06-25-2015, 09:51 PM | #901 | |
Grizzled Veteran
Join Date: Nov 2004
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Nope. A monster crawled out of them that gave less than half of the creatures I killed the prior days and on a search I found a couple of low value items. They did give me level 6 though.
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Quote:
Last edited by dubb93 : 06-25-2015 at 09:51 PM. |
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06-25-2015, 10:21 PM | #902 |
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Location: Catonsville, MD
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Let me know
Where Butterflies are free to fly
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06-25-2015, 10:21 PM | #903 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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So I got a scroll of item teleportation.. That apparently lets me do black
Market trades for a entire day.. As well as this Magical mace unided.. Scroll of Lightning Bolt (Worth 375 for 3rd rank magic), Would love to get a magical 2'hander and some healing pots.. |
06-25-2015, 10:54 PM | #904 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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So. Beautiful evening, drinking a beer after dinner on the deck checking this thread on my phone while my wife reads a book......
"Debbie!!" "What?" "I'm entering the Star Cairn!!" "What?? and goes back to her book. "DEBBIE!!!" *sigh* "What?" "I slew the Star Ghost!!!" *goes back to book* "you're so weird". Women, amirite?
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06-25-2015, 11:01 PM | #905 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Did you get any type of cryptic message after killing it?
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06-25-2015, 11:06 PM | #906 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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I did not. It looks like there are graves though. That seems chaotic.
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06-25-2015, 11:07 PM | #907 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Looking at it again, it appears to open to a small burial chamber with rocks representing souls.
Still, chaotic enough.
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06-25-2015, 11:12 PM | #908 | |
Banned
Join Date: May 2015
Location: Reno
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Quote:
lol that's hilarious, yeahyou'reright |
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06-25-2015, 11:42 PM | #909 |
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All right Trowzak Inc. we need to go pick some fights. I will open a store in the morning, sell just about everything, get horse figurines, rations, torches, and some healing stuff. If my math is right (I suck at math), I’ll need the axe to afford everything.
We move tomorrow, skip the Djinni sale and move again for the afternoon action. Next day, we move twice again, then restock with Djinnis after that. Whatcha think? Last edited by Ziiggy : 06-26-2015 at 04:47 AM. |
06-26-2015, 12:09 AM | #910 |
College Starter
Join Date: Jan 2011
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Lawful Zinto was no match for the chaos he faced.
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06-26-2015, 01:00 AM | #911 |
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Evening has been processed. See y'all in the miorning
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06-26-2015, 01:08 AM | #912 |
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Alright alright, I hear you, but man, you need to calm down.
No, hey look, I've seen a lot of Dungeon Deaths and that one was one of the worst. I was really rooting for her to win! Sparkles, we're supposed to be neutral. No, we're supposed to be fun! People want us to be biased. Give the people what they want? Absolutely! We'll fine, let's get off that subject and get to the Fuschia Block of the Dungeon's first round. There was certainly a lot of action today! Sure, we had multiple reflections being faced, the Star Cairn and mastabas were in play, and we saw a lot more from here and there as well. All good stuff. And where do you have folks this time? Well, we had two folks that I felt plummeted, and a 3rd that had a boring day on the Top Five yesterday, and that shakes things up a bit. So here's my Day 9 Assessments: 1. dubb 2. Zinto 3. Ragone 4. ntndeacon 5. JAG That's a lot of changes. I know. But that's my honest assessment. I hear ya, ntndeacon, Ragone, and cheekimonk were all pushed today, but I would have timmae in there instead of JAG, he's been 4th level longer, and has the inside shot at level 5 from that party, to my mind at least. I hear you, but look at mutations, magic items, etc - JAG is in a better place, and I stand my my ratings. And that's why you are still listening to SpriteCast, right folks?
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06-26-2015, 02:52 AM | #913 | |
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Quote:
Is good plan. Gorm will pass glowing axe to Znarled.
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06-26-2015, 07:46 AM | #914 | |
College Starter
Join Date: Jan 2004
Location: Chicago
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Quote:
The obvious answers are "Oh noes!" and "You sexy beast, ravage me right now!". My answers... "You crazy!" and "Hell yeah, this dungeon better watch out! My man path is taking no prisoners!"
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06-26-2015, 08:18 AM | #915 | |
High School Varsity
Join Date: Mar 2015
Location: Nashville
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Quote:
I think SpriteCast just really didn't like that I sold that Absorbing Ointment. |
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06-26-2015, 08:52 AM | #916 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Hey timmae, any chance you want to trade the mutation potion? I'm good for it. Helps me a bit more than you since I get a choice of two which helps avoid the bad mutations (already missed a couple nasty ones like double damage to electricity and 50% more damage from magic missle and other raw magic).
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06-26-2015, 09:44 AM | #917 |
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g'morning
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06-26-2015, 09:58 AM | #918 | |
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Quote:
Sure thing. Since I think you'll like the chaotic nature of this exchange... Timmae gives JAG Potion of Toxic Slime JAG gives Timmae an IOU
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06-26-2015, 10:03 AM | #919 | |
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Quote:
Thanks buddy. We need to get you a magic guisarme. If I find one, you're getting it, no matter how good it is. Timmae gives JAG Potion of Toxic Slime JAG gives Timmae an IOU Quaff Potion of Toxic Slime Mmmmmmmmm |
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06-26-2015, 10:06 AM | #920 |
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timmae, JAg, please check your pms. Thanks!!!
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06-26-2015, 10:19 AM | #921 | |
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Quote:
Coolio.. Note I fully expect to call in these IOU's when needed... I won't take advantage of you obviously but when I am need I'll surprise you with a request. Chaos is best!
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06-26-2015, 10:20 AM | #922 |
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You're learning my evil friend.
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06-26-2015, 10:27 AM | #923 |
College Starter
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We're good... 1st RULE: You do not talk about TOXIC SLIME. 2nd RULE: You DO NOT talk about TOXIC SLIME. 3rd RULE: If someone says "quaff" or gulps it down, the toxic slime is gone. 4th RULE: Only one guy can consume the slime. 5th RULE: One gulp is all there is. 6th RULE: No expectations, no guarantees. 7th RULE: TOXIC SLIME will mutate the quaffer. 8th RULE: If this is your first time drinking TOXIC SLIME, you HAVE to enjoy it and just roll with the punches (see what I did there!). (Just having fun with the Fight Club theme... don't smite me Abe!)
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06-26-2015, 10:32 AM | #924 | |
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Quote:
Do not taunt Happy Toxic Slime |
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06-26-2015, 10:32 AM | #925 |
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Mornign has been processed!
See y'all at Movement Time!
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06-26-2015, 10:33 AM | #926 | |
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Why would I? That was funny. Can't smite while I'm laughing.
Quote:
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06-26-2015, 10:34 AM | #927 |
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Location: St. Paul, MN
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You grow a fluffy bunny tail
Oh Khorne... |
06-26-2015, 10:34 AM | #928 |
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If you all (timmae, JAG0 want to tell why I pm'd y'all, feel free. I'm not losing any sleep over it....
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06-26-2015, 10:45 AM | #929 | |
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Join Date: Jan 2004
Location: Chicago
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Quote:
Abe was just being a DM with am immense attention to detail... he didn't know how JAG found out about my potion that I found just this morning. Good news is that, while I am evil, I haven't broken any "Don't PM others" directly rules and even though JAG is chaotic neither did he. I have a very deep love with detailed information and try to keep my Character Sheet 100% up to date. JAG must have been bored and perusing the sheets. The checks and balances are working!
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06-26-2015, 11:17 AM | #930 |
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Pass +1 Axe to Ziiggy
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. Last edited by Chief Rum : 06-26-2015 at 11:17 AM. |
06-26-2015, 11:20 AM | #931 |
Grizzled Veteran
Join Date: Nov 2000
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Whaha think timmae? We could conceivably stay in this room, probably refight golem when he reassembles so we get xp, and keep searching the room for stuff? If you want me to sell stuff at the djinni for you later today, I can do that while you search, which will give you an extra goodie. Or we can move on.
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06-26-2015, 11:23 AM | #932 |
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Gorm now pass Axe to Znarled.
Gorm try pass axe to Znarled last night. God of Dungeon say no, need pass here.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-26-2015, 11:40 AM | #933 | |
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Location: Chicago
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Quote:
I think we move on. I searched the room twice (found potions and some gold) and wasn't attacked again by the barrel beast. I have to think there are other, more formidable creatures than this bozo. Right? Unless the XP is decent enough... what's a golem worth nowadays?
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06-26-2015, 11:45 AM | #934 |
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I guess we'll move on for now, the room will be right next door so we can go back the next day after we clear out the neighboring one if we so choose.
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06-26-2015, 12:24 PM | #935 |
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This lonely day is drowning me
I want to know forgiveness I want to have a chance I want to have a breakthrough And everything would change Let go of all these thoughts A world that holds me back
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06-26-2015, 01:04 PM | #936 | |
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Quote:
Did someone have a run-in with Lavinia in Level 2 again? Hang in there my man!
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06-26-2015, 01:43 PM | #937 |
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06-26-2015, 01:54 PM | #938 |
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Znarled Passes to Gorm:
1 Horse Figurine 2 Torches 2 Rations I have 2 bundles of herbs and a healing pot, what of that would you like? |
06-26-2015, 02:04 PM | #939 | |
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Quote:
What better one time? Znarled more points than Gorm. Need good health bump more. Gorm and Znarled moving forward at Movement.
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06-26-2015, 02:06 PM | #940 |
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06-26-2015, 03:54 PM | #941 |
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Gorm thank Znarled. Gorm and Znarled go kill crawlie things now.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-26-2015, 04:12 PM | #942 |
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dubb has arrived at the Firing Range!!!
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06-26-2015, 04:14 PM | #943 |
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You open the door to a very long but very narrow room with a high ceiling. Three thick circles of wood rest on wooden stands just behind where you enter the room . You're not certain what they are because you came into the room behind them. They are painted with concentric circles marred by dozens of cuts into its surface. They're targets, and you’re on the business end of an archery range.
Suddenly, some people in front fire arrows at the targets here and begin to try to engage the living targets that have arrived. Four attacks arrive, and they have a ThACO of 17, deal 1d8 damage. DUbb is hit twice for.......13 damage 23/60 Dubb uses his self-heal. 53/60 You can’t see who was firing, you are too far away. Its going to take you a full round to close. You do, and another barrage of arrows flies past (same stats). dubb is hit twice more by teh Rangers for............12 damage 41/60 You see a pair of Rangers here, who are really good with the bows. They laugh as they see you and grab their swords. Battle begins!
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06-26-2015, 04:19 PM | #944 |
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Rangers – HP20, AC5, 1d8 damage from sword, each has a Bundle of Herbs they’ll eat, 75 gp – you can take sword, bow, and chain armor if you like. 1350 XP each.
dubb''s weapon is out and....he rolls a 9 which is.....a miss - you need a 10. one sword carves into you for 8 damage 33/60 This time dubb nails the ranger for...7 damage. 13 left. One slices him for another 1 damage 32/60 Dubb's 17 hits for.....10 damage - 3 left. That ranger eats a Bundle fo Herbs, 13 left, The other.....rolls a 4 and misses Dubb - 16, 7 damage (6 hp left), they roll 17 and 16 for two hits for......5 damage (1+4) 27/60
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06-26-2015, 04:21 PM | #945 |
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May the force be with you Sir Dubb!
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06-26-2015, 04:23 PM | #946 |
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Dubb gets a 4 and misses. His foes roll 12 and 5. They....hit (they need a 12) forrr 7 damage
20/60 dubb rolls a 20 and.....he does 2 damage 4 hp eft. They roll a 10 and 11 and miss Dubb's 19 hits and....7 damage to slay the first of teh Rangers. The other's 10 misses him Now they he's down to one foe, he eats Herbs. THen the 3 is rolled and he's missed. 30/60 dubb rolls a 2, his foe a 5 9 vs 1 2 vs 14 - dubb takes. 2 28/60 13 for dubb vs 6 - dubb deals 12 damage baby dubb 5, Ranger eats Herbs and heals 10 - 18 hp left
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06-26-2015, 04:28 PM | #947 |
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dubb rolls a mighty 1 and misses so badly his foe chuckles. His foe's 19 hits, and dubb grabs another 6 hp lost
22/60 dubb drops a 13 for.....8 damage. 10 left. The ranger's 7 misses 10vs 7 18 for dubb and that's 5 damage - 5 left. 7 2 vs 20 - dub btakes 6 16/60 5 vs 5 6 vs 8 6 vs 11 17 - dubb hits for.....8 damag and slays his foe dubb, you can take as many nonmagical weapons and armo ras you have room for. (One weapon, one armor) You gain 150 gp and 1350x2 2700x10% 3000 XP total
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06-26-2015, 04:30 PM | #948 |
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A fine victory. Cool room Abe.
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06-26-2015, 04:31 PM | #949 |
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Feel that?
Is that another Magical Vortex???
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06-26-2015, 04:34 PM | #950 |
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Nah... that's sir dub's bass... hittin' ya in the face! Oh wait, no... you are right. Vortex. Sure thing. huh. Who'da thought.
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