04-28-2008, 10:10 PM | #51 | ||
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
|
||
04-28-2008, 10:18 PM | #52 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
|
wow, that sucks....
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
04-28-2008, 10:19 PM | #53 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
|
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
04-28-2008, 10:36 PM | #54 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
|
__________________
We have always been at war with Eastasia. |
04-29-2008, 02:19 AM | #55 |
H.S. Freshman Team
Join Date: Mar 2008
|
Alright, I'll have a go. I don't know how often I'll be in, as next week is two tricky pracs and they need attention.
I'm in. |
04-29-2008, 08:13 AM | #56 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
|
04-29-2008, 08:35 AM | #57 |
H.S. Freshman Team
Join Date: Mar 2008
|
|
04-29-2008, 08:57 AM | #58 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
|
In like Eugenio Torre.
__________________
Come and see. |
05-01-2008, 10:30 AM | #59 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
My plan is to send out roles Monday morning, and have a long Day 1, with a Day 1 deadline of 3 PM, Tuesday May 6. I'll keep signups open until then.
|
05-01-2008, 11:10 AM | #60 |
Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
|
If there is space, I'm in
|
05-01-2008, 11:14 AM | #61 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
|
05-01-2008, 11:23 AM | #62 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Yeah to Qwikshot. I know Pass really wanted 20.
|
05-01-2008, 11:30 AM | #63 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Yep. 20 means that everyone gets a PM partner -- each side has two rooks, two bishops, two knights, two pawns, and a king and queen. Any additional players just mean that the players controlling pawns won't get as many pawns per player (which I still would love). |
05-01-2008, 03:57 PM | #64 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
I made a few edits to the rules. Bishops now have the power that the Knights had originally (scan someone and find out if they're the same color as you). Knights now have a power similar to what the Bishops had originally (restricted seer), but different restrictions were used. The area that Knights can see on the board was also changed.
Also, this was added: Quote:
Also, the Pawn power of being able to learn a player's location on the board was changed so that it can start being used Night 4, instead of Night 3. Last edited by Passacaglia : 05-01-2008 at 04:03 PM. |
|
05-02-2008, 11:02 AM | #65 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Another small rule change:
Quote:
|
|
05-02-2008, 11:39 AM | #66 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
This is how the board will look for white pieces, and the Black King, Queen, and Bishop:
Code:
|
05-02-2008, 12:02 PM | #67 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
For Black Pawns, Black Knights, and Black Rooks, I'm going to use a separate board that makes it look like they're white. Since Pawns, Knights, and Rooks won't know what color they are, I'm manipulating it a little bit so that both colors think they are white -- for example, the Black Knight who starts in cell G8 will think he starts in cell G1, and the Black Pawn who starts in C7 will think he starts in C2. This might get confusing as players try to communicate towards endgame, so I thought I'd get that out there now.
|
05-05-2008, 12:05 AM | #68 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
Considering the fact that I am a very, very good chess player (sorry humility), I should probably sign up....but I need to get my stuff together for my game. Even though it'll be 100% simpler than this one.
__________________
Just beat the devil out of it!!! - Bob Ross |
05-05-2008, 12:31 AM | #69 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
|
That could screw up the rooks trying to go towards his own end and ending up at the other side.
|
05-05-2008, 02:30 AM | #70 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
|
So... what's the time table on this game starting?
__________________
Come and see. |
05-05-2008, 02:38 AM | #71 |
Pro Rookie
Join Date: Jan 2006
|
|
05-05-2008, 02:40 AM | #72 |
Pro Rookie
Join Date: Jan 2006
|
|
05-05-2008, 07:23 AM | #73 |
High School Varsity
Join Date: Jan 2007
|
hey guys sorry, but im not going to be able to play. My schealdue is going to be to hard to play i have school from 7am-2:30pm then work from 3-9 this week, sorry for the inconvenience
|
05-05-2008, 08:03 AM | #74 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
|
05-05-2008, 08:04 AM | #75 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
|
05-05-2008, 08:04 AM | #76 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
|
05-05-2008, 08:11 AM | #77 | |
Pro Rookie
Join Date: Jan 2006
|
Quote:
Say the black rook believes that he is white and currently on A5 and wants to move to A1. He might say that he wants to move "south" 4 spaces or something. You'd see that he's actually on A4 and then move him "north" 4 spaces so he arrives at A8. I think. Thinking about it the main problem is that if he thinks he's white then he's going to have to see the same opposite effect on all pieces around him. So if he sees a black knight next to him he will have to be told that it's a white knight, so he doesn't attempt to capture it. Or if a white pawn is in a position where it could capture him he'll have to be told that it's a black pawn so he knows he needs to try and move away. |
|
05-05-2008, 08:24 AM | #78 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Quote:
Right. Part of thinking you're white means that you'll think the other pieces are black. My plan is actually to use "friendly" and "enemy" for the people that don't know what color they are. |
|
05-05-2008, 08:40 AM | #79 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
|
I'll play if you need someone to fill in Imthecrew's spot to make it an even 20. Even though my wife is out of town, and I'm spending alot of time working this week, so won't be as active as normal.
|
05-05-2008, 08:41 AM | #80 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
|
Dola... err something weird change with the boards? I don't see how many Private messages I have any longer. It only tells me when I last visited.
|
05-05-2008, 08:44 AM | #81 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
|
Quote:
Ahh it is my Firefox noscript extention blocking it. Guess they changed how that part of the board works for some reason! Anyhows, I'll play if you need a 20th Pass |
|
05-05-2008, 08:45 AM | #82 |
Pro Starter
Join Date: Nov 2004
Location: Parañaque, Philippines
|
Hmmm. I can see mine.
__________________
Come and see. |
05-05-2008, 08:46 AM | #83 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Yeah there's a bit of a script now that allows you go directly to a folder or send a new message without going through the Inbox first.
|
05-05-2008, 09:20 AM | #84 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
|
Im gonna be super quiet the first day, or first 8 or so hours, Ill be heading home soon, and wont check back till 9PM EST or so, and timmmorow will be super busy at work (just back from vacation) so im not sneaking by UTR and ill be sure to get action sin.
__________________
Dominating Warewolf for 0 games! GIT R DUN!!! |
05-05-2008, 10:16 AM | #85 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Starting to send out PMs. Please wait until I post that I'm done to start chatting. Thanks.
|
05-05-2008, 10:38 AM | #86 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
The following PMs have been sent out:
Quote:
Begin play! Last edited by Passacaglia : 05-05-2008 at 11:25 AM. |
|
05-05-2008, 10:45 AM | #87 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
OK, got my PM - it is one of the ones listed above (duh).
Time to re-read the rules and create out a homemade map to see if I can get a little better feel for my options. |
05-05-2008, 10:53 AM | #88 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
I'm not sure how Team White and Team Black are supposed to coordinate their moves. Is there something obvious I'm missing?
|
05-05-2008, 11:02 AM | #89 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
I'm not sure I understand why some players don't know what team they're on.
|
05-05-2008, 11:08 AM | #90 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
Cronin, my impression is that the leaders of the teams (the ones who actually know whether they are white or black) get to make risk/reward decisions about communicating within the thread. Clearly if they identify themselves as one color then they alienate several others (four players to start, 50% of the other players if there is total disclosure).
I do'nt know what color I am - given that this yields information about what my role would be, you (the collective you, not Cronin specifically) can either take that statement at face value or assume I'm bluffing. |
05-05-2008, 11:09 AM | #91 | ||
General Manager
Join Date: Oct 2000
Location: Chicago
|
Quote:
From the rules: Quote:
|
||
05-05-2008, 11:14 AM | #92 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
FYI, I don't have AIM at work. I may be logged on, but that's because lurker is using it at home while she studies. You can reach me with questions via PM or google talk (agage1 AT gmail DOT com). Or just email me.
|
05-05-2008, 11:14 AM | #93 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
|
05-05-2008, 11:18 AM | #94 |
Pro Rookie
Join Date: Jan 2006
|
I've thought about this and I would imagine it's to prevent mass reveals. Say we lynch a white piece and then another white piece is night killed. What's to prevent the black pieces all outing themselves and targeting the other white pieces for a lynch?
|
05-05-2008, 11:22 AM | #95 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
Yep, if we all know what color we are then it gets pretty hard to agree on kills when the game is both "black vs white" and "villager vs wolf".
|
05-05-2008, 11:23 AM | #96 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
So how does "line of sight" work in this game? For example, I have a certain amount of distance that I can see - but the PM doesn't include information about who is in the spaces around me.
|
05-05-2008, 11:24 AM | #97 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
|
Hey folks checking in.
I really need to re-read the rules though. |
05-05-2008, 11:24 AM | #98 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
PM received, will re-read the rules and post more once I get to work later on.
|
05-05-2008, 11:25 AM | #99 | |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
|
Quote:
As I recall Pass said that you will see whatever you can see 'AFTER" you move. So tostart the game you start blind and must move to gain information. |
|
05-05-2008, 11:26 AM | #100 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
|
Small correction to post 86. My PM to the rooks said that one of them can prevent attacks against wolves. Obviously, I meant they can prevent attacks made by wolves.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|