06-19-2012, 09:28 AM | #701 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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What about if half are converted? Can only 10 people sleep or will Britrock just bunk with Abe for example?
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06-19-2012, 09:29 AM | #702 | |
Head Coach
Join Date: Feb 2003
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I was going to suggest we have more players, less slaves, but on second thought I think this is a wise plan, JAG. If we can keep to a small core the number of people who have been exposed to the outside we can make it easier to keep them examined. I'd love to maximize the haul in our missions, but planning it and including scientists will make up for the half-assed slave labor. So this makes sense - try to stick to the scientists and miners and officers, and use the slaves for the rest. I do have two more plans already ready, so I'm available to lead it if we choose. I definitely don't think JAG should go out. I didn't think Exhausted would effect my day activity, but if so perhaps LSG should go. I can plan two more missions and tomorrow will be rested and able to lead one. |
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06-19-2012, 09:36 AM | #703 |
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06-19-2012, 09:37 AM | #704 | |
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Well, I have no issue revealing what I did last night.
I spent the night watching Saldana. He was clearly dreaming, that much was obvious. At one point during the night I saw another figure come up into the shadows. I couldn't make the figure out and he stayed in the shadows. I assume this was CR doing the exact thing I was doing.
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06-19-2012, 09:38 AM | #705 |
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Join Date: Feb 2003
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Another reason to get the planning done is to allow us to convert the Officer's Quarters. I know that's not the only thing htat happens there, but if we can bank some plans that's one of the more likely targets for early conversions.
It seems the sleeping berths has to be just about the last thing. If we can stock up a lot of water, that will have to be an earlier thing. And we have one backup power facility so we can do that soon. |
06-19-2012, 09:39 AM | #706 | |
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Just wanted to bump this. |
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06-19-2012, 09:43 AM | #707 |
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Well, let's figure out who we have available to do conversion work after those two missions, and what hte most we could convert is.
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06-19-2012, 09:45 AM | #708 | |
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It seems like there's no downside to cranking out the officer offices. |
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06-19-2012, 09:46 AM | #709 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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So to help with conversions we have
Engineers Hoops - Chief CrimsonFox Darth Vilus Simbo Klice Security Chubby - Slave Master Chief or Dubb And 16 slaves |
06-19-2012, 09:47 AM | #710 |
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06-19-2012, 09:48 AM | #711 | |
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I wish my real life sleep had been as good as my in game sleep...are you ready to accept me as cleared now, or not? |
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06-19-2012, 09:48 AM | #712 |
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06-19-2012, 09:49 AM | #713 |
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Location: St. Paul, MN
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At some point we're going to have to convert the water, power, and crew quarters and that's going to leave us in a rather weakened state until we lift off.
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06-19-2012, 09:51 AM | #714 |
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Join Date: Feb 2003
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So if this time Chubby and one of the Engineers supervise slaves, that's 5 cycles of work by 10 slaves between them.
If Hoops and CF work together, that's six cycles. If Darth supervises Chief or Dubb, and two slaves, that's two cycles. Darth could do two cycles himself, so that seems pointless. Let me see if I can find a better arrangement. |
06-19-2012, 09:53 AM | #715 |
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06-19-2012, 09:54 AM | #716 | ||
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Quote:
No
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06-19-2012, 09:56 AM | #717 |
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Hoopsguy could supervise 8 slaves, for four cycles of work, do 2 cycles himself, or work with an engineer for 3 cycles.
Each engineer can supervise 6 slaves, for 3 cycles, do 2 cycles himself, or work with the Chief for 3 cycles. Chubby can help an Engineer with 4 slaves for an additional 2 cycles. But we only have 16 slaves, so the most we can get out of them is 8 cycles. So we should have two engineers lead slave teams, and Chubby, for 16 slaves total. That leaves Hoops and an Engineer. They can work together for 6 more cycles (total of 14). I don't think we'll beat that total any other way, but give it a spin anyone. So 14 total cycles, in units of 6, 10 and 6. |
06-19-2012, 09:58 AM | #718 |
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Obviously that iddn't make any sense.
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06-19-2012, 09:59 AM | #719 |
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So, 14 total cycles, in units of 3, 5 and 6.
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06-19-2012, 09:59 AM | #720 | |
Pro Starter
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Unless I missed somewhere where you allocated the other 4, we still have all 20 slaves. |
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06-19-2012, 10:00 AM | #721 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Just crushed with work today, so not going to be able to take part in brainstorming. I'll go along with whatever plans our leadership group put together.
I'm also willing to put in some evening work if the thought is that we want to go into exhausted to try and maximize our conversion speeds. Preferably with another engineer so we have the "six" benefit ... Just wanted that to be a topic of discussion before making unilateral decisions. |
06-19-2012, 10:01 AM | #722 |
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The facilities REQUIRED on-ship and the manpower required to convert them:
Power Facilities (at least 4 of the 5) - 20 cycles Water Processing - 7 cycles Cargo Holds 1-3 - 21 cycles --- 14/21 done Crew Quarters - 10 cycles Officers’ Offices - 7 cycles Ideally today we would do 7 cycles on the Warehouse, and 7 on the offices. So, 3, 5, and 6 are not ideal units of work. I don't think we can do 14 any other way though, and I don't think we can do more than 14, so maybe we finish one of these and almost finish the other? |
06-19-2012, 10:01 AM | #723 |
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I think the most cycles we can get from converting would be:
3 engineers (2 supervising 4 each, chief supervising 5) - 13 cycles 1 engineer + slave master supervising 10 total slaves - 5 cycles That may be flat out impossible because we may not have enough real people for the 13 being supervised and we don't want some (like Saldana) doing conversion work. Realistically, I think the most work gets done (while freeing oeople for other tasks) from a combo like we tried to do yesterday: Hoops + engineer work somewhere: 6 cycles done Engineer + slavemaster supervises 10 slaves: 5 cycles done Engineer supervises 4 people: 4 cycles done That gives us 15 cycles, but what three areas do we split them into? Another possibility would be hoops supervising 5 people in 2 locations which lets us split up like this: W3: hoops supervises 2 people, 1 engineer + slave master supervises 10 slaves = 7 cycles done, W3 complete Officer offices: hoops supervises another 3 people + 1 engineer supervises 4 people = 7 cycles done, officer offices complete If that's too much manpower working on the officer offices (and I think it might be), we can have 2 engineers supervising 6 total slaves and 1 person to get the last 4 cycles of work done in place of the 4 people. |
06-19-2012, 10:02 AM | #724 | |
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Quote:
JAG had suggested four go on Away missions today, so that's why I'm working with 16. But yes, another option would be to shift some slaves from missions to conversion work. It's possible we could get that extra bit to finish two conversion jobs that way. |
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06-19-2012, 10:05 AM | #725 |
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Oh I hadn't realized Hoops can split his supervision. That adds a wrinkle.
I did my calculations assuming that none of hte officers, medical staff or security staff (other than Chubby and one other) were available. But if you think we can afford to use some of those we should be able to squeeze out a couple more points. |
06-19-2012, 10:08 AM | #726 |
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JAG, you and/or I could spend an action converting, so that's a possibility. If the security chief is not interrogating anyone, it looks like he could afford to help out too. So if Chief mans the HQ, we could pull JAG, Autumn, PackerFAn and Dubb to do conversion work.
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06-19-2012, 10:09 AM | #727 | |
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lol...yes, that was me. So I guess we both had the same bright idea. And interesting that you were aware of me, but I was not told you were there. Well, maybe...did you spy? I was protecting him. That might be why I didn't notice. I'll back dubb up, too, saldana was snug like a bug in in his bunk.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-19-2012, 10:12 AM | #728 |
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Okay, I think I've got this.
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06-19-2012, 10:13 AM | #729 |
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Me either, sal. I am taking it as a null value at the moment. There did not appear to be any Spawn activities that we were aware of. All I can say for sure is last night you were in your bed sleeping and didn't go anywhere, nor did anyone attack you.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-19-2012, 10:14 AM | #730 |
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At least from my POV, things were a bit too quiet for comfort last night...
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06-19-2012, 10:14 AM | #731 |
Head Coach
Join Date: Feb 2003
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Warehouse - Hoops Supervises JAG and Autumn (2), Engineer works (2), Engineer leads slave team of 6 (3)
Officers Offices - Hoops supervises Dubb and PF (2), Engineer and Chubby lead 10 slaves (5) |
06-19-2012, 10:15 AM | #732 |
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Find the flaws in the plan now! Let's git r dun.
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06-19-2012, 10:23 AM | #733 |
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Your plan works for me. I will work in the Security HQ today. I won't submit an order for a bit, though, and wait to see while others confirm.
Chief PF, we may need to come up with a plan for tonight for security, as presumeably, you, me and dubb will be Exhausted.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-19-2012, 10:24 AM | #734 |
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Having not slept last night, we are all already exhausted.
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06-19-2012, 10:34 AM | #735 |
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Danny is not exhausted (or shouldn't be), and Chubby can guard the slave pens at least. One of us can maybe make the sacrifice of continuing to stay up to help guard, and that person could be guaranteed to be off-duty tomorrow night. Then the other two can sleep tonight and be ready to pull guard duty tomorrow.
Anyone have thoughts on whether "Exhausted" is a one stage level, or if it is cumulative and the more you go without sleep, the worse you get?
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-19-2012, 10:34 AM | #736 | |
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Join Date: Nov 2000
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Quote:
Yes, that works Autumn. I added in engineer names so there's no confusion as to who is doing what. Only other thing to sort out before actually voting is do we want LSG to make a medic out of a miner after they return from their mission or should she lead the mining mission? |
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06-19-2012, 10:37 AM | #737 | ||
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Quote:
Here Chief: Quote:
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06-19-2012, 10:39 AM | #738 |
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If she makes a medic, I'll lead the mission. So it's a tradeoff basically between planning another mission and having a medic. If a Medic automatically changed into a Doctor, I'd say it's an easy call, but only 15% chance, I'm not sure which is more advantageous. I have two missions planned we could use tomorrow, so I think either way works.
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06-19-2012, 10:41 AM | #739 |
Head Coach
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I wanted to ask people who have played previous games ... how likely is it that there will be GM-provided mission opportunities? And how useful do we think exploration missions are? It seems quite a tradeoff to send guys out just to explore, so I assume that the reward can be steep. Do really powerful opportunities come along in terms of missions BK provides?
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06-19-2012, 10:42 AM | #740 |
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Autumn, I felt like that reference to exhausted in the rules was relative to being dehydrated. With Dehydration, we die in two days. We won't die of Exhaustion, and so in that way, we remain the same.
I'm not so sure that doesn't mean there isn't a cumulative negative effect on our ability to perform our duties as more nights go by with no sleep.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-19-2012, 10:43 AM | #741 | |
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Exploration missions may be a luxury, so it's questionable if we can afford to do one. But if we can, I would like to know what happens. I do not recall what happened on these missions in past Spawns.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-19-2012, 10:44 AM | #742 |
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I think you should lead the mission Autumn. After 4 more missions, we may fill up our storehouses and not be able to add more until they start getting depleted. A medic could be useful to heal people even if they don't end up suceeding at the minor chance to become a doctor, which frees saldana to keep invetigating instead of healing.
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06-19-2012, 10:44 AM | #743 | |
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06-19-2012, 10:46 AM | #744 |
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Being the new Galley master, I can guard stuff tonight if you wanna hand me a gun and whatnot. I'll just sleep this hangover off and be ready to go around, say.. 8 PM.
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06-19-2012, 10:47 AM | #745 |
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I'm also going to wear the same clothes I wore yesterday, because I didn't throw up on them yet.
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06-19-2012, 10:48 AM | #746 |
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Alrighty, so i'll be out of the house till probably later than orders, but ill try to get mine out, friends from out of town. BUT! conditions! In case i miss my orders, JAG, you can assign me where to go, i believe were going on more conversion runs, but it looks like those are completed due to autumn's number crunching. Any other group activities, maybe collecting water for the masses? I'll try to keep up to date on the goings on, but again, may be late. Submitting a PM to barkeep soonish!
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06-19-2012, 10:48 AM | #747 | |
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Sure, just throw my theory in my face.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-19-2012, 10:49 AM | #748 |
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You don't need to do anything Shiggles, you'll be assigned to a mining mission by the officer that leads the team.
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06-19-2012, 10:54 AM | #749 |
Head Coach
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I think we've got a good plan. I'll let you relay the instructions to everyone, JAG, in hopefully a less confusing way than I managed yesterday. Once you've got it all laid out I'll submit my stuff to BK.
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06-19-2012, 10:55 AM | #750 |
Mascot
Join Date: Jun 2012
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Cool beans, out of this hot, unpleasant sun! Just making sure you got the water situation on lockdown as well, daily reminder since it seems we got conversion goin but i didnt see that plan on the skim through posts for today :-)
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