08-04-2014, 11:32 AM | #51 | ||
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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I went to Chicago for the weekend to visit a friend of mine and we ended up playing this pretty much all weekend.
Definitely a fun game. It's really hard. We played it for a quite a while and just made 6th level by the time we were done. Combat-wise, the game really is all about the tactics and using your environment as best as possible. I can't tell you the number of times a large puddle of water + shock spell meant the difference between life and death for our party. Most battles seem largely about crowd control. We switched it to "easy" for a few fights and that was far too easy. It's quite a large gap between "easy" and "normal". I was struggling to figure out where to spend my skill points for the mage. At least early on. A lot of the writing and quests were delightfully weird and funny. I mean, two words: smelly panties (+1 charisma!)
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Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
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08-07-2014, 10:43 AM | #52 |
College Benchwarmer
Join Date: Aug 2001
Location: Paris, France
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yeah the humour is great, they use a lot of private jokes too (zyxzax and bellegar are recurring characters).
although i miss the cinematics they had in their previous opus. that one was my favourite (and it was really a hard fight) : divinity 2 funny - YouTube |
08-07-2014, 10:51 AM | #53 |
Retired
Join Date: Oct 2000
Location: Fantasyland
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It's not divinity humor, but I always loved this:
Enchantment? Enchantment! - Dragon Age: Origins - YouTube
Spoiler
Last edited by Blackadar : 08-07-2014 at 10:53 AM. |
12-27-2014, 11:45 AM | #54 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Lariat made a recent blog post about D:OS, upcoming improvements to the game, and what's to come after. I found it pretty exciting.
Leaked: The Larian plans for 2015/2016 and beyond | Swen Vincke @ Larian Studios Quote:
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12-27-2014, 12:01 PM | #55 |
College Prospect
Join Date: Apr 2004
Location: New Jersey
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Hmmmm.....I was going to pick this up but if they feel they are going to release a much improved version of the game sometime in the future I might as well wait.
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12-27-2014, 12:35 PM | #56 |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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I really enjoy this game. I am still plowing through it slowly with a friend of mine.
I'd love if they expanded co-op play to 4 people.
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
12-27-2014, 12:56 PM | #57 | |
Coordinator
Join Date: Oct 2000
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Quote:
I had been playing it mutliplayer but it looks like I'm going to have to start over and go single player so I think I'm going to wait too. Thankfully I might have one or two games to play in the meantime. |
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12-28-2014, 06:38 PM | #58 |
High School Varsity
Join Date: May 2011
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This is under $27 buck right now.
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01-22-2015, 07:06 PM | #59 |
H.S. Freshman Team
Join Date: Feb 2009
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Anyone still playing this?
I've been playing the hell out of it and I see no end in sight. My characters are level nines. The "puzzles" are the most annoying thing I have ever seen in a game since they give you no clue as to what the hell you are supposed to do. I'll try for a while but then I give up and search the net for answers. Yeah, how long would have it taken me to figure out to throw a book on the weighted trap to make it click?? Quests? Hell, I think I have 20 or so that I have no clue as to where to go or what to do. Guess I could say that I am delightfully frustrated. Love it and hate it at the same time. Can't wait to play it again just to piss myself off. |
01-22-2015, 07:15 PM | #60 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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I'm in the final stages of the game and still loving it. There are some frustrating puzzles but I was able to finally figure out every one of them and there are clues around for most of them, particularly if you have the animal speak perk.
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01-22-2015, 07:32 PM | #61 | ||
Retired
Join Date: Oct 2000
Location: Fantasyland
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Quote:
Yeah, the puzzles are unintuitive (as I posted on the first page of this thread) at best and downright frustrating at worst. As I said: Quote:
But the combat more than makes up for it. What a fun, if maddening game. Last edited by Blackadar : 01-22-2015 at 07:32 PM. |
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05-15-2015, 08:04 AM | #62 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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More details on the upcoming changes. I'm impressed and looking forward to this (sorry for the formatting):
Quote:
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05-15-2015, 11:07 AM | #63 |
Coordinator
Join Date: Oct 2000
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Guess I'm going to keep putting off my play through of this then.
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08-15-2015, 09:16 AM | #64 |
Coordinator
Join Date: Nov 2013
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"I am God's prophet, and I need an attorney" |
08-15-2015, 03:55 PM | #65 |
Pro Starter
Join Date: Oct 2001
Location: Cary, NC
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Man I need to play this game at some point.
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08-15-2015, 04:30 PM | #66 |
Pro Starter
Join Date: Feb 2003
Location: PDX
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I'm pretty much a curmudgeon when it comes to most games, especially RPGs, and manage to find fault with even the most well-received modern tries in the genre. However, I loved every moment of Divinity and played it all the way through to completion, which is an absolute rarity for me.
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Last edited by thesloppy : Today at 05:35 PM. |
08-16-2015, 06:21 PM | #67 |
College Prospect
Join Date: Mar 2002
Location: Berkley, MI
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My wife and I are loving it. We'll be supporting the Kickstarter for II.
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08-17-2015, 10:11 AM | #68 |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Me and a buddy of mine have been slowly making our way through this game. We started over a year ago now and are pretty much at the end. Well, we're at the end, but wanted to go back and clean up some side quests.
We've had a blast. It's a super fun game. The only knock on it would be that some of the puzzles are ridiculously obtuse and rely on reading some random thing or seeing some teeny-tiny switch on a wall. We usually try to figure things out for about 10-15 minutes and then immediately run to the wiki/walkthrough for guidance. That's my only complaint really. Also, sometimes it's hard to figure out where to go. During our game we ended missing a big chunk of the quest and got a little ahead of ourselves. After consulting the walkthrough we ended up circling back. Also, Madora may have the worst voice in video game history. Still, love the game. 100+ hours of good times. I will definitely be supporting the second one.
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
10-27-2015, 02:52 PM | #69 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Ok slackers, now's a good time to jump in if you haven't already (sorry for formatting, not fixing it):
Update #75: RELEASE DAY! Get your copy of Divinity: Original Sin - Enhanced Edition! Posted by Larian Studios LLC It’s been over a year in the making, but it's been worth it. Today, we are very proud to deliver to you Divinity: Original Sin - Enhanced Edition! What makes our Enhanced Edition different from others? Check out our latest home-brewed trailer to find out just how far we went to bring you the ultimate Divinity experience: Divinity: Original Sin - Enhanced Edition Release Trailer - YouTube The verdict is in... The first reviews of Divinity: Original Sin - Enhanced Edition are in, and the results are exciting. Here's a short sampling: “Of all the games with co-op I’ve played this year, this is by far the most surprising and definitely one of the most enjoyable.” PlayStation Universe, 9/10 “There’s nothing else quite like Divinity: Original Sin Enhanced Edition.” IGN, 9/10 “A challenging, sprawling, and enchanting title from the very start.” Push Square, 9/10 “A fantastic version of an already great game.” PlayStationLifeStyle.net, 9/10 “A title highly recommended for all fans of the genre and more.” EveryEye.it, 9/10 “Its pad gameplay could become a model for other games of this genre.” jeuxvideo.com, 19/20 How do I get my copy of Divinity: Original Sin - Enhanced Edition? If you already purchased the original Divinity: Original Sin, you will receive the Enhanced Edition FREE as a download in your Steam or GOG account. This will appear as a second entry in your library, next to Divinity: Original Sin. Download it and get to playing! (Oh, and spread the word to your friends who didn't try it yet ) If you’ve never purchased the game, head over to Steam or GOG and make your purchase! A thousand changes! We have a short list & a long list of changes. The long list contains over 1000 changes distilled from a change-list that contains more than 13000 changes! But since the short list is a bit more readable, we put that one here. Full controller support for one and two players Dynamic split-screen support for local co-op play Sleek new UI for use with controller Full AAA voice-overs for all characters New sound effects and improvements made to existing effects Main quest revamped to include more characters, more events, and more adventure A new ending, with a reworked and expanded plot Existing quests updated and polished Storyline background expanded Companions now banter and argue with one another Invest skill points in the new Dual Wielding ability to improve your proficiency Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency. Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level). Explorer Mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat. Classic Mode. Formerly "Normal". What we suggest for first-time players (who've played a classic cRPG before). Tactician Mode. A brand new game setting featuring smarter, stronger enemies to challenge combat-oriented players. Honour Mode. All the challenge of Tactician Mode, but in Honour Mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over. Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics. New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever. New skills and skill system New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic. 15+ new skills featuring custom animations and damage Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones. Now includes upgraded AI to better counter the player’s tactics Updated system makes crafting more intuitive New creatures - Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest New cut scenes added and old cut scenes improved Skills have been rebalanced and redistributed into skill schools in more cohesive themes. Balancing changes have made mid- and late-game combat more dynamic and engaging. Existing Abilities and Talents have been rebalanced. Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies.) Vendors offer more variety and sell better loot. Magical items are built up differently. Items' use requirements have been revised. Economy (gold value and rarity of all items) has been revised. Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time. Weapons, armour, shields, potions, and statuses have been rebalanced. Our top-secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved. 'Saving throws' formula has been improved. New items and item combos added for creating wands and grenades 360-degree camera, with improved art assets for viewing at all angles Reworked visuals for improved performance Textures were updated to improve performance DirectX 11 was added, which improves performance. Because of these changes, the game now only works on 64-bit Operating Systems. New animations for new weapon types (wands and dual wielding) New effects and animations for new skills, but also enhanced existing skills New custom animations for all NPCs New animations for new creatures and destructibles (Should you for some reason want to see the list of all 13000 changes, sorry, but you're out of luck. After all, "what happens at Larian stays at Larian," and we can't share some of the friendly, constructive language devs use to point things out to one another.) Errrrr... is the Tactician Mode for me? It could be, but only if you're really comfortable with cRPGs in general, and Divinity: Original Sin in particular. Check out the following interview with Edouard (who worked on the combat design) to discover what Tactician Mode is and how it was created. Tactician Mode features stronger, smarter baddies and more (and more challenging) puzzles and traps. |
10-27-2015, 04:12 PM | #70 |
Coordinator
Join Date: Nov 2006
Location: Puyallup, WA
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I finished Pillars of Eternity + White March Sunday so I'll be diving into this again until Fallout is released.
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10-27-2015, 08:19 PM | #71 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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I've had Divinity on my wishlist since before release, just hasn't dropped low enough for me to pull the trigger.
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10-27-2015, 09:25 PM | #72 |
Pro Starter
Join Date: Feb 2003
Location: PDX
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I really, really loved this game, but I'm still not sure there's enough to get me to restart a 50+ hour campaign.
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Last edited by thesloppy : Today at 05:35 PM. |
10-28-2015, 03:32 AM | #73 |
Pro Starter
Join Date: Feb 2003
Location: PDX
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I fired it up, figuring you can't beat the price, and I'm already super happy just to have the controller support, which I didn't even realize I wanted.
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Last edited by thesloppy : Today at 05:35 PM. |
10-28-2015, 03:14 PM | #74 |
Pro Starter
Join Date: Jan 2004
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The ps4 edition is getting great reviews so may grab it down the road for it.
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