07-09-2008, 03:23 PM | #1351 | |
Pro Starter
Join Date: Jul 2005
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Quote:
Plus, as I stated earlier, we can now recharge the phasers, which could come in handy down the road. We need research first, and it would take LSG twice as long to do it without me. Just a little extra to try and help my cause
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07-09-2008, 03:24 PM | #1352 |
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07-09-2008, 03:24 PM | #1353 |
Coordinator
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07-09-2008, 03:24 PM | #1354 |
College Prospect
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07-09-2008, 03:25 PM | #1355 |
Pro Starter
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Location: TX
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umm who did path scan yesterday? i forgot
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07-09-2008, 03:26 PM | #1356 | |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Quote:
I get all those arguments. My only rebuttal is that this is WW, it's day 2 and it is my opinion that we need to have a lynch. I'm more than happy to consider another candidate, but the only others that seem to be being considered are engineers which we need desperately right now. I will say that hoops indeed did express some concern with one person in particular yesterday, and currently I share some of those same concerns. I do not know if I'm concerned enough to change my vote or not, but it's possible. And I'll also say that I'm not all that thrilled about everyone jumping on my vote for you.
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07-09-2008, 03:26 PM | #1357 |
Coordinator
Join Date: Feb 2003
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We have always been at war with Eastasia. |
07-09-2008, 03:28 PM | #1358 |
Coordinator
Join Date: Jan 2001
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"Mrs. Schmidty if you'll just hold still this won't hurt, but a bit," Jackal explains as he heals her wounds.
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07-09-2008, 03:28 PM | #1359 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
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Just woke up, and am going to head out for a bite to eat.
I read a few pages, but didn't get into depth. Why all the votes for PackerFan? Anyway, I'll be back soon.
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07-09-2008, 03:28 PM | #1360 | |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Quote:
Somehow, giving it a name makes it sound much more wise!
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07-09-2008, 03:29 PM | #1361 |
College Prospect
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Vote Counts FTW
I'm outta here until around an hour before deadline. |
07-09-2008, 03:29 PM | #1362 |
General Manager
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07-09-2008, 03:30 PM | #1364 |
Coordinator
Join Date: Feb 2003
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OK, since hoops mentioned it, I would like to hear from RendeR as to why he is exhausted today, and also ask if anyone saw him last night.
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07-09-2008, 03:31 PM | #1365 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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I actually played it with my nephew a few weeks back for the first time in a long time. It hasn't aged well.
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07-09-2008, 03:32 PM | #1366 |
Coordinator
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07-09-2008, 03:34 PM | #1367 | |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Quote:
Danny, these are the two things that strike me about your post.
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07-09-2008, 03:34 PM | #1368 | |
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Join Date: Oct 2000
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Quote:
I think this is what RendeR was implying he did. |
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07-09-2008, 03:35 PM | #1369 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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That's it? Side note: Man, I am not getting a thing done today!
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We have always been at war with Eastasia. |
07-09-2008, 03:36 PM | #1370 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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My personal choice would be that I think jeheinz shouldn't be voted off today.. we need his help tonight repairing things... I DO think that the night work crews should be the same as the previous night if that is ok with you Tyrith. Having Danny work in the same room as the same person or people he previously did would help in case it is a spawn aware type thing... Which room did they work in last night, did we have any security guards say they guarded that location? |
07-09-2008, 03:38 PM | #1371 |
Coordinator
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07-09-2008, 03:39 PM | #1372 | |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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Quote:
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07-09-2008, 03:39 PM | #1373 |
General Manager
Join Date: Oct 2000
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Path, maybe he'll answer now that two of us are asking. I waited until he was in the thread to ask earlier, but I do understand that stuff can get lost in the flood of posts at times.
I'll go ahead and run the same math on the Officers - it is basically the same exercise as the engineers. I'll also keep it to three spawn, although I think this may be a mistake ... 19/4 sounds about right for the starting ratio to me. 3 spawn, 5 officers: 18/23 * 17/22 * 16/21 * 15/20 * 14/19 = 1028160/4037880 = 25.46% no starting spawn If you add Alan + Kwhit as cleared, I believe the numbers shift like so: 16/21 * 15/20 * 14/19 * 13/18 * 12/17 = 524160/2441880 = 21.46% no starting spawn I know I did not start spawn, so that moves the numbers down even further for me. The same should be true for RendeR/Telle if they are not Spawn when evaluating the other two candidates: 15/20 * 14/19 * 13/18 * 12/17 * 11/16 = 360360/1860480 = 19.36% no starting spawn For me, it comes down to initially distrusting RendeR + exhausted without knowing reason vs initially neutral on Telle + 2 away missions (18% chance infected on top of % to be starting spawn) |
07-09-2008, 03:40 PM | #1374 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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ugh, so frustrated.
Schmidty, you've never seemed so sane to me... |
07-09-2008, 03:40 PM | #1375 |
General Manager
Join Date: Oct 2000
Location: Chicago
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For what strategic benefit? I know he gets to answer that question, but that is what I'm trying to understand. That doesn't resonate all that well for someone I already distrusted going into last night (have to take my word + Path's on this, since I said it in PM). |
07-09-2008, 03:40 PM | #1376 |
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Join Date: Dec 2002
Location: Mass.
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I don't think they can make it worse without doing a spawn attack, which if someone is guarding the security hold should prevent. The worst if he is a spawn would be to fake his action meaning no work done which is the same as if he didnt do it in the first place. |
07-09-2008, 03:40 PM | #1377 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Hoops, you're missing the part where BK explicitly stated we had no more than 3 spawnlings to start.
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07-09-2008, 03:42 PM | #1378 |
Head Coach
Join Date: Jul 2001
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AlanT, Jeheinz and I worked in the Slave pen last night
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07-09-2008, 03:42 PM | #1379 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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FTR, I'm happy to work along side Danny again tonight.
Someone needs to clue me in as to where though as I've lost all sense of that in the face of the basic math somehow working against me. |
07-09-2008, 03:43 PM | #1380 |
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07-09-2008, 03:43 PM | #1381 |
Grizzled Veteran
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Location: DeKalb, IL
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I would like to join Danny and Jeheinz's crew tonight to test something, assuming we need three of us on one job.
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07-09-2008, 03:44 PM | #1382 | ||
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
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Quote:
This was my opinion on day 1, Scientists are expendable early. Quote:
I publicly stated I would sleep and PM'ed Barkeep that I would instead stay awake in the hopes of catching a spawn in action. I was told I heard the slave riots but that otherwise it was a quiet night. If you people would stop POSTING for 5 damn minutes so that every time I finsh 1 page there aren't 2 more in the queue, I'd have answered all this far sooner =) |
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07-09-2008, 03:44 PM | #1383 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I believe Saldana said he slept, with oliegirl spying on him confirming it, with hoopsguy spying on oliegirl confirming her... (you can assume one of the three may be spawn and lied, but not sure that all three of them would be like that) |
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07-09-2008, 03:45 PM | #1384 | |
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Join Date: Dec 2002
Location: Mass.
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Quote:
I'm hoping Tyrith and the rest of you can figure out who is needed to fix the rest of the cargo hold tonight. I still think it would be wise to plan for more repairs than necessary just in case of faked work.. But any left over can either start to work on engines or water pump (I'd say engines myself) if you all want. |
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07-09-2008, 03:45 PM | #1385 |
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Location: DeKalb, IL
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Looking back, I don't believe Danny and Heinz were guarded. Tyrith and I were guarded by Pass and everything seemed good.
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07-09-2008, 03:45 PM | #1386 | |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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Quote:
The only reason I can give for my content being "off" is that I don't think i'm a good candidate to do much conversation driving. I never got a chance to read the past games, much less play in them, so I've taken a bit more of a passive tone due to the fact that what, half the people here know how this game works better than I do. Heck, I had no idea path would die if he found a spawn until it was mentioned earlier today. Take any actions you need to in order to get a better view of me, because you, clap and now apparently Danny are all barking up the wrong tree, and if you're truly a villager, you're going to wreck havoc on votes to come when I come up villager. |
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07-09-2008, 03:46 PM | #1387 |
Pro Starter
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Location: TX
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Unvote Saldana
Vote no lynch |
07-09-2008, 03:46 PM | #1388 | |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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Quote:
yeah, thats whay meant... say he was workign on it so someone else wouldnt, and then do nothing!
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07-09-2008, 03:46 PM | #1389 |
Head Coach
Join Date: Jul 2001
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I also agree with Alan that we should not vote off Jeheinz at this point. My message may simply be cluing me into a potential ability and not necessarily have anything specific to do with Jeheinz. We should know more tomorrow.
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07-09-2008, 03:47 PM | #1390 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
I'll take your word for it. Doesn't really help explain why, though. |
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07-09-2008, 03:47 PM | #1391 | |
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Join Date: Oct 2000
Location: Chicago
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Quote:
I saw the part that KWhit quoted and read it myself earlier. I'm not "missing" it. But I think it is a mistake to assume that we have complete understanding of the moderator's intent when posting. BK is being a storyteller - I don't think he is giving us the odds to start the game, although I understand that interpretation. Do you think 20-3 seems like fair odds for the spawn to start? I would say that is the outer boundary of possible. I reject outright the idea of 21-2. |
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07-09-2008, 03:50 PM | #1392 |
Head Coach
Join Date: Jul 2001
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I haven't played before, but 20-3 seems fair considering the likely chance of many others becoming infected as we go along.
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07-09-2008, 03:51 PM | #1393 | |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Quote:
For me it wasn't so much the fact that RendeR struck hoops as "off" yesterday as the fact that he was exhausted and I had missed a reasoning for that. We all get pings off folks on day 1.....I had mentioned someone else to hoops yesterday also.
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07-09-2008, 03:52 PM | #1394 |
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Join Date: Dec 2002
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We also landed in a less infected spawn area... I find 2 spawn to start more likely than 4 based on BK's post and where we landed.
If i had to guess an exact number, I would likely say 3, but I don't think I am outright denying 2 a possibility like Hoops is. |
07-09-2008, 03:52 PM | #1395 | |
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Quote:
I honestly don't know for sure, but the basis I'm getting off this game is that it's one of conversion and changing game-play at all times. Given that, I think 20-3 seems at lot more sane than it would in a standard game. FTR, I have no issue with using 20-3 for the hashing out of the math. 19-4 though I think is adding in an element of error/implausibility where there needn't be one. |
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07-09-2008, 03:52 PM | #1396 |
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Yeah, erring on the side of caution, I would assume three, but two is a possibility as well. I don't believe four to be possible, at least at the start, storytelling or not.
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07-09-2008, 03:54 PM | #1397 |
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Join Date: Dec 2002
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Well I should add a caveat, that I am saying 3 not counting any spawn people who may not even be on our ship
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07-09-2008, 03:57 PM | #1398 |
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Ok, so engineers, we started today with this:
Room Reports Engine Room – Damaged 8 man cycles to repair Water Plant – Damaged (Non Operational) 6 cycles to repair Cargo Hold - Damaged 3 man cycles to repair (Maximum Capacity: 125 units) Security Headquarters Operational (Undamaged) Slave Pens – Damaged 3 man cycles to repair Sleeping Quarters – Damaged. 18 berths requiring repair (enough berths for 5 people to sleep) After today's repairs (3 to the pens, 2 to the hold) we have; Engine (8) Water Plant (6) Cargo (1) Sleeping quarters (18) If people, for whatever reason, aren't trusting me (and I not trusting Danny all that much) here are some options for work tonight A) Danny and I work on the Engine, Tyrith (I'd presume the most trusted engineer) the Hold and PB wherever (with us if he wants to test something). If you don't trust us at all, this is a good option since neither of us is near then the spot that we have have have to fix. B) Danny and I both work the hold, since if X (insert whichever of us you suspect) fakes it, the other still finishes the work while PB and Tyrith get a 3-unit head start on the engine. This option should only be a problem if somehow you think both Danny and I started as spawn, which I think even with hoops' math is not all that probable. I'll do either one, just presenting some options, someone in charge just let me know what to put in. |
07-09-2008, 03:59 PM | #1399 |
Pro Starter
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Location: Appleton, WI
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Should be a valid vote count here...I shall be back in a couple hours.
PackerFanatic (5) - path12 (1090), Tyrith (1129), saldana (1136), Marc Vaughan (1153), The Jackal (1201) No lynch (5) - Mrs. Schmidty (957), PurdueBrad (1008), KWhit (1190), Passacaglia (1206), bulletsponge (1277) jeheniz72 (2) - claphamsa (805), hoopsguy (1219) saldana (1) - mccollins (1226) claphamsa (1) - Telle (1028) No votes: Alan T Render Telle Danny JeHeinz72 oliegirl Schmidty LoneStarGirl PackerFanatic Chubby
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07-09-2008, 04:01 PM | #1400 |
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One of us should be working with Tyrith as that gets us an extra bonus point. So, PurdueBrad and Tyrith working on the sleeping quarters or water plant? Engine seems like the worst choice to repair at this point.
Then you and I can work on finishing up the cargo hold in case you fake your work. |
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