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Old 06-19-2012, 09:54 PM   #1051
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Quote:
Originally Posted by LoneStarGirl View Post
Exactly,, which is why I told BK to train mauboy, a miner, into the medic. My question was, why shiggles over mauboy?

Because Shiggles isn't at risk of being executed?
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Old 06-19-2012, 09:55 PM   #1052
Autumn
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8-5 Mauboy/Simbo I believe.
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Old 06-19-2012, 09:55 PM   #1053
LoneStarGirl
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Quote:
Originally Posted by CrimsonFox View Post
prbably because he was active and mauboy wasn't. Did you see when jag suggested shiggles?

I did after 8 central, after I put the order in to train mauboy
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Old 06-19-2012, 09:55 PM   #1054
CrimsonFox
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Votes:
mauboy 7 - chief (759) simbo (784) abe (918) saldana 923 autumn 1027 jag 1034 chubby (1046)
simbo 5 - packerfan (761) CrimsonFox (886) Danny 976 Lonestar 989 Zinto 1003
schmidty 1 - mauboy (894)
LSG 1 - dubb 1011
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Old 06-19-2012, 09:56 PM   #1055
LoneStarGirl
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Quote:
Originally Posted by Autumn View Post
Because Shiggles isn't at risk of being executed?

That was really the only reason?
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Old 06-19-2012, 09:56 PM   #1056
CrimsonFox
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Votes:
mauboy 8 - chief (759) simbo (784) abe (918) saldana 923 autumn 1027 jag 1034 chubby (1046) Lonestar 1050
simbo 4 - packerfan (761) CrimsonFox (886) Danny 976 Zinto 1003
schmidty 1 - mauboy (894)
LSG 1 - dubb 1011
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Old 06-19-2012, 09:56 PM   #1057
CrimsonFox
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i almost want to join dubb's vote now.
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Old 06-19-2012, 09:57 PM   #1058
Chubby
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Location: Syracuse, NY
oh great LSG piggybacks on my vote, just what I need!
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Old 06-19-2012, 09:58 PM   #1059
CrimsonFox
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I still really want to hear from simbo because he's still high on my suspect list for being a main spawn.
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Old 06-19-2012, 09:58 PM   #1060
CrimsonFox
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Originally Posted by Chubby View Post
oh great LSG piggybacks on my vote, just what I need!

and now you have cooties
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Old 06-19-2012, 09:58 PM   #1061
Autumn
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Quote:
Originally Posted by LoneStarGirl View Post
That was really the only reason?

Would it make sense to assign the task to someone who might be dead? You yourself didn't assign it to Simbo, you said, because you were afraid he might be dead. I don't get what you're not getting. By the time it came time to pick someone for the role, Mauboy already had a bunch of votes.
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Old 06-19-2012, 09:59 PM   #1062
JAG
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Quote:
Originally Posted by LoneStarGirl View Post
Exactly,, which is why I told BK to train mauboy, a miner, into the medic. My question was, why shiggles over mauboy?

Why earlier in the day were you discussing Simbo then? Back when it was 4-4-3.

Shiggles over mauboy, initially just because I felt slightly worse about mau than Shiggles, and then later because he wasn't in danger of being lynched.
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Old 06-19-2012, 09:59 PM   #1063
Autumn
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JAG, did you assign work for Schmidty?
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Old 06-19-2012, 09:59 PM   #1064
Autumn
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SHould you have him research the third option?
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Old 06-19-2012, 10:00 PM   #1065
Abe Sargent
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Okay, did mauboy get voted off offically?
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Old 06-19-2012, 10:00 PM   #1066
LoneStarGirl
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I thought the vote was due by eight central. At that time Simbo would have been lynched, not mauboy, which is why I picked him.

I missed the jag post about Shiggles.
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Old 06-19-2012, 10:03 PM   #1067
Autumn
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Quote:
Originally Posted by Abe Sargent View Post
Okay, did mauboy get voted off offically?

With secret roles and such, I wouldn't call anything official. But it looks like he should have been offed.
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Old 06-19-2012, 10:03 PM   #1068
JAG
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It's all taken care of Autumn, no worries.

I also designated Britrock for study as a trainer in case we decide we want another or a replacement if Abe dies or is found to be spawn. Since he's already a scientist, we don't have to worry about tying up multiple people with supervising his training. And I had an extra AP so what the heck.
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Old 06-19-2012, 10:05 PM   #1069
Autumn
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Smart move I think.
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Old 06-19-2012, 10:10 PM   #1070
Danny
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Yeah I think we lynched a villager
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Old 06-19-2012, 10:12 PM   #1071
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Certainly possible. LSG's move seemed like a better case for Spawn activity than Simbo's one post though. As much as I like to listen to my gut, sometimes it's best to play the odds. Especially if we lose a miner rather than an engineer. We can examine Simbo tomorrow, if we like, and know the truth.
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Old 06-19-2012, 10:14 PM   #1072
Danny
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Yeah I'm not overly upset about it, he wasn't important for building purposes and we are bound to lynch some villagers as we can use the info later
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Old 06-19-2012, 10:15 PM   #1073
Danny
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And who knows maybe we will get a pleasant surprise
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Old 06-19-2012, 10:20 PM   #1074
Autumn
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Join Date: Feb 2003
Location: Bath, ME
The fact that Mauboy never came back to move his vote doesn't hint strongly at him being a bad guy. But I'm hoping he's off having a hamburger and will curse loudly when he returns to his computer.
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Old 06-19-2012, 10:24 PM   #1075
Julio Riddols
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Join Date: Feb 2001
Location: Bryson Shitty, NC
Man, this morning it was all teamwork, now its all pointing fingers. I haven't done shit but get hungover, do dishes and cook this pot roast since we've been here, so it will be nice to be utilized tomorrow. There has to be something I can do other than be lazy and unclean. At least tonight I get to experience a little excitement while I guard the water facility.
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Old 06-19-2012, 10:26 PM   #1076
Julio Riddols
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Location: Bryson Shitty, NC
I'm gonna do it in my jammies.
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Old 06-19-2012, 10:33 PM   #1077
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Alright here's what I have (barring secret stuff) for work today. Can someone double check it:

Warehouse 3
Supervised by hoops
Workers: Autumn, Zinto,
Six slaves supervised by Darth
Simbo doing work
Max work done: 7

Officers Offices:
Supervised by hoops
Worker: Packer, dubb (extra unit of work)
10 slaves overseen by Crimson and Chubby
Max work done: 6

Last edited by Barkeep49 : 06-19-2012 at 10:34 PM.
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Old 06-19-2012, 10:34 PM   #1078
Danny
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Join Date: Jul 2001
Julio your pot roast was awful, let's hope you are better at guarding stuff
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Old 06-19-2012, 10:36 PM   #1079
Autumn
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Join Date: Feb 2003
Location: Bath, ME
BK, the Officers Offices should be 7 units of work. 5 for the slaves, two for the other guys. Right?
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Old 06-19-2012, 10:37 PM   #1080
Autumn
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I'm not sure what (extra unit of work) means though.
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Old 06-19-2012, 10:39 PM   #1081
Barkeep49
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Location: Not too far away
Quote:
Originally Posted by Autumn View Post
I'm not sure what (extra unit of work) means though.
My bad. I forgot I'd changed it so Chief Engineer could supervise 5 people instead of the normal 4.
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Old 06-19-2012, 10:40 PM   #1082
Autumn
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Location: Bath, ME
phew
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Old 06-19-2012, 10:51 PM   #1083
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
The comity which had been present for so long suffered towards the end of the day.
Before that occurs there is some activity, however. First
LSG decrees that mauboy become a medic. “Acutally, my faifthful second officer, it is a much better idea for Shiggles to be our new medic,” Captain JAG decides. “Further, britrock I would like you to start training tonight as a trainer while Dr. Schmidty you are to begin research into the Spawn detector immediately.

With the business out of the way, you decide that you must start finding the Spawn before they find you and you turn your attention to mauboy who had been so quiet it was easy to forget that he was even around. Posing as little resistance as possible, he was soon vivisected. What the ravenous crowd finds only indicates that he was a
SURVIVOR.

Final vote count:
mauboy 8 - chief (759) simbo (784) abe (918) saldana 923 autumn 1027 jag 1034 chubby (1046) Lonestar 1050
simbo 4 - packerfan (761) CrimsonFox (886) Danny 976 Zinto 1003
schmidty 1 - mauboy (894)
LSG 1 - dubb (1011)

Locations

Building A:
Warehouse 4 7 cycles required for conversion
40 / 40 units filled
Warehouse 5 7 cycles required for conversion
40 / 40 units filled
Water Supply – 16 units (Enough reserves for just under 1 day at current consumption)
Crystilium Supply – 64 units (at least 20 required for lift-off)

Slave Pens Fully Operational
Slave Pen 1 2 cycles required for conversion
4 slaves present
Slave Pen 2 2 cycles required for conversion
4 slaves present
Slave Pen 3 2 cycles required for conversion
4 slaves present
Slave Pen 4 2 cycles required for conversion
4 slaves present
Slave Pen 5 2 cycles required for conversion
4 slaves present

Building B:
Power Facilities Fully Operational
Power Facility 1 5 cycles required for conversion
Powering Building B
Power Facility 2 5 cycles required for conversion
Powering Building C
Power Facility 3 5 cycles required for conversion
Powering Building D
Power Facility 4 5 cycles required for conversion
Powering Security Fences
Power Facility 5 5 cycles required for conversion
Back-up

Water Plant Fully Operational 7 cycles required for conversion
Producing enough water for all Survivors each day

Building C:
Security HQ Fully Operational 2 cycles required for conversion

Armory Fully Operational 4 cycles required for conversion
19 phasers accounted for

Brig Fully Operational 4 cycles required for conversion
No crew being held

Building D:
Crew Quarters Fully Operational; 20 sleeping berths 10 cycles required for conversion

Medical Facilities Fully Operational 4 cycles required for conversion

Scientists’ Lab Fully Operational 2 cycles required for conversion

Peremiter Fence
Fully Operational

Ship
Warehouse 1 Converted Inaccessible
Warehouse 2 Converted Inaccessible
Warehouse 3 Converted Inaccessible
Officers’ Offices Fully Operational Converted


The Crew

Command Staff
Captain - JAG
First Officer - Autumn Exhausted
Second Officer - Lonestargirl
Security Chief - Packerfantic Exhausted
Ensign - Zinto

Chief Engineer - hoopsguy
Engineers
Crimson Exhausted
Darth
Simbo


Medical Staff
Doctor - saldana

Security Staff
Sergeant at Arms - Danny Exhausted
Slavemaster - Chubby
Gally Master - Julio
Security Crewman - Chief Rum Exhausted
Security Crewman - dubb Exhausted

Scientists
Schmidty
britrock


Miners
Shiggles
Abe Sargent


Slaves
20 slaves accounted for

Deceased
mauboy - Lynched Day 2 SURVIVOR

Night 2 has begun

Last edited by Barkeep49 : 06-20-2012 at 08:57 AM.
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Old 06-19-2012, 10:52 PM   #1084
Julio Riddols
College Prospect
 
Join Date: Feb 2001
Location: Bryson Shitty, NC
Quote:
Originally Posted by Danny View Post
Julio your pot roast was awful, let's hope you are better at guarding stuff

You ate some already? There's still an hour left on it.
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Old 06-19-2012, 10:55 PM   #1085
Julio Riddols
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Join Date: Feb 2001
Location: Bryson Shitty, NC
I got started on it late because I was busy smoking space weed.
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Old 06-19-2012, 10:56 PM   #1086
CrimsonFox
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Join Date: Dec 2009
JAg I think you should just do things for everyone. YOu seem to have read the rules.
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Old 06-19-2012, 10:56 PM   #1087
Shiggles
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Join Date: Jun 2012
Ok ok sorry im back, gonna comment on a few things cause i just got caught up on the thread
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Old 06-19-2012, 10:56 PM   #1088
CrimsonFox
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Quote:
Originally Posted by Danny View Post
Julio your pot roast was awful, let's hope you are better at guarding stuff

i used lots of ketchup. Made it good then.
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Old 06-19-2012, 10:59 PM   #1089
Julio Riddols
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Location: Bryson Shitty, NC
Quote:
Originally Posted by CrimsonFox View Post
i used lots of ketchup. Made it good then.

Nice to see someone knows how to eat when the odds are stacked against them.
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Old 06-19-2012, 11:01 PM   #1090
Shiggles
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Join Date: Jun 2012
So, hey! Mr Jag! i am honored by your request to assign me to medical staff, but those needles scare meee, and isnt it also possible to promote personell to an engineer? i do happen to be good with tools with my mining talents, and since were almost (or entirely?) out of need for mining (unless the spawn can deplete our stores) for the near future, promotion seems the logical choice.

Alas, i was not able to cast a vote, although i woulda probably gone with simbo, i just got back too late. It may be worth a scan for senior simbo, because being an engineer shouldnt be a get out of jail free card unless hes scanned clean. Whats the process for promoting/training?? Seems like if the engineers get all bit up then we'll have some problems though, so i see why people started offing us miners.
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Old 06-19-2012, 11:03 PM   #1091
Shiggles
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Errr, does the medic just scan people? or how does it work compared to the doctor?
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Old 06-19-2012, 11:04 PM   #1092
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Okay I'm going to study onight
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Old 06-19-2012, 11:08 PM   #1093
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Not much of a survivor.

*rimshot*
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Old 06-19-2012, 11:10 PM   #1094
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Well, that at least makes me look less at Lonestargirl. Her actions mostly seemed weird to me if they were trying to keep Mauboy out of the vote. I still wonder a bit about her, but not nearly as much.

Glad to see we got our work done without any hiccups. I feel like that all went well today. If we can manage our night actions just as well, we're in a good spot.
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Old 06-19-2012, 11:12 PM   #1095
Shiggles
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Join Date: Jun 2012
Ok so medic is able to cure wounds during the day as the only benefit, and has a 15% chance of being doctor if he is killed. Im cool with that, no being trapped in the room with the spawn, unless they took phaser shots, in which case im going to scream out repeatedly and run to lock myself in the brig. any phaser wounds? RUN AWAY!!! :-P.

Ok im totally fine with being medic then, i just hope miss saldana likes her job, cause there's no envy from me lol. fyi, can i increase chances of A. survival of either of us by "assisting" with the scanning procedure? and B. can i increase the chances of becoming a doctor by helping?
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Old 06-19-2012, 11:14 PM   #1096
Shiggles
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Join Date: Jun 2012
i guess that last bit should be BOLDED for easy scanning on Mr. Barkeeps part :-)
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Old 06-19-2012, 11:17 PM   #1097
Autumn
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Location: Bath, ME
Quote:
Originally Posted by Shiggles View Post
i just hope miss saldana likes her job

Quoted for posterity.
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Old 06-19-2012, 11:21 PM   #1098
saldana
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Join Date: Aug 2005
Location: Bethlehem, Pa
Quote:
Originally Posted by Autumn View Post
Quoted for posterity.

i dont even know if i should put him on blast...he may honestly not know any better, lmao
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Old 06-19-2012, 11:21 PM   #1099
Shiggles
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(saldana IS a chick right? cause that would be awkward if she was a dude... lol)
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Old 06-19-2012, 11:25 PM   #1100
Autumn
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Join Date: Feb 2003
Location: Bath, ME
No one's quite sure, Shiggles. I think she's having some identity confusion issues these days.
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