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Old 12-10-2005, 12:40 PM   #51
jbmagic
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Join Date: Apr 2004
Bee

how is your playing time % set to?

from Arlie
Quote:
Durability is a big factor. If your RB has a durability less than 50 and you run him 30+ times a game - he's probably going to get hurt at some point. try using your backup more in that case.

If you have a QB with a durability under 60, it's probably not a great idea to call a bunch of QB keepers or have a poor OL. Injuries are a part of the game and, while frustrating, you will often find there are reasons that a team is "snakbit":

1. Check your medical budget. If you have a QB, RB, WR or other key players with low durability, you may want to up that to the max.
2. Check your gameplan. Running smashmouth and playing an RB with 30 durability 100% of the time is a risky move.
3. Check your OL on offense. If you have a poor durability QB and a bad OL, bad things can happen.

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Old 12-10-2005, 12:40 PM   #52
Arles
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Location: Phoenix, AZ by way of Belleville, IL
I added the ability to outsource them to the AI. I happen to like the academics and wanted people to give it a shot. My fear was that if I allowed them to remove it, people wouldn't even try it because of how it was in the demo. I think it's much better now and adds another decision aspect.

But, like I said earlier, if people still don't like it, we can look at adding the option to turn it off in later updates.
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Old 12-10-2005, 12:41 PM   #53
Ben E Lou
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Quote:
Originally Posted by Bee
Are you playing the same version as the released one? I'm just curious because the least I've had has been 5 players (Although I've only played through 2 seasons with 2 different teams).
Yes...

Crazy question, though.


Did you update from the demo, or do the full install?
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Old 12-10-2005, 12:41 PM   #54
Bee
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Quote:
Originally Posted by jbmagic
Bee

how is your playing time % set to?

from Arlie
I already noted that.
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Old 12-10-2005, 12:45 PM   #55
Bee
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Quote:
Originally Posted by SkyDog
Yowza. That's a ton! What school are you playing with? What are your players' intelligences? I'm trying to figure out what could be causing the wide difference here.

First team was Virginia, the second was West Virginia. I'm not sure about the intelligence ratings for Virginia. For West Virginia, most of them seem to be over 50. I have a couple in the 30's and a couple in the 40's.
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Old 12-10-2005, 12:47 PM   #56
Arles
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Did you start a new game or were you continuing one from the demo?
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Old 12-10-2005, 12:48 PM   #57
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Quote:
Originally Posted by Bee
First team was Virginia, the second was West Virginia. I'm not sure about the intelligence ratings for Virginia. For West Virginia, most of them seem to be over 50. I have a couple in the 30's and a couple in the 40's.

Uhhh... I think I found another bug.

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Old 12-10-2005, 12:49 PM   #58
Bee
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Quote:
Originally Posted by Arles
Did you start a new game or were you continuing one from the demo?

I started a new game and I downloaded the full version. (uninstalled the old demo and installed the full version).
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Old 12-10-2005, 12:50 PM   #59
Bee
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Quote:
Originally Posted by RPI-Fan
Uhhh... I think I found another bug.


I was assuming it was IQ with 100 being average.
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Old 12-10-2005, 12:53 PM   #60
Ben E Lou
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Quote:
Originally Posted by Bee
I started a new game and I downloaded the full version. (uninstalled the old demo and installed the full version).
This is quite curious. I'm almost done with recruiting, and should be beginning 2006 soon. I'll be watching academics closely.

One more question: did you have the AI set to handle academics, or did you do it yourself?
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Old 12-10-2005, 01:01 PM   #61
Bee
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Quote:
Originally Posted by SkyDog
This is quite curious. I'm almost done with recruiting, and should be beginning 2006 soon. I'll be watching academics closely.

One more question: did you have the AI set to handle academics, or did you do it yourself?

I had the AI handle it, and pretty much ignored it other than the emails telling me who was eligible/ineligible.
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Old 12-10-2005, 01:03 PM   #62
Ben E Lou
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Quote:
Originally Posted by Bee
I had the AI handle it, and pretty much ignored it other than the emails telling me who was eligible/ineligible.
That's about the only difference I can see between yours and mine. I wonder if the AI isn't handling it properly.
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Old 12-10-2005, 01:05 PM   #63
jbmagic
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when you let the AI handle things is it based on your coaches ratings?
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Old 12-10-2005, 01:08 PM   #64
Bee
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Quote:
Originally Posted by SkyDog
That's about the only difference I can see between yours and mine. I wonder if the AI isn't handling it properly.

Either that or I just got really unlucky... but I'd be thrilled if I only had 1 or 2 guys ineligible.
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Old 12-10-2005, 01:15 PM   #65
jbmagic
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the game allows you to put the same player in more than one slot on the depth chart even for the same position. I was able to proceed.

is this a loophole? it can help if you have lots of injuries
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Old 12-10-2005, 01:17 PM   #66
Arles
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You might get a message right before simming asking you to fix your depth chart if you do that.
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Old 12-10-2005, 02:18 PM   #67
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I am trying to mod the game, and I am getting an error message when it begins the create part. Any ideas what I missed? Here is the pstat file.

NAIA pstats.zip
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Old 12-10-2005, 02:24 PM   #68
sovereignstar
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Quote:
Originally Posted by Senator
I am trying to mod the game, and I am getting an error message when it begins the create part. Any ideas what I missed? Here is the pstat file.

NAIA pstats.zip

Senator, totally unrelated, but how did you get that user title? Just curious with the faggotty thread titles things going on and all.
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Old 12-10-2005, 02:26 PM   #69
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Quote:
Originally Posted by sovereignstar
Senator, totally unrelated, but how did you get that user title? Just curious with the faggotty thread titles things going on and all.

What are you talking about?
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Old 12-10-2005, 02:27 PM   #70
sovereignstar
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Originally Posted by Senator
What are you talking about?

Senator
FOFC's Elected Representative

Edit: I meant faggotty user titles up above LOL

Last edited by sovereignstar : 12-10-2005 at 02:28 PM.
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Old 12-10-2005, 02:31 PM   #71
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Ohhh. I thought I had made a thread about something that I couldn't for the life of me remember.

I have had that title for a long time, a couple of years at least. Skydog just put it on there.
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"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
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Old 12-10-2005, 03:15 PM   #72
MizzouRah
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Quote:
Originally Posted by Senator
Ohhh. I thought I had made a thread about something that I couldn't for the life of me remember.

I have had that title for a long time, a couple of years at least. Skydog just put it on there.

f'n elitist.
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Old 12-10-2005, 03:29 PM   #73
ScottVib
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Quote:
Originally Posted by Senator
I am trying to mod the game, and I am getting an error message when it begins the create part. Any ideas what I missed? Here is the pstat file.

NAIA pstats.zip

You have conferences assigned to bowls that don't exist (Conference 13 for example).

Additionally you only have 8 teams assigned to a 9 team conference. (Conference 7)


Those are the first things I noticed. Hope this helps.
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Old 12-10-2005, 03:32 PM   #74
Schmidty
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My first impression: Starting out as Western Michigan is freaking hard.
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Old 12-10-2005, 03:34 PM   #75
Flasch186
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Some Shockingly bad AI decisions like fourth and 2 from the 2, trying to score, A FG puts them up by 8 and they go for it. Of course they dont get it but not kicking that FG with 10 minutes left in the game is just stupid.
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Old 12-10-2005, 03:36 PM   #76
st.cronin
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Quote:
Originally Posted by Flasch186
Some Shockingly bad AI decisions like fourth and 2 from the 2, trying to score, A FG puts them up by 8 and they go for it. Of course they dont get it but not kicking that FG with 10 minutes left in the game is just stupid.

I don't think that's that bad a call - not "shockingly bad" at any rate. A kick is probably the right call, but I might be tempted to go for it myself.
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Old 12-10-2005, 03:39 PM   #77
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Quote:
Originally Posted by ScottVib
You have conferences assigned to bowls that don't exist (Conference 13 for example).

Additionally you only have 8 teams assigned to a 9 team conference. (Conference 7)


Those are the first things I noticed. Hope this helps.


Thank you! If gives me a start to keep working with it. I appreciate you taking the time out to look at it.
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"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
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Old 12-10-2005, 03:43 PM   #78
Flasch186
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Quote:
Originally Posted by st.cronin
I don't think that's that bad a call - not "shockingly bad" at any rate. A kick is probably the right call, but I might be tempted to go for it myself.


no advantage to going for it while a kick makes it a 2 score game to lose. Scoring a TD still makes it a 2 score game to lose. Now I can win it with one score. Thats assinine.
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Old 12-10-2005, 03:45 PM   #79
Flasch186
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DOLA:

and now I just scored a 66 yard TD to take the lead. Their coach and the AI deserve it
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Old 12-10-2005, 03:48 PM   #80
Flasch186
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Turnover on downs so the clock is stopped. First down....False start penalty,5 yarder...but the clock rolled down about 8 seconds. Why's that?


"Rice ball, Q4, 1-10-RICE8 (02:35) 20-13
Offense: Outside Run, Set: Pro Set, Play: PS-HB-pitch-LE
Defense: Stop Pass, Set: Dime, Play: Dime-pass-Man

There was movement on the OL before the snap. Flags are down. The refs get together.


Rice ball, Q4, 1-14-RICE4 (02:27) 20-13
Offense: Outside Run, Set: I Form Big, Play: IB-HB-straight-LT
Defense: Stop Run, Set: 5-2, Play: 52-run-Man-B6,7

QB Malaefou Calhoun hands to RB Tron Tyree. He runs to the outside, trying to turn the corner. He makes it just past the line of scrimmage before he's taken down by SS Ladell Dunn for a short gain.RICE: Gain of 1 on the play.
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Last edited by Flasch186 : 12-10-2005 at 03:49 PM.
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Old 12-10-2005, 03:51 PM   #81
IMetTrentGreen
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ok, qb durabilty is 5, playing time is 80. i've simmed 6-7 seasons, he's yet to play in more than 5 games due to injury. i pass a lot, but you'd think he'd get lucky once. colleges don't ahve the same injury rate the pros do
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Old 12-10-2005, 03:51 PM   #82
st.cronin
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Quote:
Originally Posted by Flasch186
no advantage to going for it while a kick makes it a 2 score game to lose. Scoring a TD still makes it a 2 score game to lose. Now I can win it with one score. Thats assinine.

I guess what I mean is, you see stranger decisions irl every week.
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Old 12-10-2005, 03:52 PM   #83
Flasch186
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Location: Jacksonville, FL
some bad dialogue here:


Central Florida ball, Q4, 1-10-RICE39 (00:18) 13-20
Offense: Medium Pass, Set: Quads, Play: Q-WR3-ins
Defense: Stop Pass, Set: 3-3-5, Play: 335-pass-DZ

QB Erich Cronin waits, sees a receiver and brings the ball up to pass. He's nailed by OLB Charle Brunner, Fumble! of Central Florida.
Central Florida calls timeout!




So I assume we recovered it since we got the next down, hrmmmmm.
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Old 12-10-2005, 03:55 PM   #84
rexallllsc
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So I was down 31-7 at halftime to Rice. Then I Kickoff.

Rice marches down, gets a FG. 34-7.

I get the ball back, and promptly go three and out. Punt.

Rice goes down and gets another FG. 37-7. Now I'm pissed. Rice kicks off. We've entered the 4th quarter.

I return the ball, and throw short on the first play. Incomplete. Now my starting QB (4.0/4.0) is 9/26 on the day, and I've had enough. I yank him for the JR backup (3.0/3.0) who is more accurate, but has a weaker arm. 2 long plays later, we've scored a TD. 37-14 w/ 14 minutes left.

Rice gets the ball, and on 2nd down, my WLB steps into the passing lane and picks the ball - and takes it 21 yards the other way for a TD! 37-21 with 12 minutes left! The momentum is all mine!

Kickoff. Rice gets the ball. Nothing doing. 3 and out. I get the ball back at about my 40. Quick strikes. 5 plays later, we're in the endzone. 37-27. Time to go for 2. GOT IT. 37-29. Down by 8 with 7 minutes left. All the time in the freaking world!

Or not.

I ended up with the ball at Rice's 40 with :04 seconds left. SE Streaks didn't work this time. Damnit. That one hurt.

Then the game crashed. lol.
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Old 12-10-2005, 03:57 PM   #85
rexallllsc
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One suggestion I'd have for Arlie is to not back the PbP so predictable. I know when it's setting me up for a letdown now.

Instead of:
WR has a step on his man...
...overthrown


(Which seems to be the outcome 95% of the time)

I want more of:
WR has a step...
...he's got it! All the way down to the 5


You know. Just so I don't know what's going to happen before the PbP gets around to telling me

Just a minor quibble, though

Otherwise, tons of fun so far.
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Old 12-10-2005, 03:58 PM   #86
IMetTrentGreen
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and my medical is 100k
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Old 12-10-2005, 04:01 PM   #87
duckman
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Quote:
Originally Posted by Flasch186
no advantage to going for it while a kick makes it a 2 score game to lose. Scoring a TD still makes it a 2 score game to lose. Now I can win it with one score. Thats assinine.

No, an eight point lead is just a one score game.
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Old 12-10-2005, 04:12 PM   #88
Rich1033
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Looking over my ineligible players it is actually 5 guys and all have an intelligence in the low 30s. These are the generated players from the first year of the career.

I guess it just hit me hard since 3 are starters. Im playing as Michigan heading into the very important ND game after winning my first 2. I was excited to only have 1 player out of the game with an injury, then I check my roster to see that my starting RB, OT, and DE are all suspended. I guess I will just move on and hope its some very bad luck.

btw, This is a new league created after uninstalling the demo and installing the full version.

Edit- Id still love to have an option to turn adademics off

Last edited by Rich1033 : 12-10-2005 at 04:17 PM.
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Old 12-10-2005, 04:23 PM   #89
Flasch186
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Quote:
Originally Posted by duckman
No, an eight point lead is just a one score game.

2 to lose though. They would obviously want to force me to have to score twice to win as opposed to once. Especially if I would have to score twice anyways.
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Old 12-10-2005, 05:01 PM   #90
duckman
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Quote:
Originally Posted by Flasch186
2 to lose though. They would obviously want to force me to have to score twice to win as opposed to once. Especially if I would have to score twice anyways.

If you are down by two and you can tie the score with a two-point conversion, you go for it. You don't know if you will get another opportunity to score again.
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“One of the consequences of such notions as "entitlements" is that people who have contributed nothing to society feel that society owes them something, apparently just for being nice enough to grace us with their presence.”
Quote:
Originally Posted by Alexis de Tocqueville
“Democracy and socialism have nothing in common but one word, equality. But notice the difference: while democracy seeks equality in liberty, socialism seeks equality in restraint and servitude.”
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Old 12-10-2005, 05:13 PM   #91
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Quote:
Originally Posted by ScottVib
You have conferences assigned to bowls that don't exist (Conference 13 for example).

Additionally you only have 8 teams assigned to a 9 team conference. (Conference 7)


Those are the first things I noticed. Hope this helps.


I changed the teams in the conference file for conference 7 from 9 to 8 as it should be.

I deleted the two bowls that have conference 13 teams (which do not exist) and now only should reflect conference 1-12. I would actually like to take out all bowl games other than the 16 team playoff games but, I am not sure this can be done.

The error I get is when it is generating teams:
run time error 91
Object variable or with block variable not set.

Below is the updated pstat file. I know this is above an beyond helping me on this, so thanks again.

UPDATED NAIA pstats.zip
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"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen

"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
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Old 12-10-2005, 05:30 PM   #92
Lonnie
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Just had a crash. I was in week 12 of recruiting and had a couple of blue chips lined up about ready to sign. Then it just disappeared, no error or anything. Loaded my game back up and was week 16 regular season. I guess I better start making friends with that save button.
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Old 12-10-2005, 05:39 PM   #93
SirFozzie
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Getting a crash, attempting to sort recruits by interest in preseason, RTE 91 "object variable or with block variable not set"
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Old 12-10-2005, 05:42 PM   #94
Joe
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seems like a lot of crashes at different points in the game
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Old 12-10-2005, 05:46 PM   #95
Vince
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Quote:
Originally Posted by sooner333
On create a league, there is your team, your coach name...but under that it is jumbled and there is another drop down box as well, can't read it...ends in "ation"
It's Alma Mater. It's jumbled because it's on the same line as the Staff heading thing.
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Last edited by Vince : 12-10-2005 at 05:47 PM.
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Old 12-10-2005, 05:50 PM   #96
dubb93
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Join Date: Nov 2004
I can alteast add my 2 cents to some of these issues....

I don't really see too many injuries. Currently my team has 2 guys out(WR and ILB), and about 3 or 4 guys banged up to the point where they won't miss any time. Doesn't seem like a big deal. I've also never had a QB get injuried in 3 seasons. Probably a product of them not getting hit. I'd look at durable QB with a good line. That should solve some problems.

As far a academics, I like the way they are done now. In the 1st demo I would have about 15 people on the list and would have to decide who deserved the study hall hours.

In the last probation period I had 0 players suspended and only 1 person make the list as needing some extra help. I like it alot better than in the demo.
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Old 12-10-2005, 06:05 PM   #97
Philliesfan980
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Does anyone still want Jim to rush out his game
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Old 12-10-2005, 06:05 PM   #98
nfg22
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Join Date: Mar 2004
Exclamation

I like the game but a few probs....

1. Some games I have lost even though I outmatched the other team by a significant amount.
2. I have 10 starters out, two with skull fractures and one with a broken jaw and this is ridiculous.
3. My starting RB has been out for 6 weeks due to grades, I have pumped 10 hall hours into him and am getting nothing...

Maybe bad luck but just a few nuances...
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Old 12-10-2005, 06:08 PM   #99
Joe
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Join Date: Jun 2004
Location: Minneapolis
Quote:
Originally Posted by Philliesfan980
Does anyone still want Jim to rush out his game


Nope. First in wins.
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Old 12-10-2005, 06:08 PM   #100
rexallllsc
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Join Date: May 2003
Quote:
Originally Posted by nfg22
I like the game but a few probs....

1. Some games I have lost even though I outmatched the other team by a significant amount.
2. I have 10 starters out, two with skull fractures and one with a broken jaw and this is ridiculous.
3. My starting RB has been out for 6 weeks due to grades, I have pumped 10 hall hours into him and am getting nothing...

Maybe bad luck but just a few nuances...

Injuries sound a bit much (After playing for 6 weeks I hadn't anything like that. One starter broke an ankle, but that's normal)

The RB academic problem - I actually kinda like that. It wouldn't be fun if we just had a formula to get the player eligible (i.e. GPA + X amt. of Study Hall = eligible). Sounds like he's just an idiot!
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