10-17-2006, 12:37 AM | #51 | |||
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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Quote:
only one way to find out |
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10-17-2006, 12:47 AM | #52 |
Unregistered
Join Date: May 2004
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Okay, I finished watching Saw II and re-read the rules. So are the assistants hiding amongst the prisoners or are they elsewhere? I'm not entirely sure if I missed something.
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10-17-2006, 12:49 AM | #53 | |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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Quote:
they are among the prisoners in the same way the wolves are hidden among the villegars |
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10-17-2006, 12:51 AM | #54 | |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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Quote:
I believe the prisoners = the Villagers and The assistants = the wolves I'm guessing the freaky killer guy is out and about setting the traps Lathum Lathum is talking about. |
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10-17-2006, 12:58 AM | #55 | ||
Unregistered
Join Date: May 2004
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Quote:
You are brave Blade... very very brave. Quote:
I wonder if watching the movies will give us additional info than some people who haven't seen it yet. I know Lathum mentioned that we don't need knowledge of the movie to play the game. But ya never know. I just finished watching Saw II and it was freaking awesome. It wasn't as much of the psycological thriller than the first, but it was still pretty damn good. |
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10-17-2006, 01:02 AM | #56 |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Its a fine line between brave and arrogant...im glad you chose to be kind DC You know me, i dont like quiet and lack of activity. The earlier we start putting people on the spot the more info we can glean. Now, thats predicated upon the assumption everyone will discuss and be active, which might be a false hope. Only time will tell...
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
10-17-2006, 01:20 AM | #57 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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I wouldn't worry too much about the source material. Very rarely do the GMs make mechanics visable like that, they just stick to the game in and of itself, and use the setting for flavor, unless it is something they tell us about.
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10-17-2006, 07:01 AM | #58 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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in the spirit of randomness,
vote tyrith (i asked my wife to pick a number between 1 and 12) |
10-17-2006, 07:39 AM | #59 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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Prisoner Oliegirl checking in...I'll be stopping in during the day to catch up and put my 2 cents in.
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10-17-2006, 08:53 AM | #60 |
Unregistered
Join Date: May 2004
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I like the immunity/possible death of the first to cast a successful/unsucessful vote on a victim. If this individual has a key and ends up getting lynched, for my own sake I hope I'm right.
Vote Sndvls Random, first day vote, subject to change... yadda yadda yadda. |
10-17-2006, 08:58 AM | #61 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Vote Blade
"recent actions?" |
10-17-2006, 10:57 AM | #62 | |
Pro Starter
Join Date: Jul 2001
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Quote:
back at you...well that and they traded Sun Devil Alumni Lo Duca too vote Dodgerchick |
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10-17-2006, 12:25 PM | #63 |
Head Coach
Join Date: Sep 2004
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Vote Oliegirl
For no reason other than her sniffing me out last game. I'm a prisoner this go-round though, so it'll be interesting seeing how the other half lives.
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
10-17-2006, 01:22 PM | #64 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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i never saw either of these movies...i dont really watch horror flicks....can someone that has seen them give me a primer?
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10-17-2006, 01:25 PM | #65 | |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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Quote:
So because of the fact that I'm intuitive and figured you out early in the game hurts me? If you really are a prisoner shouldn't you be thinking more along the lines of "Hmmm, Olie played well last time and somehow figured me out right away - maybe I should do what I can to keep her alive so she can help us win"???? Seems awfully assistant-ish to me... VOTE IZULDE |
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10-17-2006, 02:43 PM | #67 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
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Well my favorite number is 10, and since we are all being so random I decided to pick whoever was the tenth person to sign up for this game.
Vote Blade |
10-17-2006, 02:46 PM | #68 | |
Unregistered
Join Date: May 2004
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Quote:
Oliegirl, this is actually quite normal in WW especially on day 1 votes when we have nothing to go on. Interesting how everyone voted for the person who voted for them. Should be for an entertaining showdown towards the end of the day. |
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10-17-2006, 02:51 PM | #69 |
Coordinator
Join Date: Oct 2000
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Does anyone see any merit of forcing a tie on day 1?
I usually like to get a lynching done on day 1, just to build a history, but recently my philosophy has been changing, since usually the wolves can manipulate things better than we can because they can vote in blocks and usually a villager is lynched on day 1. |
10-17-2006, 02:56 PM | #70 | |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Quote:
In a simple, small game like this, I think you might be right. In a large game, I think day 1 showdowns are more likely to end up as villager v. villager, so analysis of votes tends to be useless. |
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10-17-2006, 02:59 PM | #71 |
Coordinator
Join Date: Oct 2000
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I will be back in a few hours.
Hope to see more discussion/thoughts on working on a tie. |
10-17-2006, 03:03 PM | #72 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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I agree with the idea of a tie today. Day One is shaping up to be perfect for getting a random good guy killed because the winner is likely to only have three or so votes. If we force a tie we might can figure out what will happen, and we can watch to see if anyone tries to screw around with the vote to unbreak the tie at the deadline.
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10-17-2006, 03:49 PM | #74 | |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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Quote:
Saldana, The killer often sets people up with a decision to hurt someone else in order to save themselves or let themselves get hurt. The picture DC shows us earlier in the thread is a girl with a contraption attached to her jaws. It works like a reverse bear trap set on a timer. When the time is up, it will open splitting her skull in two. There is a guy strapped to a table next to her. She is told the key to the jaw trap is inside his stomach and there is a scalpel laying there. That particular choice is to murder the guy (cut open his guts) to get the key and let yourself out or let your skull split open. |
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10-17-2006, 03:59 PM | #75 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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I think the tie is a poor idea. If there was a tie breaker role or mechanic to break the tie, then maybe you could get something out of it. The rules post, says a tie results in “no lynch” and that is bad for the prisoners. Any activity that does not increase your chances of hitting an assistant on the next turn is not good for the prisoners
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10-17-2006, 04:13 PM | #76 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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*rereads rules* Yep, tie is no lynch. Hrm.
My problem with Day One is that we're just picking blindly, we have _zero_ real information to go off of. We only have a one-in-six (17%) chance of hitting a bad guy randomly, and our real odds are probably significantly less than that because the bad guys can probably lynch with three, maybe four votes if we don't do anything today. |
10-17-2006, 04:23 PM | #77 |
Unregistered
Join Date: May 2004
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I'm not really sure about a tie either. I mean at least we have a shot at an assistant, which is better than no shot at all. The possibility of lynching a villager is really high, but there's still that small chance. If there's a tie, we miss a day in a possible lynching of an assistant.
I say no tie. |
10-17-2006, 04:37 PM | #78 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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After doing some math about the numbers and some likely scenarios, I don't suppose it's really worth keeping the extra villager alive...my only problem is, who do we kill? And how do we manage to make any sense of the voting record after we decide to kill this person?
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10-17-2006, 04:46 PM | #79 | |
Unregistered
Join Date: May 2004
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Quote:
Yeah, that's the crapshoot that is Day 1 voting. So it comes down to whether or not we wanna take that small shot at getting an assistant, or do we wanna lose a day? |
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10-17-2006, 04:57 PM | #80 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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If we are only going to kill a good guy what have we lost by passing up a day? Assuming the bad guys can communicate (and considering the ratio, they almost have to be able to) then they can swing the vote subtlely unless we dump five or six votes on someone. A no-information situation is not a good one.
The only problem is that we could be in this exact same spot tomorrow. The odds of picking up information tonight are not very good. So it might be good to create some pressure. |
10-17-2006, 05:06 PM | #81 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Ok, so a tie is a bad idea. I think it may be worth it, though, to settle on two candidates.
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10-17-2006, 05:13 PM | #82 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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vote count:
Blade - 2, st.cronin, LoneStargirl st.cronin - 1, Blade Neuqua - 1, Gram tyrith - 1, saldana Sndvls - 1, dodgerchick dodgerchick - 1, SnDvls Izulde - 1, oliegirl oliegirl - 1, Izulde I don't see votes from Neuqua, tyrith,and Swaggs. I would suggest that those three not cast votes for people who have 0 votes, but rather pick from the above list. |
10-17-2006, 05:16 PM | #83 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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I really don't like doing this, because I don't have any good reason for doing so except other than trying to create some pressure and a response. I'm certainly open to new ideas, but it's time to start trying to do something.
VOTE BLADE |
10-17-2006, 05:22 PM | #84 |
Unregistered
Join Date: May 2004
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It works both ways. It's easy for an assistant to hide behind the tie strategy that's being suggested and you're right Tyrith, in the end, we would have learned nothing and we're back to square one tomorrow with no voting pattern.
I just don't like the idea of losing a day, that is all. |
10-17-2006, 05:37 PM | #85 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Quote:
Im not an assistant...if i was why would i come out and be the first to vote? And if i was i would claim a random pick and not actual personal reasons...come on guys, your making a mistake in killing me...
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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10-17-2006, 05:38 PM | #86 |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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And i hate the tie-idea...there is no reason not to lynch someone today
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
10-17-2006, 05:47 PM | #87 |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Well, im down 3-1...anyone want to come to my aid?
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
10-17-2006, 05:50 PM | #88 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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The only people who know for sure that you're a villager are the wolves, Blade. Do you see anything in anybody's posts that alarms you?
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10-17-2006, 05:50 PM | #89 | |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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Quote:
I know. The risk thing came to mind as soon as I cast the vote, and it makes me kind of hate this entire situation. Only speculation -- knowing you, blade, and considering the size of this game, this could have been some sort of ultra-brave play taking a chance to try to steamroll one of the other highly experienced players, using what you're saying now as a fallback plan. This seems unlikely to me, seeing that you seem to stick to a solid game usually, but the thought crossed my mind. Still open to a change in plans. |
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10-17-2006, 05:53 PM | #90 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Quote:
To be perfectly honest, if i was bad my night one kill was going to be LSG. Night two was going to be swaggs. Its well documented i like to kill of the vets early, so i would have gone a different route. I voted you for comments you made two games ago that i didnt particularly enjoy, nothing more. Cronin, im good...you guys dont want to kill me on day 1...what more can i say?
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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10-17-2006, 05:53 PM | #91 |
College Starter
Join Date: Jun 2005
Location: Houston, TX
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I understand now why there are only two wolves, as the shorter game makes these initial days of mass disorientation hurt more. I was fairly certain there was a conversion ability out there before, but now...I don't know.
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10-17-2006, 05:53 PM | #92 |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Ok, i meant to quote cronin and not tyrith
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
10-17-2006, 05:54 PM | #93 |
Pro Starter
Join Date: Jul 2001
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has anyone not checked in?
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10-17-2006, 05:55 PM | #94 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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But the assistants know where the keys are, so they wouldn't be afraid to make a first vote. Right?
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10-17-2006, 05:55 PM | #95 |
Unregistered
Join Date: May 2004
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Geez Blade, I kinda feel bad for you; you seem to always be the target of a lynch early in the game and I don't get it.
I don't know if you're an assistant or a prisoner, but I actually like having you around because you keep the conversations going. |
10-17-2006, 05:56 PM | #96 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Quote:
Well people trying to get me killed on day one alarms me as usual. I dont at all mind your vote back for me, but the other 2 are odd. Outside of that, i see 1 vote that piques my interest but id prefer to hold off on attacking someone else until i have to. Its not definite, so i dont want to want to place blame until i have more or am desperate.
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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10-17-2006, 05:57 PM | #97 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Quote:
I was referencing more the fact it draws attention to me then the keys. We only have a 1/4 chance of hitting a key today, so im not too worried about it.
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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10-17-2006, 06:00 PM | #98 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
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Quote:
Would you be willing to swap onto someone with a vote already with me to create a tie, and thefore a shot of me not dying based on other players?
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html |
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10-17-2006, 06:00 PM | #99 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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I think tyrith's third vote was decidedly odd. I would have expected him to go in a different direction.
unvote Blade vote Tyrith 2-2 now. |
10-17-2006, 06:02 PM | #100 |
Pro Starter
Join Date: Jul 2001
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so is this going to be our two person race or do we want a three person race?
I'll gladly move my vote if dodger does as well |
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