07-09-2008, 02:41 PM | #1251 | |
Pro Starter
Join Date: Sep 2005
Location: TX
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Quote:
you think a spawn would make such a lame ass excuse? |
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07-09-2008, 02:42 PM | #1252 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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also, i can guard the slave pens overnight...i didnt last night because the security system was supposed to be working.
phasers welcome |
07-09-2008, 02:42 PM | #1253 | |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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Quote:
I wasn't whining or making excuses - simply pointing it out to people. Especially since I have very limited things I can do right now, I would rather be put to do something that isn't of dire importance (like, rounding up slaves and possibly dying, lol) I would rather a mission or a task go forward with a higher probability of success.
__________________
Commissioner of the RNFL |
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07-09-2008, 02:43 PM | #1255 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Also, since I'm in the process of asking a number of questions that seem to have already been covered - do we need each and every engineer to take actions both today and tonight to achieve some goal? Is that the reason that people are shying away from voting for an engineer?
I'll bust out math that suggests at least one of our four likely started as a spawn if I have to ... |
07-09-2008, 02:43 PM | #1256 |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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Also, for those of you using the "he went outside" tact - there are people that went out today that are now twice as likely to be infected from the outside than me, because they went both days. I will try and dig up that list.
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Commissioner of the RNFL |
07-09-2008, 02:44 PM | #1257 |
Head Coach
Join Date: Jul 2001
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I'm catching up. I sent in an order this morning about the slave pen, but it may have been fixed already.
BK, do I still have my day repair left? Also, any other immediate updates I need while catching up? |
07-09-2008, 02:44 PM | #1258 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Packer, we have no more ability to do away teams today really, so nothing else is going to really come up I think for you. Will you voluntarily go to try to round up slaves now and put your order in to Barkeep? (Probably want to make it clear you want to go to do so once Schmidty has completed, which I assume he has). If you do it voluntarily it would probably buy you some good will (at least from me).. if you choose to not do it voluntarily, I could just order you to do it |
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07-09-2008, 02:45 PM | #1259 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Yes, pretty much we have more stuff that needs to be repaired soon, then people to do so. |
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07-09-2008, 02:45 PM | #1260 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Olie - whenever you are around, I think phasers should go to you and Saldana for starters based on your N1 report. I'll have suggestion #3 in a sec.
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07-09-2008, 02:47 PM | #1262 | |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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Quote:
Hoops, despite being one of the four engineers, I would like to see this math because I assumed that we started with no bad guys or maybe just one so I'm curious about how this math works. I think people are shying away from us because we have to get the cargo hold fixed and then the engines just to have a shot. |
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07-09-2008, 02:47 PM | #1263 |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Just to join the stampede (and for the novel experience of watching someone lynched rather than being the lynchee ) ...
vote packerfanatic Last edited by Marc Vaughan : 07-09-2008 at 02:47 PM. |
07-09-2008, 02:48 PM | #1264 |
General Manager
Join Date: Oct 2000
Location: Chicago
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RendeR, I think I recall you saying you stayed awake last night? To do what?
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07-09-2008, 02:48 PM | #1265 | |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Quote:
For each person who isn't spawn to do the math everyone else had a 3/22 shot at starting spawn. So it's 12/22 that an engineer started as spawn, 55%. I don't know if I'd call that likely. But yes, we do need the engineers at full bore, or risk dehydration I believe. The additional thought is, if something doesn't get done that should have, someone faked ergo we have a better lead on a Spawn. |
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07-09-2008, 02:49 PM | #1267 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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07-09-2008, 02:50 PM | #1268 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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Danny, I believe you still have your day action so you'll need to be working on the cargo hold.
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07-09-2008, 02:51 PM | #1269 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Yes Danny you still have your repair action.
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07-09-2008, 02:51 PM | #1270 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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Danny, there was some discusion earlier about your robot. Was this an ability you started with or something that came via PM? Also, do you have any indication on what the robot can do? How long will it take to complete the robot?
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07-09-2008, 02:51 PM | #1272 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
I haven't been following the engineers very well, but they're pretty spread out on who's doing what, right? So if something didn't get finished, we can narrow down who faked to 2-3 people, not just "an engineer" -- right? |
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07-09-2008, 02:52 PM | #1273 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
That's a short list. Telle is the only one who has been on 2 missions. |
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07-09-2008, 02:53 PM | #1274 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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PackerFanatic is seen steeling himself mentally for his upcoming slave herding mission. It is quite clear that he's happy to have Schmidty go first.
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07-09-2008, 02:53 PM | #1275 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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07-09-2008, 02:54 PM | #1276 |
Pro Starter
Join Date: Sep 2005
Location: TX
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07-09-2008, 02:54 PM | #1278 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Away missions:
Day 1: Telle, PackerFanatic, Claphamsa, and 2 slaves - exploring (very successful) Saldana & Slaves - mining (16 units) Day 2: Telle, LoneStarGirl, Chubby, Marc Vaughn, and a slave - exploring (pretty successful - slave died) |
07-09-2008, 02:54 PM | #1279 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Correct Pass, I think we have it set up to where we're two and two. So if something doesn't get done, it's 50/50 who did it.
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07-09-2008, 02:55 PM | #1280 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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er, didn't do it, I should say.
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07-09-2008, 02:55 PM | #1281 |
General Manager
Join Date: Oct 2000
Location: Chicago
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23 starting players, 4 engineers - I think you have to assume a minimum of 3 spawn starting based on the D1 post.
If 3 starting spawn then: Spawn #1 = 19/23 isn't an engineer Spawn #2 = 18/22 isn't an engineer Spawn #3 = 17/21 isn't an engineer = 5814/10626 = 54.71% isn't an engineer If 4 starting spawn then: Spawn #1 = 19/23 isn't an engineer Spawn #2 = 18/22 isn't an engineer Spawn #3 = 17/21 isn't an engineer Spawn 34 = 16/20 isn't an engineer = 93024/212520 = 43.77% isn't an engineer The numbers actually came out a little better for "no spawn" engineer than I initially thought. Of course, this is straight random.org and doesn't factor in information that we "know". Part #2 coming up that tilts these a little bit. |
07-09-2008, 02:55 PM | #1282 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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I've always thought we're a bit Puritanical about the post editing. Considering the edit went in the same minute he posted I feel it's no biggie, though I know most people disagree with me on that.
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07-09-2008, 02:55 PM | #1284 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Soo.. Barkeep..
earlier today when people did the slave herding mission, the slaves ended up pretty instantly in the pen (where we could use them for away missions).. I gather that you aren't going to tell us if the slaves are all in the pen or not until tonight's write up, but at least can we assume that all 6 slave herding missions done today have been completed (faked or otherwise)? |
07-09-2008, 02:56 PM | #1285 | |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Quote:
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07-09-2008, 02:57 PM | #1286 | |
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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Quote:
I agree with this - I'd rather not "cover up" the fake working at the cost of 2 slaves. One of us can round them up first thing this evening if need be. Lord knows we'll need to do something overnight since there are only 5 beds. |
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07-09-2008, 02:57 PM | #1287 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Danny, have you put in your order to work on the cargo hold?
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07-09-2008, 02:58 PM | #1288 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
This evening will be too late if they have the ability to damage things every turn. THey could damage the security HQ before tonight thus making it useless again for tonight regardless if we rounded them up tonight or not.. We really need the slaves all rounded up today during the day cycle. |
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07-09-2008, 02:59 PM | #1289 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
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damn i have a lot of pages to catch up on, doing so
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07-09-2008, 02:59 PM | #1290 | |
Head Coach
Join Date: Jul 2001
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Quote:
The robot is not an official game ability. That was me trying to add some humor to the game as we go along. I'm going to send in orders to repair the cargo hold while I finish catching up with everything. |
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07-09-2008, 02:59 PM | #1291 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
Sorry new to all this - only edited it to make the vote bold ... (see why I got lynched last game - 'tis easy to accidentally encourage people to bite at air in this game) |
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07-09-2008, 03:00 PM | #1292 | ||
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
This is flat out wrong. There were a maximum of 3 original spawn. I think it's likely there were just 2. BK's original post when we landed (#93): Quote:
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07-09-2008, 03:00 PM | #1293 | |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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Quote:
Well, hopefully they are now, with Schmidty looking for the remaining ones.
__________________
Commissioner of the RNFL |
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07-09-2008, 03:01 PM | #1295 |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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PS - Jumped on the bandwagon mainly because it was passing and I got the impression that humming and haaing without lynching people for too long was simply suicide in these games generally ...
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07-09-2008, 03:01 PM | #1296 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I was wondering if the robot's name was V-ger or something like that, but like I said before the thing that really was odd to me was that no one else really mentioned it.. so I had to bring it up at least |
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07-09-2008, 03:01 PM | #1297 | ||
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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Quote:
Quote:
Y'all are so sneaky smart |
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07-09-2008, 03:02 PM | #1298 | |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Quote:
Ha, and here I was all envious that I didn't get to be a cool engineer who built robots. |
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07-09-2008, 03:02 PM | #1299 |
General Manager
Join Date: Oct 2000
Location: Chicago
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OK, so now I put in the fact that I know I'm not a Spawn. It is important to note that every person who is not a Spawn or an Engineer can make these same calculations ... it is not specific to "Hoospguy"
3 starting spawn = 18/22 * 17/21 * 16/20 = 4896/9240 = 52.98% not spawn = about 2% shift 4 starting spawn = 18/22 * 17/21 * 16/20 * 15/19 = 73440/175560 = 41.83 not spawn = about 2% shift So now do you trust our doctor did not start as a spawn? If so, he has cleared two people of not being starting spawn (KWhit and Alan). This is where you really see the numbers move. 3 starting spawn = 15/19 * 14/18 * 13/17 = 2730/5814 = 46.95% not spawn = 6% change 4 starting spawn = 15/19 * 14/18 * 13/17 * 12/16 = 32760/93024 = 35.21 not spawn = 6% change The same arguments hold true for any block of four players you want to pick - it isn't just engineers. |
07-09-2008, 03:02 PM | #1300 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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I have to run. I'll try to check back in before deadline, but for now:
Vote No Lynch |
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