10-14-2007, 05:40 PM | #51 | ||
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
|
And at least I'm not the Shepherd that sheep-bleeping pervert.
|
||
10-14-2007, 05:52 PM | #52 | |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
Quote:
Ex-squeeze me? |
|
10-14-2007, 06:14 PM | #53 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
|
bahhh
|
10-14-2007, 06:23 PM | #54 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
|
|
10-14-2007, 06:40 PM | #55 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
Well, may as well start working on the cathedral.
WORK ON WALLS |
10-14-2007, 06:43 PM | #56 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
No, I'm not a sheep. I'm the butcher In other news, I'm back after a long hiatus. Hope I'm not too rusty. I too have a villager role, but I'll keep it hidden for now. It;s not major or significant, but I like keeping an ace in my sleeve, or pork in my boot or whatever the appropriate butcher analogy is. -Abe
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
10-14-2007, 06:46 PM | #57 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
Welcome back, Abe. I really missed having you in these games.
|
10-14-2007, 06:51 PM | #58 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
|
Sounds like a plan cronin..
Work on walls |
10-14-2007, 06:53 PM | #59 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
|
10-14-2007, 07:00 PM | #60 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Thanks buddy, I really appreciate it!
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
10-14-2007, 07:03 PM | #61 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
|
Hey, I'm checking in, sorry I haven't had much time to catch up I just got home from moving stuff from storage to my new home. I tried to skim through the rules real quick, but ran out of time (have to do a work change at 8pm tonight), so I'll try to catch up further during the work day tommorrow.
I don't have enough feel for anyone to make a vote for anyone just yet (I haven't fully read all of the posts yet -- am still on page 1). The main things I picked up in the rules was that it seems important to do work on the cathedral, and a day 1 vote where we don't know much about other people does not seem like a good day to do a double vote for someone. I looked then to see where to work on, and it seems to make the most sense to work on the walls, as two other areas depend on its construction.. I'll try to familiarize myself with other people's role descriptions and such tommorrow if I have time. Back tommorrow! So... Work on walls |
10-14-2007, 07:35 PM | #62 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
That's three people working on walls (presumably). We need 8 units of work on the walls - until then, no work on windows or roof can be done.
I feel like we have a better shot at forcing the demons to cooperate if we spread out the work we do, so I suggest splitting our work between WALLS, ARTWORK, and CARPENTRY. That way supposing some work that was announced does not get done, we have a list of 5 or 6 possible people to vote for. Even if this plan is unworkable (which I guess it probably is), I still think its a good idea for us to divide our efforts in those three areas. By the way isn't the proper spelling "shepherd"? |
10-14-2007, 07:41 PM | #63 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
checking in...will post a work action in a bit...just rereading the whole ruleset
|
10-14-2007, 08:09 PM | #64 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
|
Villager checking in...and posting my work action. I'd hate to break a nail doing constuction or working on walls, so...
WORK ON ARTWORK |
10-14-2007, 08:14 PM | #65 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
Makes sense. Build Artwork
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
10-14-2007, 08:29 PM | #66 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
Just got time to check in, I'll pay you all a lullabye as I am the Musician. I ned to read up on the rules again so I can offer something useful tomorrow
For now, I'm out! |
10-14-2007, 08:30 PM | #67 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
Thats PLAY you a lullabye, DT is the money man, HE'll pay you for...well whatever sins he's into I guess =)
|
10-14-2007, 08:32 PM | #68 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
|
|
10-14-2007, 08:46 PM | #69 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
So we're already starting?
|
10-14-2007, 08:49 PM | #70 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
|
10-14-2007, 08:51 PM | #71 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
|
10-14-2007, 08:54 PM | #72 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
Well, I knew you'd be back eventually ... I was genuinely worried that Abe was gone forever. But, yes, I do love you as well Schmidty. |
10-14-2007, 08:56 PM | #73 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
|
Hey all, carpenter should probably do some carpentry work, so:
work on carpentry BTW, I'm sure that there are some wood-working jokes out there to be made but I'll leave it untouched (hehe) for now. |
10-14-2007, 08:57 PM | #74 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
|
+1 and checking in.
__________________
We have always been at war with Eastasia. |
10-14-2007, 09:08 PM | #75 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
10-14-2007, 10:02 PM | #76 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
I feel the love. I love everyone!!!!!!!
|
10-14-2007, 10:37 PM | #77 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Blacksmith checking in. I'd like to see the walls done as soon as possible. I'm going to work on them once tonight, then a second time again this afternoon -- I'll keep the one around, in case I need to throw a vote on someone, though I don't see that as being likely Day 1.
WORK ON WALLS |
10-14-2007, 10:49 PM | #78 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
There is way too much man-love going around in here for my taste....
|
10-14-2007, 11:09 PM | #79 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
|
10-14-2007, 11:54 PM | #80 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
|
I will be out all day tomorrow as usual, so having the long Day One is actually of significant benefit to me. I will put in my votes right now.
WORK ON CARPENTRY Since we seem to be following the sheep-bleeper's plan. And... VOTE ANXIETY Welcome back, Abe! |
10-14-2007, 11:55 PM | #81 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
|
Hmm, maybe selected the wrong color. Oh well, it still seems rather obvious.
|
10-15-2007, 06:18 AM | #82 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
i agree with whoever said we should get the walls done first so we can have access to the roof and windows....as long as we get them done, that opens up the ability to get everything started, even if they later get sabotaged.
work on walls |
10-15-2007, 06:21 AM | #83 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
|
10-15-2007, 07:35 AM | #84 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
|
unfortunately i'm not lucifer or gabriel so you can't see what types of nefarious things i'd get up to with my PM's as I alluded to earlier in the thread.
|
10-15-2007, 08:39 AM | #85 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Quote:
I don't like this play at all. I really feel like we should be making sure one part is totally finished. Also, why put in a vote for Anxiety? I'd rather us get the Cathedral finished then waste our time pointing fingers at each other with no info. I realize this gives the demons some power over the vote, but I think we can use that -- voting for someone at this point seems like a demon move. Also, that yellow is blinding! |
|
10-15-2007, 09:21 AM | #86 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
I highly reccommend you sacrifice some yaks to make this project go well.
Good luck everyone, will be enjoying my view from the gallery. |
10-15-2007, 09:27 AM | #87 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
|
Morning all.
first, you are a bunch of fags. second, I think a good place to look is someone who was quick to begin building something. It seems like a good place for a wolf to try and hide. |
10-15-2007, 09:29 AM | #88 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
|
The good Lord has tasked us to complete this cathedral... but he also warns us of demons in our midst.
As His standard-bearer, I cannot sit idly by and watch as these sons of Satan wander in our midst. I must find them, I must do what is tasked to me by Him on high. so.... Work On Walls and a vote to be named later.
__________________
Come and see. |
10-15-2007, 09:30 AM | #89 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
|
Speak for yourself, oh loser to King-Nines!
__________________
Come and see. |
10-15-2007, 09:59 AM | #90 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
So, per the rules, we can perform two actions: if we like, we can actually vote twice. Or, we can work on the cathedral, or do one of each action. If nobody votes for anybody today, and we all work on the cathedral, I am guessing there will be no lynch.
I have argued this in other games, but I believe that no lynch on day 1 is normally a benefit to the village - we've had a number of games recently where that's been borne out. So I am urging all parties to NOT vote for anybody today, and instead work on the cathedral twice. The downside is that, apparently, if only one player casts one vote, that vote will result in a lynch. We already have one vote for Anxiety, which I hope gets taken back. I'll be out most of the day, but will check in around lunchtime. |
10-15-2007, 10:15 AM | #91 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
|
I think if we are going to randomly vote it may be a good idea to look at the public roles and try to determine which one is potentialy the least valuable to us.
I have to go to an eye doctor appointment but I am gonna do some analysis on that when I get back |
10-15-2007, 10:28 AM | #92 | |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
Quote:
I don't think the public roles really mater, they're just a point from which we can get into character. The real power lies in the secret roles that we don't want to give out to avoid being killed off early. I'd really LOVE to avoid a first day reveal/death by the seer for once (last 2-3 games the seer has bit it before day 3) I'm actually in agreement with Cronin on this one. Lynches right now don't help us at all, we need everyone we can get to work on the cathedral and get stuff done. Once we can at least work on all the areas we can spend some actions voting people out. Even then though, perhaps we'd just be ebtter off working our asses off 2x a day and finishing the cathedral before the demons ever have time to defeat us? I mean at best there are what? 4 demons? so thats 12 or so people doing 2 bits of work a day, thats 24 units of work a day, we COULD finish the cathedral by day 2-3 max. If we DO that, even if the demons kill one or two over those 2-3 days, we win with ease. Or am I missing something realy simple here that would cause that to fail? |
|
10-15-2007, 11:06 AM | #93 |
Pro Starter
Join Date: Jul 2003
Location: South Bend, IN
|
That's not true of my role. I actually do have a minor ability to assist the village, which I prefer not to discuss at this time (so as not to give the wolves additional info in choosing their targets).
__________________
Hattrick - Brays Bayou FC (70854) / USA III.4 Hockey Arena - Houston Aeros / USA II.1 Thanks to my FOFC Hattrick supporters - Blackout, Brillig, kingfc22, RPI-fan, Rich1033, antbacker, One_to7, ur_land, KevinNU7, and TonyR (PM me if you support me and I've missed you) |
10-15-2007, 11:08 AM | #94 | |
Pro Starter
Join Date: Jul 2003
Location: South Bend, IN
|
Quote:
I have to assume that Barkeep has the game a little better balanced than that. (Or, alternatively, that when he sees the game going that way, he will react accordingly.)
__________________
Hattrick - Brays Bayou FC (70854) / USA III.4 Hockey Arena - Houston Aeros / USA II.1 Thanks to my FOFC Hattrick supporters - Blackout, Brillig, kingfc22, RPI-fan, Rich1033, antbacker, One_to7, ur_land, KevinNU7, and TonyR (PM me if you support me and I've missed you) |
|
10-15-2007, 11:17 AM | #95 | |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
barkeep, question about this...
Quote:
does this mean that since my first action was to work on the walls, if i want my second action to also be a work action, it has to be ALSO on the walls, or can i choose a different location for my second action? i would suggest no one else put in work orders until this gets answered, as we may have so many people already working on one spot that we are going to waste efforts today. |
|
10-15-2007, 11:20 AM | #96 | ||
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Quote:
|
||
10-15-2007, 11:21 AM | #97 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
interesting point saldana.
And thanks CR, I maybe don't love you as much as the others now.
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
10-15-2007, 11:21 AM | #98 | |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
Quote:
unfortunately, even if the vote is taken back, according to the rules, an unvote cannot be turned into a work order, only another vote...this fact makes the quick vote for anxiety stink a little bit more in my opinion...because of it, we now have a "random" vote on someone, and lost a work action. |
|
10-15-2007, 11:23 AM | #99 | |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
Quote:
Well, you read the rules and let me know where the difference is, He said he balanced out the requirements for the cathedral. Secondly, I've never seen a GM step in and "adjust" things mid-game so I'm not really buying into BK doing anything if we actually do try ths tactic. Worst case is we get the demons trying to sabotage everything as soon as they can and hopefully in doing so will give themselves away. |
|
10-15-2007, 11:29 AM | #100 | |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
Quote:
thanks BK....one more question...if someone decides to bluff their work order, can they change to another section via pm, or change to a vote, or do all orders have to be public, and only the bluff notification goes to you by PM? with that in mind, here are the work levels thus far. Walls - 8 needed, 6 publicly completed (cronin, NTN, alan, pass, saldana, N_C) Artwork - 12 needed, 2 publicly completed (olie, anxiety) Carpentry - 12 needed, 2 publicly completed (PB, CR) so we only need two more people to put in work orders for the walls, and we can then assume they will be complete at the end of the day...if they arent, it means someone lied, and then we have a starting point for tomorrow. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|