04-13-2008, 11:22 AM | #51 | |||
Pro Starter
Join Date: Jan 2004
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Quote:
Totally agree. I have heard how they are bunch of you know what's over there on the OOTP board (generalizaion) and now I see that is much more fact than fiction. I now see why Markus gets like he does sometimes. |
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04-13-2008, 11:25 AM | #52 |
College Starter
Join Date: Dec 2006
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And maybe the more important follow-up question...why would I NOT see my player's BMI, if I am even bothering to look at my scout's BMI? Maybe it's on another page that isnt captured by the screenshots...but that goes to much of the general criticism of the modern OOTP UI which is...I cant find the same things in the same and/or logical places most people might look for them. I like the new screenshots of the UI better...but I wasnt a big critic of the modern(SI) UI in the first place. I have always preferred the older 6.5 look and feel...but the SI look never really bothered me. |
04-15-2008, 03:51 AM | #53 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
The BMI is just a part of the debug version that was used for the screenshots |
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04-15-2008, 03:55 AM | #54 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
I'll definitely look into this... |
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04-23-2008, 08:41 AM | #55 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
Good news: I was able to find a pretty nasty bug which causes this weird behavior. It does not only effect historicals, but other leagues as well... OOTP 9 fixes this, which results in way better overall AI |
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04-23-2008, 09:01 AM | #56 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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Awesome news!
Is this going to let us to set the percentages almost entirely on statistics and have the AI act accordingly, or was the bug related to something else? Or ,by fixing the bug, will it allow the evaluation percentages to work better?
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
04-23-2008, 09:25 AM | #57 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
It now works as advertised, the bug screwed the whole system basically... it works like in this example now: Player A: Expected OPS by ratings: .900 Current Year OPS: 1.100 in 150 PA Last Year OPS: 0.800 in 550 PA 2 years ago: 0.900 in 600 PA Now, the AI settings are like this: Ratings 30% Current Year 40% Last Year 20% 2 years ago: 10% OK, now, the resulting OPS is: 0.3 * 0.900 (30% of the ratings) + 0.12 * 1.100 (150 PA from the 500 minimum is 30%, so it uses 12% (40% * 0.3) of current stats) + 0.48 * 0.800 (the remaining 28% from the previous step, plus 20% last year) + 0.1 * 0.900 = 0.876 ... so, for the AI this guy is a hitter with an 0.876 OPS. Hope that makes sense This allows you to have the AI act entirely based on stats if there are enough PA/IP for the player in the past... Last edited by Markus Heinsohn : 04-23-2008 at 09:29 AM. |
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04-23-2008, 09:38 AM | #58 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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That's freaking awesome. I feel like my bit of "grognarding" finally paid off!
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
04-23-2008, 09:40 AM | #59 |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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04-23-2008, 09:42 AM | #60 |
Coordinator
Join Date: Sep 2003
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I don't think I would be talking about that in public.
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04-23-2008, 09:43 AM | #61 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
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Sweeeeeeet.
That was the deal breaker I was hoping got hunted down. Sold. |
04-23-2008, 12:16 PM | #62 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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Is the pre-order available, come and gone, or am I missing it completely? I followed the link in Marcus' first post in this thread, see some general discussion of OOPT9, but no reference to it on the OOTP Developments page. Just wondering what the status is and whether I've missed the pre-order opportunity.
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
04-23-2008, 12:24 PM | #63 |
assmaster
Join Date: Feb 2001
Location: Bloomington, IN
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I just pre-ordered. I am Markus's bitch.
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04-23-2008, 12:25 PM | #64 |
assmaster
Join Date: Feb 2001
Location: Bloomington, IN
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dola...
Here's the link in case you didn't get the e-mail: https://www.elicense.com/ootpdevelopments/store/ |
04-23-2008, 12:42 PM | #65 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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Thanks. I used to be on their list, maybe I got it and didn't realize it.
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
04-23-2008, 03:21 PM | #66 |
Hall Of Famer
Join Date: Jun 2006
Location: Chicago, IL
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Great discussion here, sad it doesn't take place more at the OOTP forums. Seems their biggest concerns are how often a top 100 list is created and whether a scouting director should wear a suit in his screenshot.
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04-23-2008, 03:29 PM | #67 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
OMG! But that'd be SOOO realistic d00d!
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Current dynasty: OOTP25 Blitz: RTS meets Moneyball | OOTP Mod: GM Excel Competitive Balance Tax/Revenue Sharing Calc | FBCB Mods on Github |
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04-23-2008, 04:32 PM | #68 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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sweet - with that bug hunted down i just may pre-order tonight
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04-23-2008, 05:01 PM | #69 |
College Benchwarmer
Join Date: Jan 2006
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04-23-2008, 05:06 PM | #70 | |
College Starter
Join Date: Mar 2004
Location: Toronto
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Will you be releasing a patch that fixes this bug, that screwed up the whole system for OOTP8?
Quote:
__________________
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04-23-2008, 05:06 PM | #71 |
College Starter
Join Date: Oct 2000
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if (scout.BMI > 30)
{ facegen.type = suit } else { facegen.type = uniform }
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... |
04-23-2008, 06:27 PM | #72 |
Pro Starter
Join Date: Jan 2004
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04-23-2008, 06:29 PM | #73 | |
Pro Starter
Join Date: Jan 2004
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Quote:
Yeah no kidding. I couldn't believe the uproar about the f#$%ing 100 list thing and when it is created. Geez wtf! There are other things that should be focused on. |
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04-23-2008, 06:31 PM | #74 |
Pro Starter
Join Date: Jan 2004
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Umm I hate to utter this question but I will since I couldn't remember if a release date "window" had been metioned? When is the release date?
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04-23-2008, 06:44 PM | #75 |
College Prospect
Join Date: Nov 2000
Location: Gothenburg, Sweden
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...and once again the Euro-price is waaaaay higher than the USD-price.. pre-order price, special discount, $39..
I'll either buy it through proxy or have a friend buy it for me and I paypal him the money..
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IFL - Vermont Mountaineers ~ I am an idiot, walking a tight rope of fortunate things ~ |
04-23-2008, 11:53 PM | #76 | |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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Quote:
US$25 = $26.40 Australian 25 Euros = $41.80 AUS What a fucking joke! |
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04-23-2008, 11:59 PM | #77 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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you guys complaining about the exchange rate realize that that's just the way it is right? nobody complains about it when they can get things for cheaper because their currency is weak vs. the dollar, everyone complains when their currency is strong vs. the dollar and they get shafted.
I guess I don't see why one would expect a computer game to be priced at a "flat rate regardless of exchange rates" versus a physical product which wouldn't be, because at heart the computer game is still a physical product, it's physical bits of code. As coder mentioned, there are ways around this - so use them. or don't. I paid something close to $60 USD including shipping for FM07 because the dollar was shit against the pound at that point. It's just a fact of life. Last edited by DaddyTorgo : 04-24-2008 at 12:01 AM. |
04-24-2008, 12:42 AM | #78 | |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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Quote:
And I understand this when you are talking about a boxed product (even though it is digital by nature) but it doesn't relate to this situation at all. |
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04-24-2008, 12:57 AM | #79 |
Coordinator
Join Date: Nov 2003
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So the developer should give the game for cheap to people in other countries just because the exchange rate is unfavorable and there's no box? Or am I missing something?
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04-24-2008, 01:05 AM | #80 |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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So just explain why it is cheaper in US$ compared to Euros when the US$ has been getting weaker against it for the last 5 years?
I'm sure you are missing something. http://finance.yahoo.com/currency/co...EUR&amt=1&t=5y |
04-24-2008, 01:07 AM | #81 |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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BTW I never understand why so many people get upset about people venting about this when it doesn't really affect them. Just let us vent godammit!
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04-24-2008, 01:15 AM | #82 |
Coordinator
Join Date: Nov 2003
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It was a serious question. I had no idea what the Euro was against the dollar. I'm sure there is a good reason for it - taxes or publisher rights maybe? I still don't see what the difference is if I get a box or not, but never mind.
Anyway, I have tens of thousands of GB pounds worth of student loans and I earn US dollars. That really sucks right now. Count yourself lucky that you only have PC games to bitch about |
04-24-2008, 01:16 AM | #83 | |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Quote:
because the dollar does not get "weaker" in a vacumn. it gets weaker compared to other currencies. dollar-to-dollar we see the change in inflation. |
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04-24-2008, 01:36 AM | #84 |
College Prospect
Join Date: Jul 2001
Location: Newcastle, Australia
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Yeah my question was a serious one as well. I just don't understand the discrepancy in the US-Canada price and the everyone else price.
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04-24-2008, 01:41 AM | #85 |
General Manager
Join Date: Oct 2000
Location: The Satellite of Love
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I must be missing something. If the Euro is stronger than the USD (IOW, if 1 Euro > 1 USD), shouldn't the price of the game in Euros be cheaper than the price of the game in USD?
If the game costs $25, then, according to current exchange rates (0.63 USD to 1 Euro), shouldn't the game cost 15.77 Euros? |
04-24-2008, 01:43 AM | #86 | |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Quote:
yes. That would make sense wouldn't it? |
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04-24-2008, 02:25 AM | #87 |
College Prospect
Join Date: Nov 2000
Location: Gothenburg, Sweden
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The OOTP series has been priced at exactly €1 = $1 since SI took over. I was hoping it would be back to only being priced in USD when Marcus went into business for himself again but I guess not.
Just like Sab says, if the pricing had been following the currency rate, the price would be cheaper in Euros than in USD, but the OOTP exchange-rate has been the same for the last 3 years.
__________________
IFL - Vermont Mountaineers ~ I am an idiot, walking a tight rope of fortunate things ~ |
04-24-2008, 10:22 AM | #88 |
n00b
Join Date: Nov 2006
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I just recently bought OOTP8 and will probably play this for another six months before shifting to OOTP 9. (I'll wait a while and let you guys work out any issues. Then when I get to the end of a season I'll switch over)
My question is that since in Marcus's words "the bug screwed the whole system basically" can we expect a mini-patch to fix this one issue in OOTP8? Or is this really not that serious? Last edited by gmoses : 04-24-2008 at 10:23 AM. |
04-24-2008, 10:33 AM | #89 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
Sorry, but the time for patching OOTP 8 is gone... also, the issue is not that big, the game is just a bit less smart that it could be |
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04-24-2008, 11:25 AM | #90 | |
Head Coach
Join Date: Dec 2002
Location: Maryland
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Quote:
As is the time for purchasing it, unfortunately for gmoses!
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04-24-2008, 02:29 PM | #91 | |
College Starter
Join Date: Mar 2004
Location: Toronto
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Quote:
You called it a nasty bug, that screwed up the whole system basically. Now you say the issue is not that big. Which one is it? I'm kinda put off that you won't fix the current version of your game. 40 bucks for the new one, naw, I feel ripped off enough.
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FOOL- Toronto Marlboros FOOL Classic Champions 2073, 2078, 2079, 2114, 2116, 2117, 2129, 2152, 2155, 2169, 2192 46 35 FOOL H- New York Giants World Champions 1914, 1928 BBCF: Notre Dame TML |
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04-24-2008, 02:32 PM | #92 |
assmaster
Join Date: Feb 2001
Location: Bloomington, IN
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Oh, for fuck's sake. You make it sound like this isn't the way that all software patching works.
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04-24-2008, 02:41 PM | #93 |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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It is kind of funny that something BIG was supposedly found and you can get the fix in version 9!!
I know games are like that.. but it's still funny. |
04-24-2008, 02:42 PM | #94 | |
Head Coach
Join Date: Dec 2001
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Quote:
Maximum Profitability
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04-24-2008, 02:55 PM | #95 | |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Quote:
Of course, that is assuming fixed really means it was fixed.
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Retired GM of the eNFL 2007 Super Bowl Champion Philadelphia Eagles (19-0 record.) GM of the WOOF 2006 Doggie Bowl Champion Atlantic City Gamblers. GM of the IHOF 2019 and 2022 IHOF Bowl Champion Asheville Axemen. Last edited by Eaglesfan27 : 04-24-2008 at 02:55 PM. |
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04-24-2008, 02:56 PM | #96 | |
Head Coach
Join Date: Dec 2001
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Quote:
that's what ootp10 is for
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04-24-2008, 03:01 PM | #97 |
Hall Of Famer
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Location: Troy, Mo
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04-24-2008, 03:09 PM | #98 |
Coordinator
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04-24-2008, 03:29 PM | #99 |
n00b
Join Date: Nov 2006
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Well I'm a long time fan and still have my initial copy of OOTP1. I'm sure I'll get OOTP9 at some point and I appreciate at least getting a quick answer from Marcus.
Obviously we are long past the time for normal patches to OOTP 8 or previous versions. Still it seems that if a distinct bug has already been located then why not fix it?? I guess maybe it would need to be tested. I'm sure noone wants to delay OOTP9. Maybe just make the quick fix and call it a beta patch and let interested users test it. Or perhaps when he says he's found the bug it's not as simple as changing a couple lines of code. Or maybe it really isn't that important. |
04-24-2008, 05:33 PM | #100 | |
n00b
Join Date: Apr 2004
Location: Vancouver, Canada
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Quote:
Markus, to allow the value to be closer to the weights people input, I'd like to recommend that you spread the left over weight over the last 2 years (when there are 2 previous years of stats), not just dumped all onto last year's. That is, instead of .48*.800 you do (it's simpler than it looks): ((500-150)/500*.4/(the sum of the weights which might be lower than 1 if you give 0 weight to ratings)*(.2/(.2+.1))+.2/(the sum of the weights which might be lower than 1 if you give 0 weight to ratings))*.800 and instead of .1*.900 you do: ((500-150)/500*.4/(the sum of the weights which might be lower than 1 if you give 0 weight to ratings)*(.1/(.2+.1))+.1/(the sum of the weights which might be lower than 1 if you give 0 weight to ratings))*.900. I have a spreadsheet that shows the exact formulas if it's a bit confusing that I can send you if you want. It might look a lot more complicated than yours, but it's not; I just included everything to make sure you get it. The key differences are *(.2/(.2+.1)) for last year and *(.1/(.2+.1)) for 2 years ago which spreads the left over. Also, I'd like to make sure you're including the "/(the sum of the weights which might be lower than 1 if you give 0 weight to ratings)" part because if you don't that would seriously throw things off. Lastly, what are you doing when there are no previous years' stats, ratings are 0 and there is only a portion played of this year? Do you use minor league stats when there are no previous years' major league stats? That would probably usually inflate the result, but I can't readily think of any other solution. EDIT: Corrected the formula as it was difficult to transpose from the spreadsheet. Last edited by kq76 : 04-24-2008 at 05:37 PM. |
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