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Old 10-18-2014, 10:52 AM   #51
TroyF
Coordinator
 
Join Date: Oct 2000
Quote:
Originally Posted by SackAttack View Post
I voted a long time ago, but I favorited, followed and commented today. Hope it helps.

Ditto. Outside of commented. Didn't have time but I will.

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Old 10-18-2014, 03:10 PM   #52
ftwco
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Location: KCMO
voted, favorite and followed
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Old 10-28-2014, 01:44 PM   #53
Germanicus
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Join Date: Aug 2011
Greenlight is being dropped by Steam

Hi Jim,

It no one noticed this, but Valve is discontinuing Greenlight this year. And NO games have been approved since August 1st(prior to that they were approved every 2-4 weeks).

See article here:
http://www.escapistmagazine.com/news...Indie-Dev-Says

Googling "Steam Greamlight Going Away" sites the original presser many times.

Apparently they are going to be more receptive to making new games available, but I have no clue how that works on the development side.

In any case...wanted to bring to your attention since it may be less a matter of votes, than Greenlight is just not how games get on Steam now. Poor form by Valve to leave it up so long while not approving games.
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Old 10-28-2014, 01:58 PM   #54
Solecismic
Solecismic Software
 
Join Date: Oct 2000
Location: Canton, OH
They're still approving games, but they've stopped doing so in large groups.

That's bad news, because FOF7 is probably within the range of where it would be captured by the larger groups they did over the summer. But when they're doing a couple a day, as they are now, it won't make it. The sites that help generate a lot of votes quickly just aren't interested in a niche game like this.

I don't know where the future lies. FOF7 sales are decent. It was still a good decision to release it.
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Old 10-28-2014, 04:13 PM   #55
Olsson
High School JV
 
Join Date: Feb 2004
Quote:
Originally Posted by Solecismic View Post
I don't know where the future lies. FOF7 sales are decent. It was still a good decision to release it.

While the prospect of not getting greenlighted is a shame, I am happy that you feel it was a good decision to release the game.

I hope it will continue to sell so your hard work will be rewarded financially.

Last edited by Olsson : 10-28-2014 at 04:13 PM.
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Old 10-31-2014, 01:52 PM   #56
Sharkn20
High School Varsity
 
Join Date: Jul 2012
I canīt find the file to get those 2014 rosters! Any help??
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Old 10-31-2014, 09:21 PM   #57
NawlinsFan
High School Varsity
 
Join Date: Feb 2008
Location: Southern Maryland - For Now!
Quote:
Originally Posted by Sharkn20 View Post
I canīt find the file to get those 2014 rosters! Any help??

He hasn't published any
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Old 11-01-2014, 08:45 AM   #58
A-Husker-4-Life
College Prospect
 
Join Date: Jul 2001
Location: Nebraska
I got all of my non sports friends on steam to vote, hope we can get you greenlit..
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Old 11-02-2014, 02:52 PM   #59
bigc45157
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Join Date: Oct 2014
Keep grinding, Jim!
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Old 11-12-2014, 07:33 PM   #60
ftwco
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Location: KCMO
Any update on this?
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Old 11-14-2014, 02:57 PM   #61
Solecismic
Solecismic Software
 
Join Date: Oct 2000
Location: Canton, OH
The situation hasn't changed. Steam has slowed down their approvals, but games are still getting through. I'm still trying to get reviews on sites that highlight Greenlight.

But there's no way for me to talk to anyone at Valve and try and make a case. The only thing I can do is to continue to encourage people to vote and follow the game. I appreciate all of you who have done so.
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Old 11-19-2014, 12:14 PM   #62
nilodor
College Benchwarmer
 
Join Date: Oct 2000
Location: calgary, AB
Bah, we just need Barnwell to mention it on grantland or something.
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Old 11-21-2014, 04:47 AM   #63
SackAttack
Head Coach
 
Join Date: Oct 2000
Location: Green Bay, WI
Keep the faith, Jim. It sounds like what they might be planning is a transition away from Greenlight and to something similar to the "curators" feature they recently unveiled.

Except instead of curators - or maybe in concert with - each developer would have their own storefront on Steam. You would still be responsible for the heavy lifting of building your brand, but it might be a case of them saying "instead of us being the gatekeepers of content, we can let developers set up their storefronts and let curators tell their followers what's worth buying and playing."

The timetable on that isn't necessarily an imminent thing, but just because you're getting stonewalled on Greenlight right now doesn't mean you won't get in.
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