11-23-2004, 07:06 PM | #51 | |||
Banned
Join Date: Feb 2003
Location: Exton, PA
|
Quote:
Wow. Mafia for 3.95 is a steal. Great game. |
|||
11-23-2004, 07:38 PM | #52 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
We had talked about Mafia a while back and got turned off by their change of engine/design to more of a GTA-type game. But for $3.95 (75% off of their used game price), it's probably worth a try.
I'll be loading up soon. I've waited 10 years for this (since my obsession with P!G and the origin of my internet handle). |
11-23-2004, 07:47 PM | #53 |
Solecismic Software
Join Date: Oct 2000
Location: Canton, OH
|
Am I the only one here who gets motion sick from many video games? (Can't watch NYPD Blue, or Arrested Development, either).
|
11-23-2004, 07:49 PM | #54 | |
Grizzled Veteran
Join Date: Dec 2002
Location: Little Rock, AR
|
Quote:
I remember I could not play any 3D games as a teen (I threw up after playing the demo of Tomb Raider). It has gotten better, but I still will get motion sick sometimes.
__________________
Xbox 360 Gamer Tag: GoldenEagle014 |
|
11-23-2004, 08:00 PM | #55 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Jim, I take it then that you didn't get into Sea Dogs? They were the first to revolutionize ship sailing on a realistic sea with the ship going up and down..up and down...rolling aft and fore...leaning port and starboard..rolling..rolling... Oops, sorry, got carried away.
I had thought motion sickness and vertigo only comes from movement in the 1st person? |
11-23-2004, 08:04 PM | #56 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Nice map that comes in the box. A map of the Caribbean and the Spanish Main on fake parchment. Seeing the names of some of the cities reminds me of trying to find the Treasure Fleet in port and the devil of a time trying to get through the cannons of Cartagena. Those were great memories.
|
11-23-2004, 08:07 PM | #57 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
See what me 'earty cartman said about the manual. It truly is a work of genius - and 144 pages too!
|
11-23-2004, 08:08 PM | #58 | |
Banned
Join Date: Feb 2003
Location: Exton, PA
|
Quote:
You don't get sick off of basic football graphics do you.. just wondering.. no reason . Yeah, I have a mild case case of "video game sickness" as well. First person shooters are normally out of the question for me, unless they are slow. |
|
11-23-2004, 08:09 PM | #59 | |
Lethargic Hooligan
Join Date: Oct 2000
Location: hello kitty found my wallet at a big tent revival and returned it with all the cash missing
|
Quote:
You just killed my over/under bet on how long it would take you to post.
__________________
donkey, donkey, walk a little faster |
|
11-23-2004, 08:10 PM | #60 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Fritz, had to work all day, so no rum for me until now.
|
11-23-2004, 08:28 PM | #61 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
I don't see this posted anywhere, even at firaxis, but the manual has a neat section for old Pirates!/P!G games like me that wants to know what's changed. Here they are:
1. Ship vs Land combat - Gone. When you choose to attack a town, you move your men ashore and attack via land combat. 2. Sun sightings - Gone. Don't remember this. 3. Insufficient crew - remember you had to have a minimum of 8 plus 4 for each cannon? If you didn't, all of your cannons didn't fire and if under 8, you had to abandon ship. Now it's set by type of ship and this affects sailing speed, maneuverability. You can fire all your cannons but reloads take longer. As ships take damage, the number of minimum crew increases. [more] |
11-23-2004, 08:32 PM | #62 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
|
I'm finding all sorts of neat things after playing for the past couple of hours:
you can see other pirates in action. I was sailing along, minding my own business, when I saw a pirate attacking a Dutch ship. Pretty cool the dancing is pretty tough! It's kinda like whack a mole. You have a short amount of time to press the right direction. Mess up, and you look like me on the dance floor Do it right, and you earn favors from the governor's daughter. I've met quite a few of the governor's daughters, but evidently the one in Sanitago is a major babe. At least that's what the tavern guys across the Carribean tell me. I haven't gotten the chance to meet her yet. The ole' Guv is keeping her under wraps. The land battles are much improved. There's actually strategy involved, instead of a mass of guys marching around. Yes, believe it or not, the puffy pirate shirt is included as a bonus item! Nothing yet to disappoint me in the game. It is still living up to all the expectations I've had build up over the past couple of years since it was announced!
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
11-23-2004, 08:33 PM | #63 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
What's new are
4. Multi-ship combat 5. Sneaking in and out of cities. In the originals, it was a pass or fail thing, now you have to guide your character through the streets and alleys to get where you want to go (merchant, governor, etc.), avoiding or knocking out patrol guards. 6. Dancing. Ummm.... 7. Special items like jewelry (to impress the governor's daughter), swords (for better dueling), and many others. 8. Crew specialists including cooks, gunners, sail-makers, etc. - all to help at sea for morale, battle repairs, etc. |
11-23-2004, 08:48 PM | #64 | |
College Benchwarmer
Join Date: Oct 2000
Location: Edmonton
|
Quote:
disappointing |
|
11-23-2004, 08:52 PM | #65 | |
Banned
Join Date: Jul 2002
Location: Placerville, CA
|
Quote:
Yikes... that just might have turned me off this game. |
|
11-23-2004, 08:52 PM | #66 | |
Banned
Join Date: Jul 2002
Location: Placerville, CA
|
Quote:
Oh, come on. Do a google image search on "nurse" if you want something more satisfying... just don't expect to see it posted here. |
|
11-23-2004, 08:52 PM | #67 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Everything so far looks very familiar to me. You choose your nationality, your starting era, your skill (fencing, gunnery, navigation, wit and charm or medicine) and difficulty level. You start in one of the main ports of your nationality. The map is the same as before - except that instead of flat 2D, it's in full 3D. When you enter a port, you have the same options as before: visit governor, merchant, shipwright, tavern or bank. Your ships carries pretty much the same basic cargos as before: gold, food, luxuries, goods, spice and sugar (I think these is era-dependant), and cannons. I am gald that they did not try to complicate this by adding more port buildings or cargos. The genius of the original game was, like Civ2, in its simple yet deep gameplay.
|
11-23-2004, 08:58 PM | #68 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Quote:
According to the manual, you dance to help earn the daughter's favor but it's not the only way. If you don't dance (which is just an add-on from the original pass/fail die-roll), then you don't climb the highest society rung, you settle for others. |
|
11-23-2004, 09:09 PM | #69 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
To answer the question about motion sickness. While under sail, there are two view: one more of a traditional top-down isometric and a new view from "behind the shoulders (or ship in this case)". The latter view can cause some motion discomfort I imagine, much like watching the horizon tilt in a plane. The former view should present no problems and will work great for sailing and combat.
|
11-23-2004, 09:15 PM | #70 | |
FOFC Survivor
Join Date: Apr 2002
Location: Wentzville, MO
|
Quote:
Shouldn't this read, "sink your bones to Davy Jones"?
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum. |
|
11-23-2004, 09:20 PM | #71 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
A note about performance. I haven't built a new PC yet with the 64-bit chips and stuff so I'm still using the same system I built almost 2 years ago: amb 2000+ cpu, 512mb memory and 128mb geforce4. There are a number of game settings and I let it choose what's it's recommended for my system and it pretty much has upper-end graphics details but at 800x600. I tend to play all graphics games (including Gothic and MoH) at that resolution and to me, it looks great - including this game. Given how smooth everything runs now, I think I could bump it if I wanted to without noticeable degradation. For example, I could lessen the details (e.g., object details - like other sailing ships and passing ports - is at max right now) and go to 1024x768. The specs call for 1 Ghz and 256mb memory so I don't think performance will be big issue for most gamers.
|
11-23-2004, 10:18 PM | #72 | |
Retired
Join Date: Oct 2000
Location: Fantasyland
|
Quote:
No, anything that moves the camera can do it. Some of us are worse than others. I have a dreadfully bad case of it. |
|
11-23-2004, 10:19 PM | #73 | |
Retired
Join Date: Oct 2000
Location: Fantasyland
|
Quote:
No sir, you are not. Most 3rd person games are off-limits for me unless there's a static background (the people turn, not the background). 1st person? Forget it. |
|
11-23-2004, 10:34 PM | #74 | |
Coordinator
Join Date: Jul 2003
Location: Here and There
|
Quote:
|
|
11-23-2004, 10:40 PM | #75 |
Coordinator
Join Date: May 2002
Location: Jacksonville, FL
|
one thing ill say is, i can play FOF for an unreal amount of hours, but after a few hours of Pirates, ive had to take a break.
__________________
Jacksonville-florida-homes-for-sale Putting a New Spin on Real Estate! ----------------------------------------------------------- Commissioner of the USFL USFL |
11-23-2004, 11:22 PM | #76 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
I just played around for the past 2 hours and it was hard to stop. Everything that I ever wanted in an upgrade is there and unlike the disappointment of Civ3, the firaxis team did a GREAT job in sticking with what worked and made Pirates so much fun and intense to play.
The only quibbles that I have are that with some of the text colors, it makes it hard to read and sometimes the information that I want to know is either a little hard to find or missing. Also they appears to have sped up the game but I don't know if there is a speed setting. I'm going up to bed and will take the manual with me to read. It's going to be a fun Thanksgiving week (though it's too bad I have to go into the office on Friday). Yo ho! |
11-23-2004, 11:27 PM | #77 | |
Coordinator
Join Date: Dec 2000
Location: Scottsdale, Arizona
|
Quote:
Any hotter for you?
__________________
Underachievement The tallest blade of grass is the first to be cut by the lawnmower. Despair It's always darkest just before it goes pitch black. Demotivation Sometimes the best solution to morale problems is just to fire all of the unhappy people. http://www.despair.com/viewall.html Last edited by Blade6119 : 11-23-2004 at 11:28 PM. |
|
11-23-2004, 11:29 PM | #78 | |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
|
Quote:
I have trouble with FPS games that incorporate "head bob". Any FPS that does not let me turn off head bobbing doesn't get played for very long. Games without head bob I can play for a while, barring weird issues with how they animate (low framerates can get, for example).
__________________
-- Greg -- Author of various FOF utilities |
|
11-24-2004, 01:03 AM | #79 | |
College Benchwarmer
Join Date: Oct 2000
Location: Edmonton
|
Quote:
Oh wow...there is like porn all over the internet!!! Thanks Franklin, why didn't anybody tell me this sooner. |
|
11-24-2004, 01:03 AM | #80 | |
College Benchwarmer
Join Date: Oct 2000
Location: Edmonton
|
Quote:
Much better. |
|
11-24-2004, 01:19 AM | #81 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
It's called matelotage, look it up. It's a pirate homosexual marriage, and it was quite common during these days. Now, if this game built in matelotage, I'd be very impressed about the historical addition. -Anxiety
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
11-24-2004, 09:48 AM | #82 |
Banned
Join Date: Oct 2000
Location: Astoria, NY, USA
|
(takes one step away from Anxiety)
Last edited by Anthony : 11-24-2004 at 09:50 AM. |
11-24-2004, 10:17 AM | #83 | |
Stadium Announcer
Join Date: Mar 2002
Location: Burke, VA
|
Quote:
Common according to whom, other than B.R. Burg, author of "Sodomy and the Pirate Tradition"? Every article I've read that references that work seems to think that despite Burg's work, there's not a lot of evidence that matelotages were common outside of Tortuga (and even then only for a relatively short period of time). Not to taint this thread with cultural politics... just wanted a bit of a rebuttal. And this game sounds amazing. Now to convince my wife that I should be able to buy a game one month before Christmas.
__________________
I don't want the world. I just want your half. |
|
11-24-2004, 10:19 AM | #84 |
Head Coach
Join Date: Dec 2001
|
(takes two steps away from Cam)
__________________
"Don't you have homes?" -- Judge Smales |
11-24-2004, 10:35 AM | #85 | |
Stadium Announcer
Join Date: Mar 2002
Location: Burke, VA
|
Quote:
get back here ya big sissy. I just like to do research when I hear something that sounds too weird to be true.
__________________
I don't want the world. I just want your half. |
|
11-24-2004, 10:36 AM | #86 |
World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
|
(puts his right foot in. Takes his right foot out)
|
11-24-2004, 10:44 AM | #87 | |
Head Coach
Join Date: Dec 2001
|
Quote:
Sounds like a phrase used many times back in the day.
__________________
"Don't you have homes?" -- Judge Smales |
|
11-24-2004, 10:45 AM | #88 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
|
ok, enough about matelotage, rebuttals, and other things related to pirate butt lovin'. That's a side of pirate booty this game doesn't cover.
I played until 3am... Good thing a holiday weekend is here, and I finished my projects ahead of time. I can honestly say that if you loved the original, there is nothing that changed in this game to keep you from enjoying it just as much, if not more. They kept the core of the game pretty much the same, and the additions they made only enhance the experience, they don't take away at all. If you are looking for a sailing sim, a fencing sim, or (I'd be really worried about you if you were looking for this) a ballroom dancing sim, you are going to be disappointed. The game is by no means arcadey, but the physics are exaggerated a bit, for the sake of presentation. The emphasis on the pirate lifestyle, and this is where the game excels. Going from port to port, sailing the high seas, tracking down treasure ships, it's all there. One of the big things I noticed different from the original game are the addition of pirate towns. You might be in an area where the main cities are owned by nations that do not have too high an opinion of you. If you need to get a boat fixed, or buy some food, in the old version you were pretty much hosed. Now there are pirate towns, where you can sail in and get things fixed, albeit at a higher price than a colonial town.
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
11-24-2004, 10:48 AM | #89 |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
|
Because I wanted to play ESPN College Hoops, my wife grabbed Pirates! from me. When my basketball game was done, I watched her play for an hour or two, and it looked like it was as fun as ever. There will be one part of the game that could trigger motion sickness. Try sneaking into a town sometime. Your character stays at the center of the screen and always faces the top of the screen. That means the entire screen rotates every time you turn. I got dizzy just watching it.
Everything else seemed great, though. I actually think the dancing looks hilarious but fun.
__________________
No, I am not Batman, and I will not repair your food processor. |
11-24-2004, 11:29 AM | #90 | |
Pro Starter
Join Date: Sep 2003
Location: Toledo - Spain
|
Quote:
I enjoyed a lot Call of Duty but after a few hours i need to stop so ill, sometimes about to puke because the movement. It's specially bad if i drink a lot of coffe. Damn who said that to play the whole day is for lazy guys? it's a great effort!
__________________
|
|
11-24-2004, 12:55 PM | #91 |
Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
|
I enjoy this game. I wrote a review, but it's gone.
__________________
"General Woundwort's body was never found. It could be that he still lives his fierce life somewhere else, but from that day on, mother rabbits would tell their kittens that if they did not do as they were told, the General would get them. Such was Woundwort's monument, and perhaps it would not have displeased him." Watership Down, Richard Adams |
11-24-2004, 01:01 PM | #92 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
I was doing research on Tortuga when I discovered matelotage, so if it was rare outside of Tortuga, and just common there, I'll accept that. I apologize for making it sound more widespread among the carribbean. -Anxiety
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
11-24-2004, 01:41 PM | #93 | |
Pro Starter
Join Date: Feb 2002
Location: ...down the gravity well
|
Quote:
Ah the French and their wacky ways.
__________________
"General Woundwort's body was never found. It could be that he still lives his fierce life somewhere else, but from that day on, mother rabbits would tell their kittens that if they did not do as they were told, the General would get them. Such was Woundwort's monument, and perhaps it would not have displeased him." Watership Down, Richard Adams |
|
11-24-2004, 05:39 PM | #94 | |
College Starter
Join Date: Oct 2000
|
Quote:
Me too. I played until 3:30AM last night, wrote a couple of paragraphs here about it, and now those words have vanished. The abbreviated version: The game is great fun. |
|
11-24-2004, 06:56 PM | #95 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
I gave this a lot of thought to today at work (slow day) as well as finished reading the manual cover to cover. I agree with cartman that, like the original, it's a lot of things that work well together without being too bogged down in any one area (that was the fatal flaw of Port Royale, imo). A great strategy game has to flow smoothly despite having a lot going on and the way Sid does it by focusing your "character" on a single element (in this case, your ship) and keeping all of the details simple and manageable.
The ballroom element is simple once you get the hang of it but here's what is in the manual: "You can impress a governor's daughter by gaining higher rank (but only from her nationality). You can also win her heart by skillful dancing and by presenting her with jewelry she covets." I think I forgot to mention land battles last night. That was the achilles heel of P! and P!G and for this version, it is tremendously improved - almost like a strategic chess game or turn-based capture the flag. After reading the manual, I really like how they kept all of the eras and nationalities. What they did improve upon, as been said, is that there are more ports of all types in each era - from Jesuit missions to Native villages. Also, they did expand upon the types of ships as well as making the list more accurate and realistic. Before, you went from Pinnace to Sloop to Barque; now we have Mail Runner, Sloop of War, Royal Sloop and various Brigs and three kinds of Barques for small to medium-sized ships. |
11-24-2004, 08:19 PM | #96 |
College Starter
Join Date: Oct 2002
Location: Kansas
|
Hmm, this isn't Pirates related, but Sid related.
The Civilization franchise got sold today apparently, and it's rumored to be a pretty good sum. No word yet on who bought it, thought it was interesting. The likely culprits would be EA or MS though. Keep the thoughts on the game coming in, I was (un)forunately given World of Warcraft, so I'm going to end up waiting on Pirates a bit..want to be able to focus on it without other games around taunting me. |
11-24-2004, 08:55 PM | #97 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
You know, I saw something funny. In the manual for Pirates, there is an acknowledgement for the CivIV team. I hadn't visit Apolyton in a long time so that caught me by surprise. And now this news which I think firaxis will still develop but be published by someone else?
|
11-24-2004, 08:59 PM | #98 |
College Starter
Join Date: Oct 2002
Location: Kansas
|
I would think so since they've supposedly been working on it already, but I don't know.
I know Infogrames has been hurting, so I can see them selling it. I heard rumors that the franchise was bought for over 15 million Euros which seems ridicolous to me, but who knows? |
11-24-2004, 09:05 PM | #99 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
But didn't Atari buy Infogrammes a while back?
|
11-24-2004, 09:06 PM | #100 |
College Starter
Join Date: Oct 2002
Location: Kansas
|
I think Infogrames owned the Atari name for quite a while, but they never used it until Neverwinter Nights...they brought it back to boost some sales with the nostalgia.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|