
hoopsguy
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I'll take the sure things rather than unidentified items at this point. And I'm higher on the Potion of Speed than PB with only a couple of rooms left. Having 2x attacks for one battle is probably a big edge, and even bigger if it has multi-uses or applies to our entire party.

745 total
-75 3 Healing Potions = 670
-300 Club of Stunning = 370
-300 Potion of Speed = 70
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Old 04-27-2010, 10:06 PM   #708
Poli
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Be a man, not a Poli...

!
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Old 04-27-2010, 10:15 PM   #709
EagleFan
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Quote:
Originally Posted by KWhit View Post
I never got an order from you guys.

Do you want to buy something?

I didn't see any real consensus in this thread.

I think that means they want to sit around in this room for a circle jerk while the other teams move on...

I'm sure Poli will "lend a hand"


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Old 04-27-2010, 10:30 PM   #710
Poli
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!
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Old 04-27-2010, 10:38 PM   #711
J23
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Sorry I wasn't able to pop on. I tried getting on from my phone a few times w/ little luck. Group project for class ran a lot longer than planned.

Thanks for picking up the slack Hoops. Nice to see you're good for something.
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Old 04-27-2010, 10:40 PM   #712
hoopsguy
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You mean besides killing over half of our foes over the course of our dungeon crawl, and being the target of nearly every attack in the last room?
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Old 04-27-2010, 10:42 PM   #713
J23
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You mean beating up on the sleeping harpy and demons that were on fire thanks to yours truely? Yes, I mean besides picking off our weakened foes while I have to prop you and the pin cushion up. Sorry for any confusion.
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Old 04-28-2010, 06:07 AM   #714
hoopsguy
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OK, I'm off to the airport in a few. This will certainly be my last post before the daytime deadline and there is a good chance I'll miss the night one as well. So please keep us heading towards the exits ahead of the losers from Wang and that other irrelevant team whose name I've completely forgotten by now.
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Old 04-28-2010, 07:32 AM   #715
PurdueBrad
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I will be around for the night deadline, noon is a bit more iffy for me. Good call on purchases Hoops.
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Old 04-28-2010, 09:24 AM   #716
J23
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I should be able to be around for the noon deadline (before it at least)
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Old 04-28-2010, 09:41 AM   #717
KWhit
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Join Date: Jan 2003
Location: Conyers GA
You buy the following:

745 total
-75 3 Healing Potions = 670
-300 Club of Stunning = 370
-300 Potion of Speed = 70

I distributed the healing potions so that you each have 3 of them.

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Old 04-28-2010, 12:21 PM   #718
KWhit
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Room 17:

Leaving the room takes you through another long hallway. You move through it as quickly as you can, but once again, it becomes darker and darker. You slow down a bit to ensure that you don't trigger any traps.

Suddenly, PB cries out in pain. He was in the back of the party (since Hoops was looking for traps) and was critically backstabbed with a sneak attack! You get a quick look out of the corner of your eye at a Tiefling holding two black bladed short swords.

But when you all turn around, he is gone!

You wait for a moment, wondering what will happen next.

When he appears next to Hoops and attacks him! It's a hit!

He is teleporting from place to place and seems to be wearing a cloak that makes him very hard to see.

You spread out and look around to try to find him.

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Old 04-28-2010, 12:30 PM   #719
KWhit
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After 5 turns of battle, the Tiefling is only semi-hurt and J23 has had to cast 2 of his heals on the party. This is a tough battle.
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Old 04-28-2010, 12:33 PM   #720
J23
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can I cast detect magic to make him easier to track?
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Old 04-28-2010, 12:33 PM   #721
KWhit
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After 10 turns, the Tiefling is hurting, but not near death yet. You all are in okay shape, but J23 has used all his healing spells and as a group you've used 2 potions. You're not out of the woods yet.
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Old 04-28-2010, 12:35 PM   #722
KWhit
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And on the 12th turn, a dagger from Hoopsguy pierces the Tiefling's heart. He drops to the ground. Dead.

You used a total of 3 healing potions during the battle.

You search his body. 2 darkblade daggers and a blood red gem are on him.

You take them.
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Old 04-28-2010, 12:48 PM   #723
KWhit
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Join Date: Jan 2003
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Room 18:

You move on into a large stone room.

There are exits apparent in this room, except the one you just came through. After a quick look, you see the following features in it.

A large yellow gem sits in the middle of the room. 2 charred skeletons lie next to it.

A large pool of water sits on the floor to the right.

A locked chest.

A painting of a pile of gold and treasure.

Please let me know what you want to do - and in what order - and by whom by 9pm tonight.
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Old 04-28-2010, 12:56 PM   #724
KWhit
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The elf tells you that he doesn't know anything about this room.

"It's new. I guess the DJ wanted to mix it up a little."
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Old 04-28-2010, 03:36 PM   #725
KWhit
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FYI -

If you want to take an action and get a result back before committing to your next action in the room that is fine, just try to get it to me as soon as you can and I'll process it.
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Old 04-28-2010, 03:46 PM   #726
Poli
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Stupid elf dog. Why is he still alive?
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Old 04-28-2010, 03:47 PM   #727
Alan T
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Quote:
Originally Posted by Poli View Post
Stupid elf dog. Why is he still alive?


Because they have gone soft obviously.

What a disappointment, I had high hopes for this team too.
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Old 04-28-2010, 03:52 PM   #728
Poli
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Sometimes I feel like these guys:



actually, I feel like that often.
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Old 04-28-2010, 05:42 PM   #729
PurdueBrad
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Hmmm, I want to look behind the painting I think. Hoops definitely needs to try and unlock the chest. As for the skeletons and the gem and the water, fuck if I know. OHHHHH, what if we fill the flask, have J23 or Hoops OR THE ELF grab the gem and then we can throw water on them to put out the fire.

That last part is more of a joke, but my guess is that the door is behind the painting. This room could slow us down though so I am concerned.
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Old 04-28-2010, 05:46 PM   #730
J23
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Join Date: Jul 2009
I'm thinking I should cast detect magic first off.

I also thought that we should have the pet elf pick up the gem and see if he melts into some neat gooey substance. (BTW, I take it that the vendor in the prior rooms didn't want to trade for him, eh?)
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Old 04-28-2010, 06:34 PM   #731
J23
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I'm out for the evening. Don't screw it up tonight!
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Old 04-28-2010, 06:54 PM   #732
PurdueBrad
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Hehe. I'll put in for you to cast first and then we'll see what happens from there.
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Old 04-28-2010, 08:44 PM   #733
KWhit
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J23 casts Detect magic.

The chest and gem glow.

I'll wait a bit and not process the rest so you can decide if you want to change your actions now.
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Old 04-28-2010, 08:52 PM   #734
KWhit
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Should have mentioned this earlier.

You have all leveled up!

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Old 04-28-2010, 08:58 PM   #735
KWhit
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Join Date: Jan 2003
Location: Conyers GA
For J23:

Level 8 (pick 1 additional):
You may choose one additional spell from the following list:
Heal, Magic Missile, Detect Magic, Light, Read Magic, Mage Armor, Fear, Sleep, Web, Identify, Cure Poison, Summon Monster, Protection From Arrows, Fireball, Remove Curse, Dispel Magic, Improved Healing, Bless, Stone Skin, Slow, Confusion

You may choose a spell you already possess which will allow you to cast it 2x per room/combat instead of once.
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Old 04-28-2010, 09:02 PM   #736
KWhit
Coordinator
 
Join Date: Jan 2003
Location: Conyers GA
Team 1: Killian's Killers
J23:
Mage
Level: 8
Max HP: 32
Current HP: 30
Bonus: INT x2, +1 vs. GOOD,
Spells: Heal x2, Improved healing, Detect Magic, Sleep, Identify, Fireball
Equipment:
Staff of Lightning
Flask
1 Healing potions
115 GP
Staff
Earring of Intelligence
Elf dog on leash

PurdueBrad: Arx
Adventurer
Level: 7
Max HP: 84
Current HP: 69
Bonus: Constitution x2, Protection
Equipment:
3 Healing Potion
Longsword +1
Ring of Protection
215 GP
Longsword

Hoopsguy:
Specialist
Level: 7
Max HP: 42
Current HP: 13
Bonus: Fame, STR
Equipment:
Rope
Magic Ring (STR)
2 Healing potions
415 GP
2 Darkblade Daggers
Blood Red Gem
Lockpicks +1
2 Daggers +1
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Old 04-28-2010, 09:47 PM   #737
PurdueBrad
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Guys, I think we still want to go with the same actions but I may be wrong. My guess is that the red stone may have to replace the yellow but I'm not sure.
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Old 04-28-2010, 09:47 PM   #738
PurdueBrad
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I'll send that in.
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Old 04-28-2010, 09:49 PM   #739
PurdueBrad
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Location: DeKalb, IL
I also added to the order that J23 heals Hoops.
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Old 04-29-2010, 07:47 AM   #740
PurdueBrad
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Join Date: Jul 2007
Location: DeKalb, IL
Quote:
Originally Posted by KWhit View Post
For J23:

Level 8 (pick 1 additional):
You may choose one additional spell from the following list:
Heal, Magic Missile, Detect Magic, Light, Read Magic, Mage Armor, Fear, Sleep, Web, Identify, Cure Poison, Summon Monster, Protection From Arrows, Fireball, Remove Curse, Dispel Magic, Improved Healing, Bless, Stone Skin, Slow, Confusion

You may choose a spell you already possess which will allow you to cast it 2x per room/combat instead of once.

J23, I would recommend 1 of 3: Improved healing again as it would then allow you to heal 4 times (twice at the old, twice at the better) or slow or confusion. My guess is that we'll be squaring off with Danny's team in that last room and those are probably some useful spells.
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Old 04-29-2010, 08:34 AM   #741
KWhit
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Join Date: Jan 2003
Location: Conyers GA
J23 casts improved heal on Hoops.

-----------------

Hoopsguy works on picking the lock on the chest. It takes 3 turns, but he gets it done. Inside the chest are three scrolls.

J23 takes a quick look at the scrolls - 3 scrolls of Shapechange!

----------------------

PB takes a peek behind the painting, pulling it back a bit with a finger.

As soon as he does, spikes shoot out from behind it, stabbing into him!

That hurt.

There is nothing behind the painting.

------------------------
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Old 04-29-2010, 08:37 AM   #742
KWhit
Coordinator
 
Join Date: Jan 2003
Location: Conyers GA

While all of this is going on, the elf grabs the gem. Nothing happens for a moment, then elf gets a BIG smile on his face.

Then the gem pulses a searing, hellish red. You quickly put the red gem in its place, but that does nothing.

Then the elf speaks in a loud clear voice, "I wish to escape from this XCrawl."

The elf slowly begins to get shorter. A quizzical look appears on his face, then horror as he looks down and realizes that his feet have melted - they are completely gone. Then the melting moves up his shin and up to his knees. He screams in pain.

The flesh of his legs is pooling on the floor in a small puddle of goo. The elf's torso begins to melt away. He flops on the ground.

"Help me! Do something!!!"

There's nothing you can do but watch as the elf continues to melt away. Finally, there is nothing left of him but a small pool of pinkish liquid. It puddles on the floor and seeps out of the room through a small crack between two of the stones.

You hear cheering and then remember the cameras mounted in every room. The fans love blood and gore.
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Old 04-29-2010, 11:53 AM   #743
J23
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Join Date: Jul 2009
So... we're still in the same room with the same situation, less 1 elf pet.

A couple of ideas:

1) Maybe we could use the scrolls of shapechange to turn into something small enough to go through the crack that the elf seeped through.

2) Check out the large pool and see what's might be in it.
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Old 04-29-2010, 11:54 AM   #744
J23
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Join Date: Jul 2009
Another thought is knocking the gem into the pool of water to see what happens.
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Old 04-29-2010, 11:55 AM   #745
J23
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Join Date: Jul 2009
I'll take slow as my spell btw Kwhit.

I'll also heal up PB.
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Old 04-29-2010, 11:59 AM   #746
J23
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Join Date: Jul 2009
Well, in case this is a noon deadline, I'll say that our group will check out the pool on the floor.
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Old 04-29-2010, 12:06 PM   #747
PurdueBrad
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Join Date: Jul 2007
Location: DeKalb, IL
Quote:
Originally Posted by J23 View Post
So... we're still in the same room with the same situation, less 1 elf pet.

A couple of ideas:

1) Maybe we could use the scrolls of shapechange to turn into something small enough to go through the crack that the elf seeped through.

2) Check out the large pool and see what's might be in it.


GREAT CALL!
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Old 04-29-2010, 12:07 PM   #748
KWhit
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Join Date: Jan 2003
Location: Conyers GA
You check out the pool. You can't see very deeply into it as the water is murky.
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Old 04-29-2010, 12:08 PM   #749
KWhit
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Join Date: Jan 2003
Location: Conyers GA
Note: You determine that there is only dirt underneath the crack the elf went through - you can't get through that way.
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Old 04-29-2010, 01:06 PM   #750
PurdueBrad
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Join Date: Jul 2007
Location: DeKalb, IL
Shapeshift into a fish, an eel, and a shark?
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