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Old 11-07-2004, 06:48 PM   #51
vex
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No halftime I guess?

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Old 11-07-2004, 06:49 PM   #52
Desnudo
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You can't stop the Plage! 31-32.
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Old 11-07-2004, 06:49 PM   #53
Passacaglia
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13:35 left, up 54-25! Go Blue!
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Old 11-07-2004, 06:50 PM   #54
vex
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Quote:
Originally Posted by Passacaglia
13:35 left, up 54-25! Go Blue!

That's a rout! I'm tied at 47.
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Old 11-07-2004, 06:50 PM   #55
korme
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37-39! Mounting a comeback!!
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Old 11-07-2004, 06:53 PM   #56
Coffee Warlord
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About 80 lead changes here. Galesburg fighting it out.
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Old 11-07-2004, 06:58 PM   #57
Passacaglia
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3:38 left, 77-39. Can we end up doubling up?
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Old 11-07-2004, 06:59 PM   #58
Coffee Warlord
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And then we go down by 12. Eesh.
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Old 11-07-2004, 07:00 PM   #59
korme
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socring might be too high for college bball, 2 minutes left in a 30 minute game and it's 61-72.
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Old 11-07-2004, 07:01 PM   #60
vex
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With about a minute left, my PBP went bye bye.
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Old 11-07-2004, 07:04 PM   #61
vex
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What's going on?
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Old 11-07-2004, 07:05 PM   #62
vex
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I guess you were expectiing this?

Play By Play
Yes yes, I think I know what happened. One sec, your games didn't vanish or anything - Rob
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Old 11-07-2004, 07:06 PM   #63
vex
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Talk about a game! woooot!!


00:12 Starting PF Jeff Scott back in the game for home team.
00:12 Starting SG Marcus Bihan back in the game for away team.
00:12 SG Bryan Seong has ball, defended by C Soren Hopkins.
00:12 SG Bryan Seong was fouled, two shots. (72 - 73)

00:00 PF Joe Mark has ball, defended by PF Jeff Scott.
00:00 PF Joe Mark made the 2 pointer! (74 - 73)
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Old 11-07-2004, 07:07 PM   #64
Desnudo
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The Fighting Crab silence #22 Thundering Herd 72-57!
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Old 11-07-2004, 07:08 PM   #65
vex
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Nice, an upset!
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Old 11-07-2004, 07:14 PM   #66
MikeVick7
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A nice depressing loss to start the season. 60-72.

What's up with the 30 minute games? Was two 20 minute halves not a possibility? Just curious.
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Old 11-07-2004, 07:22 PM   #67
vex
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Quote:
Originally Posted by MikeVick7
A nice depressing loss to start the season. 60-72.

What's up with the 30 minute games? Was two 20 minute halves not a possibility? Just curious.


It'll be fixed next game.
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Old 11-07-2004, 07:26 PM   #68
korme
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if we could get a minutes column on the boxscore, and on the stats page, that'd be fantastic
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Old 11-07-2004, 07:27 PM   #69
vex
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Can you make the stats column sortable?
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Old 11-07-2004, 07:28 PM   #70
vex
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And how about a stats section for the conference and the nation?
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Old 11-07-2004, 07:29 PM   #71
korme
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and maybe a stats page when u click on the player, under the ratings.. cause for the nbext season, it'd be good if it had his history

C Paul Lasus
Season 1 5 ppg blah rest of stats
Season 2 8 ppg blah blah
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Old 11-07-2004, 07:30 PM   #72
vex
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Quote:
Originally Posted by Shorty3281
and maybe a stats page when u click on the player, under the ratings.. cause for the nbext season, it'd be good if it had his history

C Paul Lasus
Season 1 5 ppg blah rest of stats
Season 2 8 ppg blah blah

Yeah, I was thinking that too.
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Old 11-07-2004, 07:32 PM   #73
vex
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You also might make it where you can't vote until after the Wed. game. I forgot we have another this week and already voted
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Old 11-07-2004, 07:32 PM   #74
korme
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just of note, the random(?) top 25 to start out went 12-13
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Old 11-07-2004, 07:34 PM   #75
vex
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Quote:
Originally Posted by Shorty3281
just of note, the random(?) top 25 to start out went 12-13

Even the creator of the game lost,lol
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Old 11-07-2004, 07:35 PM   #76
korme
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i'd also like to re-iterate how important knowing the MPG is. My backup center dropped in 8-10 (he was slotted to start but the bastard was UNPREPARED so i benched himm.. he proceeds to then shoot 80% off the bench).

Anyways, he scored 18 points, but I don't know if that was in 10 minutes or if he ended up playing 20 (not as impressive). Ehh, better example, a guy scores 6 points, now is that in 1 minute of action or 22?
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Old 11-07-2004, 07:38 PM   #77
gstelmack
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Woot! 58-29 opening day victory!
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Old 11-07-2004, 07:38 PM   #78
JAG
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Cow Valley Union starts off with a win over a Redskins fan. Considering everything else today (Cowboys losing, Redskins winning, fantasy team getting spanked, HT team losing 2-0), I can at least point to one score today and thump my chest. Thanks CW.
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Old 11-07-2004, 07:40 PM   #79
vex
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Quote:
Originally Posted by gstelmack
Woot! 58-29 opening day victory!

Wow, nice defense. What kind of defesive set did you play?
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Old 11-07-2004, 07:41 PM   #80
korme
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Quote:
Originally Posted by gstelmack
Woot! 58-29 opening day victory!

That's some impressive D.

I urge for League Leaders, and Team Leaders badddly.

CW, all these wants are just supposed to make you proud of your surprisingly addictive game
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Old 11-07-2004, 07:42 PM   #81
JAG
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Quote:
Originally Posted by vexroid
Wow, nice defense. What kind of defesive set did you play?

CW has said the defensive styles don't work yet (except maybe the 'hard defense' option for individual orders).
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Old 11-07-2004, 07:44 PM   #82
vex
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Quote:
Originally Posted by JAG
CW has said the defensive styles don't work yet (except maybe the 'hard defense' option for individual orders).

Oh. Do the offensive ones work?
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Old 11-07-2004, 07:54 PM   #83
JAG
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Yep. I think it was when someone asked about the help files, why they don't reference the defensive orders but they do the offensive ones. Then CW stated they (the defensive orders) haven't been implemented yet.
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Old 11-07-2004, 08:04 PM   #84
korme
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Defensive Sets Explanation?
Posted By: MikeVic on 11/01/2004 08:31 pm:
Could we get an explanation to the Defensive Sets sometime? There's a writeup for the Offensive Sets, but not Defensive.

Thanks.

Response By: rob on 11/02/2004 12:55 am:
Heh, whoops (athough not in the way you think.)

Defensive Sets, right now do Exactly Nothing. They are there in preparation for later.
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Old 11-07-2004, 08:13 PM   #85
Suicane75
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I lost.......and I was planning on going undefeated.
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Old 11-07-2004, 09:03 PM   #86
wade moore
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I have the same thought as someone else..

Scoring is too high... and this is with 30 minutes, not 40? It seemed that the shooting %'s were really high for my opponent.. I don't think our talent is THAT different...
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Old 11-07-2004, 09:06 PM   #87
kingfc22
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00:00 SF Randy Esch has ball, defended by SF Billy Andreasen.
00:00 SF Randy Esch made the 2 pointer! (58 - 58)

Tied the game to send it into OT, but lost by 4.

I would also like to see MPG. Would make it easier to see if my backup PG did actually outpreform my starting PG.
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Old 11-07-2004, 09:10 PM   #88
sterlingice
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Quote:
Originally Posted by wade moore
I have the same thought as someone else..

Scoring is too high... and this is with 30 minutes, not 40? It seemed that the shooting %'s were really high for my opponent.. I don't think our talent is THAT different...

In chat, people were thinking scoring was too low. For instance, almost everyone got between 40 and 60. Also, shooting percentage was horrendous with my team getting 28% and my opponent getting 33% which is probably on par because we have below average teams.

SI
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Old 11-07-2004, 09:19 PM   #89
korme
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almost everyone between 40-60?

67-76 was my final.
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Old 11-07-2004, 09:58 PM   #90
Coffee Warlord
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You've got your league leaders page up now.

I've been intending to do that for awhile, but it's hard to get that one fully operational till I had live game data to test it with.

Edit: And conference leaders would, frankly, be a fucking nightmare to do. Not gonna happen for awhile.

Last edited by Coffee Warlord : 11-07-2004 at 10:02 PM.
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Old 11-07-2004, 10:02 PM   #91
korme
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team leadas!
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Old 11-07-2004, 10:19 PM   #92
Coffee Warlord
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The list of shit I've learned from the first major testing of this little fiasco, and where we're headed in the near term. (Reposted from the boards there)

Game times will be bumped up from 30 minutes to 40 minutes. Whoops.

As per the above, play by play action will commence at 6:20, not 6:30. The plain and simple reason for this is it's much easier to display the flow of games from a programming standpoint if I don't have to deal with the hour rolling over. And no, it won't instantly vanish at 7:00 again. Heh.

I'm examining the rate of assists and free throws right now. Free throws are going to be low until I implement fouls away from the ball. Not much can be done there. Assists, however, I think I need to work on.

I know everyone is begging for minutes. I agree. The problem is, while it is very easy to write code for it, it's very very VERY difficult to write code for it that isn't a resource hog. Tough one. It will be in, eventually. Likely not for a little bit, though.

Sub logic. It's going to change. It's my next big project. I'll let you know more when I decide more.

Scores, quite frankly, I think are pretty decent. They are gonna increase a smidge (though barely, another internal change to the game clock counter), but not much.
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Old 11-07-2004, 11:12 PM   #93
daedalus
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We got beat to open the season. At home.

Damn it . . . my supporters are going to be leaving!

Looks cool so far. Considering it's work in progress and we're all learning on the fly, a positive opening night to me. Bravo, Rob.
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Old 11-08-2004, 12:44 AM   #94
Coffee Warlord
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Did it.

Figured out a way to put in minutes in a non ungodly time consuming fashion.

Note. It's gonna be off. SLIGHTLY, and you may not even notice it in many cases. But, there may be some times when the minutes played add up just a couple minutes more than 40 minutes. This is to be expected, and no player can possibly have more than 1 minute more PT reported than he actually was in. It's close enough.

Minutes will start reporting, and be stored, on wednesday. It also is now a listing on the stats/league leaders pages.
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Old 11-08-2004, 01:00 AM   #95
JeeberD
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Bleh, I lost and I didn't have a single guy in double digit scoring.

My mammoth PG suck arse, to boot...
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Old 11-08-2004, 01:25 AM   #96
GoldenEagle
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I won! I won!
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Old 11-08-2004, 02:19 AM   #97
vex
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Colossal Squid 10 - Week 1/2



2004-11-07

Harvard State Ragin' Pretense at #3 Oklahoma Sooners 49 - 57

Low scoring affair here, but the #3 Sooners prevailed.


UC Ahnold Barbarians at #13 Formidable Asshats 77 - 59

The UC Ahnold Barbarians stunned #13 Formidable Asshats. The internet message boards are starting rumors about a coaching change in Beverly Hills.


Georgia Bulldogs at #23 Eastern Michigan Eagles 56 - 61

The #23 Eagles barely hang on against the Dawgs.


NEO Golden Norsemen at Puke Green University Hater 74 - 73

In the first of what looks to be a great rivalry, the Norsemen made a last second shot to defeat the Pukes.


Memphis Tigers at Downriver Rats 68 - 62

The Tigers traveled to Michigan to take care of the Rats.





Week 1/2 Power Rankings

1 - UC Ahnold Barbarians
2 - Memphis Tigers
3- Oklahoma Sooners
4 - NEO Golden Norsemen
5 - Eastern Michigan Eagles
6- Puke Green University Hater
7 - Downriver Rats
8 - Georgia Bulldogs
9 - Formidable Asshats
10 - Harvard State Ragin' Pretense
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Old 11-08-2004, 04:43 AM   #98
Icy
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Join Date: Sep 2003
Location: Toledo - Spain
I won!
Well my main problem right now to get involved with the game is that i can't underestand player ratings and how good/bad is a player.
Without any guide, i can't translate current ratings into 2p scoring, 3p scoring, blocking, etc as we are used on basket games. Look at Hattrick, it's so easy to know how good a player is for each position with their ratings. I think you should add that kind of rattings to the ones you already have that are more mental/phisical. As we can't see the players train at our facilities as real coach does, we can't know how good aplayer is shooting inside or outside etc.
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Old 11-08-2004, 09:20 AM   #99
Travis
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Wow, even kept it close until about 7 minutes to go, then all my guys went home and the coaching staff had to finish the game off, how embarrasing.

Ah well, back to the drawing board.
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Old 11-08-2004, 11:23 AM   #100
wade moore
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Join Date: May 2001
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CW,

Just a general comment. I love that we get to see this as it goes. I make sure I tell myself this is very much in production and just have a good time with it... I like that we see constant improvements as we go!
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Quote:
Originally Posted by Subby
Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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