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Old 02-22-2014, 11:29 PM   #101
EagleFan
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Join Date: Nov 2000
Location: Mays Landing, NJ USA
D*mn you! D*mn you all!!!

(was going to try to go without getting a new game for a while)
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Old 02-22-2014, 11:30 PM   #102
jaygr
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Wow, time really flies playing this game. Still on my first city, up to year 17 now. It was going well but my population has been slowing dropping. I learned that I need to be new houses for younger folks to move into to have kids, but I think a lot of the damage was done as my population is aging.
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Old 02-22-2014, 11:36 PM   #103
Critch
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Originally Posted by Izulde View Post
I had a worker get crushed by a falling stone and one die in a cave-in at the mine so far.

I read in one of the hints threads that uneducated citizens are less productive and more likely to die in an accident. That was why I put the schoolroom close to the top of my list of needed buildings.
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Old 02-23-2014, 12:03 AM   #104
Abe Sargent
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Just had someone trampled to death by livestock. All we have are sheep and chickens - must've been a nasty stampede or something!
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Old 02-23-2014, 12:51 AM   #106
EagleFan
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Originally Posted by Abe Sargent View Post
Just had someone trampled to death by livestock. All we have are sheep and chickens - must've been a nasty stampede or something!

That is actually kind of awesome.
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Old 02-23-2014, 12:54 AM   #107
Abe Sargent
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Originally Posted by EagleFan View Post
What does the asterisk looking thing above a house mean?

Is it a snowflake? It needs firewood to keep warm.
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Old 02-23-2014, 12:55 AM   #108
Abe Sargent
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Originally Posted by EagleFan View Post
D*mn you! D*mn you all!!!

(was going to try to go without getting a new game for a while)



Sometimes you just have to commit to a CGE (Collective Gaming Experience).
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Old 02-23-2014, 01:16 AM   #109
DaddyTorgo
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How long does it take to play through a year?
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Old 02-23-2014, 01:26 AM   #110
EagleFan
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Originally Posted by Abe Sargent View Post
Is it a snowflake? It needs firewood to keep warm.

Could be a snowflake. Thank you.
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Old 02-23-2014, 02:03 AM   #111
chinaski
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Originally Posted by DaddyTorgo View Post
How long does it take to play through a year?

I think i read its an hour on x1 speed?
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Old 02-23-2014, 02:28 AM   #112
Radii
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I was able to keep my last city going, but it was really limping along and I decided to take the lessons I'd learned and start over (again). I got a great map, pretty close to the river with two very nice spots nearby for gatherer/forester/hunter combos, a third reasonably close by (close enough that I am able to have one market serving the houses from all 3 areas), and a 4th area near'ish that I'm still deciding what to do with, either another gatherer area, or I can cut it all down and build some farms, or I can use it for mining/stonecutting. I've done much better this time around housing my population so no one has ridiculous travel, and so far I'm easily keeping up with food, about 13 years in with ~50 adults and about 65 total people.

I built a school earlier on this time around, got some sheep from a trade, and just built a town hall for the first time, the graphs and stuff there are really nice!
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Old 02-23-2014, 02:45 AM   #113
Izulde
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I'm plodding along with the rebuild of the town that lost half its population. We're almost back up to 20 adults now and have about 27 or 28 people total. Was barely able to scrape together enough trade goods to buy a single chicken, which has now grown to either 4 or 6 chickens, I forget which, so that's a source of food for us now.

Wanted to get the plum seed when it came in, but that was 2500 in goods and we weren't even close to that. So, still no seeds for us, but at least we've got chickens.
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Old 02-23-2014, 02:55 AM   #114
Abe Sargent
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Game needs a maximize button in the trade interface - had to build 2nd Schoolhouse in year 35.
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Last edited by Abe Sargent : 02-23-2014 at 02:56 AM.
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Old 02-23-2014, 03:25 AM   #115
Radii
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Originally Posted by Izulde View Post
Wanted to get the plum seed when it came in, but that was 2500 in goods and we weren't even close to that. So, still no seeds for us, but at least we've got chickens.

Did you start on medium or hard difficulty? On Medium you get one type of orchard seed and one type of crop seed to start with.
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Old 02-23-2014, 03:37 AM   #116
Abe Sargent
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16 hours in the game. Alright, you folks have a good night!
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Old 02-23-2014, 03:43 AM   #117
Izulde
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Originally Posted by Radii View Post
Did you start on medium or hard difficulty? On Medium you get one type of orchard seed and one type of crop seed to start with.

Hard. I wanted to earn it. And I did eventually by finally getting a tailor built and exporting a ton of hide coats for a peach seed.
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Old 02-23-2014, 04:08 AM   #118
MrBug708
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I had a fisherman drown.

If you are unsure of a yellow bubble/icon, just hover on it when u click on the building.

Seeds are crazy expensive
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Old 02-23-2014, 09:08 AM   #119
GrantDawg
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Location: Covington, Ga.
After yesterday, I have a nice size village of 260 going into year 48. By selling mostly firewood, I have 95% of the seeds and livestock. I have a farm of each type. and grove of each type except the one I don't have seeds (can't remember what it was, but I couldn't afford it the only time it showed up), and a cattle, chicken, sheep farm. I have three hunter/gather/forester groups, along with every building type (which gives you an achievement by the way. I've earned three so far). I have fourth forester that I'll eventually add the rest of the group to, but I'm going to let things stabilize now, and slowly replace all houses with stone.
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Old 02-23-2014, 10:07 AM   #120
Coffee Warlord
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You fuckers are really making it hard for me to not buy this.
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Old 02-23-2014, 10:37 AM   #121
NobodyHere
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Originally Posted by Abe Sargent View Post
Just had someone trampled to death by livestock. All we have are sheep and chickens - must've been a nasty stampede or something!

I imagine it happened like this.

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Old 02-23-2014, 10:58 AM   #122
sabotai
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Originally Posted by Coffee Warlord View Post
You fuckers are really making it hard for me to not buy this.

One of us! One of us!
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Old 02-23-2014, 11:10 AM   #123
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
I had a woman die in childbirth.

Apparently the nasty spyware I had was making the game go really slow. Cleaned it up and the game is much better.
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Old 02-23-2014, 12:23 PM   #124
MizzouRah
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Join Date: Sep 2002
Location: Troy, Mo
Where did that half day go? I really feel like my citizens are real.
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Old 02-23-2014, 12:38 PM   #125
Abe Sargent
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Originally Posted by MizzouRah View Post
Where did that half day go? I really feel like my citizens are real.

I hear ya. Wouldn;t it be cool if their tombstones in the graveyard were clickable with birth year, death year name and last occupation?
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Old 02-23-2014, 12:50 PM   #126
B & B
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Location: A sports era long ago when everything didnt require a Nike logo
Picked this game up yesterday and fired it up after dinner.

Looked over at the clock and it was almost 3 am.

Had to wake up at 7 am for the Olympic hockey gold medal match.

Accenture golf tournament semis then started at 9, right after the Canadian victory.

Its almost one in the afternoon and just stopped drinking coffee due to my less than four hours of sleep.

Thanks Assholes!
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Old 02-23-2014, 12:56 PM   #127
MizzouRah
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Originally Posted by Abe Sargent View Post
I hear ya. Wouldn;t it be cool if their tombstones in the graveyard were clickable with birth year, death year name and last occupation?

Yeah.. that would be cool. I'm always saying to myself, what can I do to better your lives?

Last edited by MizzouRah : 02-23-2014 at 12:56 PM.
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Old 02-23-2014, 01:01 PM   #128
Abe Sargent
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Putting those nomads to work in the mines and the quarry.
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Old 02-23-2014, 01:29 PM   #129
chinaski
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Originally Posted by Abe Sargent View Post
Putting those nomads to work in the mines and the quarry.

Throw up a halfway house next door, boom! suck it mongrels!
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Old 02-23-2014, 02:04 PM   #130
MrBug708
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Join Date: Apr 2001
Location: Whittier
Almost wiped out my town when I put in a second market...just spread the resources two thin. It seemed like most of my fertile peasants died. I think I might have stabilized it tho

Last edited by MrBug708 : 02-23-2014 at 05:23 PM. Reason: Fixed - market, not village
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Old 02-23-2014, 02:20 PM   #131
Neuqua
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Location: Chicago, Ill
Just curious, what is the "end game" for this? Is it to establish a small civilization and maybe reasonably maximize the map you have?

Trying so hard not to make the purchase.
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Old 02-23-2014, 02:49 PM   #132
Radii
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Originally Posted by Neuqua View Post
Just curious, what is the "end game" for this? Is it to establish a small civilization and maybe reasonably maximize the map you have?

Trying so hard not to make the purchase.

There's no campaign or anything, 100% open ended. I'd say the likely default goal for most is to fill up their map and have it sustain itself for a victory condition.
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Old 02-23-2014, 02:49 PM   #133
Abe Sargent
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Originally Posted by Neuqua View Post
Just curious, what is the "end game" for this? Is it to establish a small civilization and maybe reasonably maximize the map you have?

Trying so hard not to make the purchase.

It's like SimCity. Whenever you want to call it.
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Old 02-23-2014, 03:34 PM   #134
HarryLime
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Join Date: Jan 2012
I had a Herbalist die from eating a poisoned mushroom....

would be epic to see this expanded on.. herbalist picks poison shroom, and puts in food storage, 6 people eat it and die I'm a sadist..
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Old 02-23-2014, 04:20 PM   #135
Abe Sargent
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That'd be awesome!

I'm just doing achievements right now for my first town. I think I can get in another 5 in a few hours of work



My next one will really push things, i want hard, mountainous, small and harsh. I call it the Himalaya Dynasty. We'll see how it goes.
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Last edited by Abe Sargent : 02-23-2014 at 04:22 PM.
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Old 02-23-2014, 06:06 PM   #136
MrBug708
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Im running into some crazy issues right now with starvation.

I have three 15x15 fields (two wheat, and a pepper), pasture of 7 cows, 8 gatherers, 8 fishermen, 3 hunters, 2 herbalists and in my town of 50ish, everyone starts starving to death.

What's the issue? I seemingly have plenty of food (when my town was about 40, I had over 1,000 fish), but now either they all turned into fat people consuming more than they could ever need, or the food is disappearing to places other than homes.

Any advice?
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Old 02-23-2014, 06:27 PM   #137
Abe Sargent
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Holy Tornado batman!
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Old 02-23-2014, 06:58 PM   #138
Scoobz0202
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Location: Dayton, Ohio
MrBug, can you check the pathing that your citizens take from home and work? Maybe they are in the wrong houses and taking too long to get to and from where they need to be therefore cutting into their production.
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Old 02-23-2014, 08:14 PM   #139
Coffee Warlord
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One of us! One of us!

Assholes.

Downloading.
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Old 02-23-2014, 09:55 PM   #140
bhlloy
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Originally Posted by Scoobz0202 View Post
MrBug, can you check the pathing that your citizens take from home and work? Maybe they are in the wrong houses and taking too long to get to and from where they need to be therefore cutting into their production.

Also didn't someone mention a bug where if you don't have any vendors/enough vendors in the market, some people will just starve to death rather than get food themselves?

Think I've ran into this before as well, had an entire 5 person house starve with over 1000 food from the recent harvest in the barn.
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Old 02-23-2014, 10:25 PM   #141
jaygr
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Join Date: Nov 2003
Well, I made it to year 24 with my first town. As I mentioned before I messed up early on by not realizing I needed more housing for the younger folks to move into to have children and I suffered from a population decline.

Things were improving but teetering on the edge of stability. I then had a fire that wiped out a bunch of my buildings (despite happening right next to the river). This proved to be too much for my town to handle and everyone slowly died out from there.

I knew it was a lost cause but I still wanted to ride it out until the end to see what happened so I bumped the speed to 10x and let it play out. The last survivor was Rochi, a 66 year old fisherman who continued fishing the bitter cold icy river until he died. I expected when the population hit zero I would get a message or a game over but nothing happened, time kept just going on.
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Old 02-23-2014, 10:25 PM   #142
cuervo72
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Originally Posted by bhlloy View Post
Also didn't someone mention a bug where if you don't have any vendors/enough vendors in the market, some people will just starve to death rather than get food themselves? .

Hey, a game that accurately sims my kids...
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Old 02-23-2014, 10:28 PM   #143
JonInMiddleGA
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Originally Posted by cuervo72 View Post
Hey, a game that accurately sims my kids...

I LOL'ed
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Old 02-23-2014, 10:52 PM   #144
Abe Sargent
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Location: Catonsville, MD
Stupid Influenza outbreak!
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Old 02-23-2014, 11:04 PM   #145
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
Arg. Finally reopened my trading post after a long delay and the first trader brings all stuff I have already.
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Old 02-23-2014, 11:12 PM   #146
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
I just went from 50000+ food to 7000+ in four years with three early winters following a plague oubreak.
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Old 02-23-2014, 11:12 PM   #147
Coffee Warlord
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Join Date: Oct 2002
Location: Colorado Springs
And....we're nearing spring, plenty of surplus firewood and food. We've about survived our first winter.
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Old 02-23-2014, 11:17 PM   #148
Lathum
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Location: homeless in NJ
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And....we're nearing spring, plenty of surplus firewood and food. We've about survived our first winter.

Just wait. It goes fast.
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Old 02-24-2014, 06:04 AM   #149
mrtourette
High School JV
 
Join Date: Dec 2013
I've held back so far but I'm going to have to pick this up. Love the fact that it's open-ended (as long as you can keep people alive!).
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Old 02-24-2014, 08:51 AM   #150
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
So what's the general consensus on the best places to put a hunting lodge? My current city has a forester/gatherer/hunting lodge set up along a forest, but my hunters are just not producing (2 hunters netted me 200 venison in total).

Should the hunters be somewhere else?
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